Player Matchup

Chaac
Chaac
BIG J0E JOHNSON
Chaac
Level 158
God Stats
4W - 9L
1,368 SR
Queue Stats
580W - 538L
1,502 Elo+
Party 1
Nike
Nike
Cabroken0420
Nike
Level 160
God Stats
3W - 3L
1,526 SR
Queue Stats
357W - 264L
1,615 Elo+
Party 1
Tyr
Tyr
WhySoSerious
Tyr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,560 Elo+
Party 1
Team Averages
Level 158
1,465 SR
1,559 Elo+

VS

Team Averages
Level 81
1,555 SR
1,550 Elo+
Fenrir
Fenrir
Janjas Pride
Fenrir
Level 69
God Stats
22W - 18L
1,553 SR
Queue Stats
106W - 109L
1,498 Elo+
Solo
Cabrakan
Cabrakan
NEGIMAsan
Cabrakan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,607 Elo+
Solo
Persephone
Persephone
Ominous_Rex_
Persephone
Level 107
God Stats
27W - 20L
1,612 SR
Queue Stats
167W - 162L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
9,836
579
12,564
20,785
9,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 10 / 2
9,616
566
10,162
17,719
9,934
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 12 / 1
10,890
641
8,184
23,194
16,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
17 / 1 / 11
13,976
822
20,857
14,234
11,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
NEGIMAsan
Cabrakan
13
2 / 3 / 22
12,230
719
11,676
22,062
40,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
Ominous_Rex_
Persephone
17
10 / 0 / 17
13,342
785
19,943
11,746
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
79
4
Kills
29
29
Deaths
4
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
1
10
2
0.2
W
Fenrir
17
1
11
22.5
W
Cabrakan
NEGIMAsan
Cabrakan
2
3
22
4.33
W
Persephone
Ominous_Rex_
Persephone
10
0
17
18.5
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,910
Damage
52,476
61,698
Taken
48,042
35,552
Mitigated
58,869
9,864
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,564
2,593
0
8,256
20,785
9,246
1,865
10,416
10,369
0
42,787
L
10,162
1,223
0
650
17,719
9,934
0
8,650
9,069
0
36,235
W
Fenrir
20,857
3,469
0
6,017
14,234
11,318
2,149
69
14,165
0
78,076
W
Cabrakan
NEGIMAsan
Cabrakan
11,676
1,682
819
3,679
22,062
40,842
335
0
22,062
26,286
0
W
Persephone
Ominous_Rex_
Persephone
19,943
1,754
1,917
5,517
11,746
6,709
915
308
11,438
77,547
0
L
8,184
1,558
0
958
23,194
16,372
0
12,591
10,603
0
28,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
39,548
149
Minions Killed
191
0
Camps Cleared
0
810,455
Distance Traveled
974,626
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,836
579
69
4
0
274,926
1
L
Nike
9,616
566
48
3
0
259,375
3
W
Fenrir
13,976
822
64
4
0
377,764
9
W
Cabrakan
12,230
719
21
1
0
278,024
3
W
Persephone
13,342
785
106
6
0
318,838
0
L
Tyr
10,890
641
32
2
0
276,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role