Player Matchup

Discordia
Discordia
Gold III
DyWayne
Discordia
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
RealRawRicky
Arachne
Gold V
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
507W - 506L
1,420 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Salva17YT
Heimdallr
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
almansa000
Chaac
Bronze III
Level 48
God Stats
0W - 1L
1,304 SR
Queue Stats
2W - 6L
1,355 MMR
Party 2
Fafnir
Fafnir
Bronze III
rodrI00
Fafnir
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,461 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,543 SR
1,410 MMR
Hercules
Hercules
Silver II
DoubledLoki6898
Hercules
Silver II
Level 114
God Stats
11W - 15L
1,577 SR
Queue Stats
228W - 217L
1,455 MMR
Solo
Scylla
Scylla
Gold V
Loading3000
Scylla
Gold V
Level 69
God Stats
8W - 8L
1,595 SR
Queue Stats
38W - 41L
1,282 MMR
Party 1
Set
Set
Gold II
Mortey466
Set
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold III
c3on
Neith
Gold III
Level 160
God Stats
3W - 2L
1,543 SR
Queue Stats
250W - 246L
1,426 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
tIaMaTaTa
Kumbhakarna
Gold IV
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 162L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DyWayne
Discordia
12
0 / 7 / 0
7,335
408
7,679
8,669
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
RealRawRicky
Arachne
15
2 / 4 / 0
8,820
490
6,135
15,680
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Salva17YT
Heimdallr
14
0 / 5 / 0
8,182
455
5,554
12,259
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
13
0 / 5 / 0
7,390
411
4,420
14,474
9,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
rodrI00
Fafnir
11
0 / 7 / 1
8,128
452
5,202
16,054
12,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AchillesTsukuyomiPeleAthenaHera

VS

Bans
GilgameshFenrirSylvanusNemesisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
5 / 0 / 5
11,417
634
9,314
11,469
12,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
17
4 / 0 / 9
10,564
587
9,943
9,717
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
11 / 2 / 7
11,287
627
12,722
12,893
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
c3on
Neith
17
5 / 0 / 8
11,163
620
9,196
9,689
3,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
tIaMaTaTa
Kumbhakarna
13
3 / 0 / 11
8,364
465
4,453
13,018
7,734
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
68
2
Kills
28
28
Deaths
2
1
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
0
5
7.5
L
Discordia
DyWayne
Discordia
0
7
0
0
W
Scylla
4
0
9
8.5
W
11
2
7
7.25
L
Arachne
RealRawRicky
Arachne
2
4
0
0.5
L
Heimdallr
Salva17YT
Heimdallr
0
5
0
0
L
Chaac
0
5
0
0
W
Neith
c3on
Neith
5
0
8
9
L
Fafnir
rodrI00
Fafnir
0
7
1
0.07
W
Kumbhakarna
tIaMaTaTa
Kumbhakarna
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,990
Damage
45,628
67,136
Taken
56,786
34,265
Mitigated
33,076
15,443
Healing
20,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,314
4,229
0
7,104
11,469
12,320
0
555
10,910
0
77,950
L
Discordia
DyWayne
Discordia
7,679
334
0
520
8,669
2,628
0
2,090
6,579
47,588
0
W
Scylla
9,943
1,306
0
3,743
9,717
3,208
0
3,025
6,288
82,235
0
W
12,722
5,147
0
3,766
12,893
6,233
0
2,420
10,351
0
79,646
L
Arachne
RealRawRicky
Arachne
6,135
4,498
0
6,845
15,680
5,411
0
2,336
13,344
0
62,133
L
Heimdallr
Salva17YT
Heimdallr
5,554
1,371
0
2,060
12,259
4,431
28
3,672
8,587
0
60,559
L
Chaac
4,420
741
0
4,098
14,474
9,497
733
1,303
13,171
0
37,546
W
Neith
c3on
Neith
9,196
4,783
0
3,948
9,689
3,581
188
1,776
7,855
0
97,620
L
Fafnir
rodrI00
Fafnir
5,202
1,906
0
1,920
16,054
12,298
0
4,995
11,059
24,056
0
W
Kumbhakarna
tIaMaTaTa
Kumbhakarna
4,453
526
495
1,903
13,018
7,734
0
4,265
8,501
19,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
52,795
420
Minions Killed
640
0
Camps Cleared
0
1,656,848
Distance Traveled
1,900,060
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,417
634
161
9
0
399,968
10
L
Discordia
7,335
408
80
4
0
312,175
6
W
Scylla
10,564
587
158
9
0
363,688
6
W
Set
11,287
627
140
8
0
372,646
2
L
Arachne
8,820
490
124
7
0
347,225
8
L
Heimdallr
8,182
455
113
6
0
313,580
4
L
Chaac
7,390
411
74
4
0
331,250
3
W
Neith
11,163
620
160
9
0
366,099
6
L
Fafnir
8,128
452
29
2
0
352,618
2
W
Kumbhakarna
8,364
465
21
1
0
397,659
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role