Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Doinkulus
Mulan
Level 159
God Stats
6W - 4L
1,507 SR
Queue Stats
471W - 343L
1,653 Elo+
Solo
Xbalanque
Xbalanque
Moocherton
Xbalanque
Level 65
God Stats
1W - 0L
1,304 SR
Queue Stats
42W - 17L
1,718 Elo+
Solo
Ao Kuang
Ao Kuang
M忽悠Y
Ao Kuang
Level 62
God Stats
1W - 0L
1,276 SR
Queue Stats
25W - 20L
1,631 Elo+
Solo
Team Averages
Level 118
1,417 SR
1,601 Elo+

VS

Team Averages
Level 104
1,533 SR
1,493 Elo+
Anubis
Anubis
CayJayWings
Anubis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Apollo
Apollo
Chakra Kunai
Apollo
Level 66
God Stats
0W - 6L
1,500 SR
Queue Stats
310W - 319L
1,464 Elo+
Solo
Tyr
Tyr
P4M12
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
XFaoz BlackX
Guan Yu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 186L
1,479 Elo+
Party 1
Chronos
Chronos
xReptyz Uchiha
Chronos
Level 127
God Stats
2W - 3L
1,665 SR
Queue Stats
227W - 242L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 1 / 9
8,202
911
6,989
7,481
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
 
The Morrigan
14
2 / 1 / 10
7,787
865
6,607
4,059
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Doinkulus
Mulan
15
4 / 1 / 10
8,292
921
8,601
10,353
7,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
Moocherton
Xbalanque
15
7 / 1 / 7
9,091
1,010
12,037
7,388
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
M忽悠Y
Ao Kuang
12
0 / 3 / 8
6,883
765
3,679
5,991
3,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 4 / 1
7,833
870
4,839
8,282
3,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
12
0 / 5 / 4
6,210
690
5,279
10,521
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
P4M12
Tyr
12
1 / 1 / 3
6,500
722
3,267
10,893
6,471
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
XFaoz BlackX
Guan Yu
9
0 / 1 / 2
5,675
631
888
2,749
1,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 4 / 0
7,296
811
4,972
8,824
2,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
15
Kills
7
7
Deaths
15
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
9
6.5
W
The Morrigan
 
The Morrigan
2
1
10
7
L
Anubis
3
4
1
0.88
L
Apollo
0
5
4
0.4
W
Mulan
Doinkulus
Mulan
4
1
10
9
W
Xbalanque
Moocherton
Xbalanque
7
1
7
10.5
W
Ao Kuang
M忽悠Y
Ao Kuang
0
3
8
1.33
L
Tyr
P4M12
Tyr
1
1
3
2.5
L
Guan Yu
XFaoz BlackX
Guan Yu
0
1
2
1
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,913
Damage
19,245
35,272
Taken
41,269
22,713
Mitigated
18,174
12,715
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,989
1,417
2,432
3,573
7,481
7,132
1,145
2,931
4,550
15,207
0
W
The Morrigan
 
The Morrigan
6,607
653
0
584
4,059
1,894
840
722
3,337
25,190
1,780
L
Anubis
4,839
204
0
1,862
8,282
3,912
0
3,376
4,906
30,548
0
L
Apollo
5,279
3,255
0
1,295
10,521
3,868
0
3,966
6,555
0
17,852
W
Mulan
Doinkulus
Mulan
8,601
983
0
3,257
10,353
7,418
52
2,901
7,452
0
20,929
W
Xbalanque
Moocherton
Xbalanque
12,037
5,656
0
2,224
7,388
3,086
2,434
1,469
5,919
0
35,931
W
Ao Kuang
M忽悠Y
Ao Kuang
3,679
499
0
645
5,991
3,183
342
2,073
3,918
14,769
0
L
Tyr
P4M12
Tyr
3,267
205
0
2,229
10,893
6,471
0
4,085
6,808
0
13,264
L
Guan Yu
XFaoz BlackX
Guan Yu
888
97
375
623
2,749
1,152
0
524
2,225
0
2,226
L
4,972
1,634
0
322
8,824
2,771
0
4,459
4,365
15,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
33,514
199
Minions Killed
180
8
Camps Cleared
6
880,661
Distance Traveled
762,927
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,202
911
13
1
0
159,650
4
W
The Morrigan
7,787
865
50
6
1
171,834
2
L
Anubis
7,833
870
77
9
4
142,294
2
L
Apollo
6,210
690
42
5
1
156,404
0
W
Mulan
8,292
921
33
4
2
195,603
1
W
Xbalanque
9,091
1,010
76
8
2
164,297
4
W
Ao Kuang
6,883
765
27
3
3
189,277
0
L
Tyr
6,500
722
20
2
0
207,526
5
L
Guan Yu
5,675
631
6
1
1
85,686
0
L
Chronos
7,296
811
35
4
0
171,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role