Player Matchup

Horus
Horus
Ariarth
Horus
Level 122
God Stats
5W - 1L
1,909 SR
Queue Stats
25W - 19L
1,584 Elo+
Party 3
Tiamat
Tiamat
KarennaKitty
Tiamat
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 223L
1,470 Elo+
Party 4
Skadi
Skadi
SirRustAlot
Skadi
Level 24
God Stats
5W - 2L
1,311 SR
Queue Stats
24W - 21L
1,612 Elo+
Party 3
Camazotz
Camazotz
YeaVinny
Camazotz
Level 68
God Stats
25W - 6L
1,678 SR
Queue Stats
142W - 134L
1,496 Elo+
Party 4
King Arthur
King Arthur
ZiroGG
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 79
1,580 SR
1,532 Elo+

VS

Team Averages
Level 55
1,455 SR
1,517 Elo+
Danzaburou
Danzaburou
Aidakra
Danzaburou
Level 43
God Stats
1W - 2L
1,314 SR
Queue Stats
5W - 16L
1,349 Elo+
Party 2
Bakasura
Bakasura
Evilkitty789
Bakasura
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 189L
1,644 Elo+
Party 1
Janus
Janus
LegionReborn2112
Janus
Level 44
God Stats
2W - 11L
972 SR
Queue Stats
294W - 320L
1,433 Elo+
Solo
Bacchus
Bacchus
SchnakDoge
Bacchus
Level 29
God Stats
5W - 9L
1,711 SR
Queue Stats
7W - 12L
1,546 Elo+
Party 2
Bellona
Bellona
TorbjornLover
Bellona
Level 60
God Stats
37W - 18L
1,780 SR
Queue Stats
189W - 164L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ariarth
Horus
5
0 / 0 / 5
3,809
635
1,250
2,418
772
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
6
0 / 1 / 1
3,744
624
280
2,382
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 0 / 1
4,059
677
846
1,359
224
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
YeaVinny
Camazotz
7
6 / 0 / 2
4,761
794
3,592
4,443
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
ZiroGG
King Arthur
8
5 / 0 / 0
4,847
808
5,117
4,377
1,643
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aidakra
Danzaburou
5
1 / 1 / 0
3,700
617
1,345
1,597
229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Bakasura
Evilkitty789
Bakasura
4
0 / 4 / 0
3,376
563
1,164
4,366
996
5
0 / 3 / 0
3,504
584
1,416
3,383
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SchnakDoge
Bacchus
5
0 / 2 / 0
3,193
532
858
3,112
1,342
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Bellona
4
0 / 3 / 0
3,139
523
1,732
4,489
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
13
Kills
1
1
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aidakra
Danzaburou
1
1
0
1
W
Horus
Ariarth
Horus
0
0
5
2.5
L
Bakasura
Evilkitty789
Bakasura
0
4
0
0
W
Tiamat
0
1
1
0.5
L
0
3
0
0
L
Bacchus
SchnakDoge
Bacchus
0
2
0
0
W
2
0
1
2.5
L
Bellona
0
3
0
0
W
Camazotz
YeaVinny
Camazotz
6
0
2
7
W
King Arthur
ZiroGG
King Arthur
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,085
Damage
6,515
14,979
Taken
16,947
4,151
Mitigated
5,296
7,921
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aidakra
Danzaburou
1,345
794
0
432
1,597
229
0
156
1,405
0
12,290
W
Horus
Ariarth
Horus
1,250
508
141
1,183
2,418
772
0
195
2,213
0
8,016
L
Bakasura
Evilkitty789
Bakasura
1,164
960
0
1,104
4,366
996
0
0
4,366
0
9,208
W
Tiamat
280
40
0
1,381
2,382
544
0
667
1,641
9,311
0
L
1,416
81
0
250
3,383
629
87
48
3,295
14,408
0
L
Bacchus
SchnakDoge
Bacchus
858
154
0
750
3,112
1,342
0
0
3,112
4,647
0
W
846
586
0
634
1,359
224
0
124
1,235
0
12,244
L
Bellona
1,732
608
0
1,521
4,489
2,100
0
0
4,489
0
8,182
W
Camazotz
YeaVinny
Camazotz
3,592
1,393
0
2,847
4,443
968
0
1,146
3,209
0
13,133
W
King Arthur
ZiroGG
King Arthur
5,117
1,183
0
1,735
4,377
1,643
0
0
4,203
0
22,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,220
Gold Earned
16,912
150
Minions Killed
105
0
Camps Cleared
0
602,789
Distance Traveled
568,977
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,700
617
26
4
0
116,134
0
W
Horus
3,809
635
13
2
0
137,184
1
L
Bakasura
3,376
563
25
4
0
141,395
0
W
Tiamat
3,744
624
25
4
0
83,387
1
L
Janus
3,504
584
29
5
0
113,100
2
L
Bacchus
3,193
532
7
1
0
99,068
0
W
Skadi
4,059
677
34
6
0
94,720
0
L
Bellona
3,139
523
18
3
0
99,280
0
W
Camazotz
4,761
794
32
5
0
144,765
2
W
King Arthur
4,847
808
46
8
0
142,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role