Player Matchup

Fafnir
Fafnir
Bronze III
Lawoftheland65
Fafnir
Bronze III
Level 70
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
Le Moik
Nu Wa
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Loki
Loki
Bronze III
Not Purged
Loki
Bronze III
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,453 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,606 SR
1,522 MMR
Kuzenbo
Kuzenbo
Silver II
Viol8or
Kuzenbo
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold II
bxg_cheezy
Hera
Gold II
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
494W - 531L
1,480 MMR
Solo
Medusa
Medusa
Gold IV
eXistence tVL
Medusa
Gold IV
Level 127
God Stats
6W - 5L
1,818 SR
Queue Stats
74W - 84L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
7,130
648
2,012
8,200
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
Le Moik
Nu Wa
11
2 / 3 / 2
7,330
666
4,607
7,431
2,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 2
6,847
622
1,471
5,808
1,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CernunnosAphroditeAnubisChaac

VS

Bans
Ah PuchAthenaCabrakanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Viol8or
Kuzenbo
11
2 / 2 / 4
8,452
768
3,739
8,302
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 2 / 5
7,653
696
6,138
5,602
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 0 / 4
8,344
759
6,207
5,071
1,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
8
8
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Nu Wa
Le Moik
Nu Wa
2
3
2
1
L
0
3
2
0.33
W
Kuzenbo
Viol8or
Kuzenbo
2
2
4
2
W
2
2
5
2.25
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,090
Damage
16,084
21,439
Taken
18,975
10,919
Mitigated
10,065
3,646
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,012
662
0
1,933
8,200
6,728
0
4,621
3,211
9,173
0
L
Nu Wa
Le Moik
Nu Wa
4,607
1,479
0
1,159
7,431
2,245
0
3,006
4,325
22,341
0
L
1,471
255
0
554
5,808
1,946
0
1,786
3,958
0
23,370
W
Kuzenbo
Viol8or
Kuzenbo
3,739
1,220
1,123
1,509
8,302
6,670
82
1,944
6,128
14,773
0
W
6,138
1,435
0
1,352
5,602
1,726
931
2,320
3,282
36,703
0
W
6,207
2,277
0
1,874
5,071
1,669
1,691
2,421
2,650
0
35,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,307
Gold Earned
24,449
96
Minions Killed
152
0
Camps Cleared
0
500,878
Distance Traveled
604,644
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,130
648
18
2
0
141,599
2
L
Nu Wa
7,330
666
27
2
0
175,279
0
L
Loki
6,847
622
51
5
0
184,000
0
W
Kuzenbo
8,452
768
29
3
0
207,468
2
W
Hera
7,653
696
57
5
0
186,173
0
W
Medusa
8,344
759
66
6
0
211,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role