Player Matchup

Sol
Sol
AvaSenpai
Sol
Level 106
God Stats
31W - 23L
1,478 SR
Queue Stats
240W - 245L
1,462 Elo+
Party 3
Amaterasu
Amaterasu
DückOut
Amaterasu
Level 30
God Stats
6W - 5L
1,647 SR
Queue Stats
77W - 104L
1,368 Elo+
Party 3
Heimdallr
Heimdallr
Edi23
Heimdallr
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 166L
1,542 Elo+
Party 1
Fenrir
Fenrir
feltt001
Fenrir
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 25L
1,114 Elo+
Solo
Yemoja
Yemoja
roirraWognaM
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,268 Elo+
Party 1
Team Averages
Level 48
1,525 SR
1,351 Elo+

VS

Team Averages
Level 39
1,371 SR
1,343 Elo+
Kukulkan
Kukulkan
KoonSToilet
Kukulkan
Level 38
God Stats
78W - 127L
1,343 SR
Queue Stats
142W - 206L
1,293 Elo+
Solo
Danzaburou
Danzaburou
KubiKLisa
Danzaburou
Level 70
God Stats
1W - 6L
1,212 SR
Queue Stats
15W - 27L
1,382 Elo+
Party 2
Serqet
Serqet
Tonyron2004
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,316 Elo+
Party 4
Persephone
Persephone
mrrrrrrr
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,382 Elo+
Party 2
Scylla
Scylla
realolvi
Scylla
Level 47
God Stats
16W - 27L
1,299 SR
Queue Stats
113W - 124L
1,344 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 4
12,189
580
20,837
21,215
7,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
DückOut
Amaterasu
18
9 / 5 / 5
12,266
584
10,067
17,461
12,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Edi23
Heimdallr
19
11 / 1 / 2
12,153
579
19,745
19,088
8,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
feltt001
Fenrir
17
3 / 6 / 6
11,439
545
3,438
14,633
6,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
15
0 / 2 / 6
10,395
495
1,075
7,561
5,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KoonSToilet
Kukulkan
12
4 / 6 / 1
8,918
425
5,582
7,135
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KubiKLisa
Danzaburou
16
1 / 5 / 3
9,138
435
10,604
15,817
6,150
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
15
3 / 10 / 3
9,510
453
6,694
20,623
8,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
mrrrrrrr
Persephone
14
3 / 3 / 1
9,010
429
9,074
8,990
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
realolvi
Scylla
17
9 / 7 / 3
11,137
530
15,679
16,548
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
31
Kills
20
20
Deaths
31
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
6
4
1.67
W
Amaterasu
DückOut
Amaterasu
9
5
5
2.3
W
Heimdallr
Edi23
Heimdallr
11
1
2
12
L
Kukulkan
KoonSToilet
Kukulkan
4
6
1
0.75
L
Danzaburou
KubiKLisa
Danzaburou
1
5
3
0.5
L
Serqet
3
10
3
0.45
W
Fenrir
feltt001
Fenrir
3
6
6
1
L
Persephone
mrrrrrrr
Persephone
3
3
1
1.17
L
Scylla
realolvi
Scylla
9
7
3
1.5
W
Yemoja
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,162
Damage
47,633
79,958
Taken
69,113
40,730
Mitigated
26,512
34,594
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,837
7,963
0
10,098
21,215
7,943
2,275
9,118
10,821
85,457
0
W
Amaterasu
DückOut
Amaterasu
10,067
4,786
0
5,649
17,461
12,543
2,904
7,442
9,337
0
56,517
W
Heimdallr
Edi23
Heimdallr
19,745
9,990
0
6,538
19,088
8,278
4,955
5,543
12,524
0
84,192
L
Kukulkan
KoonSToilet
Kukulkan
5,582
868
0
910
7,135
2,199
80
0
7,135
36,113
0
L
Danzaburou
KubiKLisa
Danzaburou
10,604
1,985
0
5,791
15,817
6,150
598
3,834
11,979
0
59,749
L
Serqet
6,694
1,082
0
2,991
20,623
8,396
0
7,010
13,613
0
42,965
W
Fenrir
feltt001
Fenrir
3,438
921
0
3,676
14,633
6,911
2,305
3,106
10,974
0
59,809
L
Persephone
mrrrrrrr
Persephone
9,074
269
0
126
8,990
3,089
451
2,031
6,956
31,391
0
L
Scylla
realolvi
Scylla
15,679
1,054
0
1,740
16,548
6,678
195
9,037
7,511
54,476
0
W
Yemoja
1,075
446
7,337
1,296
7,561
5,055
1,148
3,348
3,911
10,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,442
Gold Earned
47,713
481
Minions Killed
402
0
Camps Cleared
0
1,767,695
Distance Traveled
1,667,668
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,189
580
126
6
0
306,422
2
W
Amaterasu
12,266
584
99
5
0
379,046
6
W
Heimdallr
12,153
579
142
7
0
376,560
1
L
Kukulkan
8,918
425
78
4
0
196,056
2
L
Danzaburou
9,138
435
82
4
0
438,051
1
L
Serqet
9,510
453
76
4
0
332,913
1
W
Fenrir
11,439
545
96
5
0
358,676
2
L
Persephone
9,010
429
63
3
0
365,088
0
L
Scylla
11,137
530
103
5
0
335,560
3
W
Yemoja
10,395
495
18
1
0
346,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role