Player Matchup

King Arthur
King Arthur
CorbinLD
King Arthur
Level 148
God Stats
71W - 49L
1,680 SR
Queue Stats
912W - 610L
1,701 Elo+
Party 1
Baron Samedi
Baron Samedi
DankTree420--
Baron Samedi
Level 88
God Stats
2W - 2L
1,528 SR
Queue Stats
227W - 214L
1,538 Elo+
Party 1
Artio
Artio
Darklightning336
Artio
Level 56
God Stats
10W - 7L
1,584 SR
Queue Stats
224W - 205L
1,538 Elo+
Party 1
Horus
Horus
TOOBEAST_69
Horus
Level 155
God Stats
25W - 32L
1,587 SR
Queue Stats
964W - 1,017L
1,580 Elo+
Party 1
Chernobog
Chernobog
another_guy17
Chernobog
Level 3
God Stats
5W - 1L
1,749 SR
Queue Stats
12W - 5L
1,570 Elo+
Party 1
Team Averages
Level 90
1,626 SR
1,586 Elo+

VS

Team Averages
Level 84
1,387 SR
1,454 Elo+
Achilles
Achilles
UnitedRhombus72
Achilles
Level 83
God Stats
36W - 42L
1,483 SR
Queue Stats
224W - 222L
1,517 Elo+
Solo
Sobek
Sobek
UrStruggleIsReal
Sobek
Level 41
God Stats
3W - 7L
1,198 SR
Queue Stats
13W - 25L
1,297 Elo+
Solo
Neith
Neith
jkrao12
Neith
Level 45
God Stats
3W - 3L
1,410 SR
Queue Stats
75W - 93L
1,486 Elo+
Solo
King Arthur
King Arthur
weazal321
King Arthur
Level 120
God Stats
84W - 71L
1,531 SR
Queue Stats
769W - 751L
1,512 Elo+
Solo
Hades
Hades
xHelzen
Hades
Level 129
God Stats
0W - 5L
1,315 SR
Queue Stats
764W - 806L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CorbinLD
King Arthur
14
4 / 2 / 2
8,031
618
12,856
14,894
8,923
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
DankTree420--
Baron Samedi
12
4 / 2 / 6
7,603
585
9,468
7,514
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 4 / 3
6,877
529
4,096
13,156
8,874
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 3 / 3
7,372
567
7,297
10,717
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
another_guy17
Chernobog
14
4 / 1 / 5
7,891
607
5,787
8,704
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
6 / 7 / 1
7,595
584
6,867
12,329
4,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 4 / 0
5,289
407
3,572
10,643
4,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
jkrao12
Neith
11
2 / 4 / 1
6,557
504
5,116
7,943
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
weazal321
King Arthur
13
1 / 2 / 4
7,146
550
9,736
14,902
7,815
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
xHelzen
Hades
13
2 / 4 / 2
7,170
552
6,273
9,813
3,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
21
Kills
12
12
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CorbinLD
King Arthur
4
2
2
2.5
W
Baron Samedi
DankTree420--
Baron Samedi
4
2
6
3.5
W
3
4
3
1.13
W
6
3
3
2.5
L
Achilles
6
7
1
0.93
L
1
4
0
0.25
W
Chernobog
another_guy17
Chernobog
4
1
5
6.5
L
Neith
jkrao12
Neith
2
4
1
0.63
L
King Arthur
weazal321
King Arthur
1
2
4
1.5
L
Hades
xHelzen
Hades
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,504
Damage
31,564
54,985
Taken
55,630
27,972
Mitigated
22,257
24,541
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CorbinLD
King Arthur
12,856
2,308
0
6,123
14,894
8,923
12
1,701
13,193
0
53,603
W
Baron Samedi
DankTree420--
Baron Samedi
9,468
999
218
3,059
7,514
2,921
803
1,985
5,529
37,293
0
W
4,096
822
471
3,855
13,156
8,874
62
2,790
10,366
12,285
0
W
7,297
3,403
478
4,576
10,717
4,420
0
1,433
9,284
0
41,769
L
Achilles
6,867
1,958
0
2,256
12,329
4,530
0
4,422
7,907
0
29,415
L
3,572
750
198
2,900
10,643
4,369
0
2,922
7,721
20,461
0
W
Chernobog
another_guy17
Chernobog
5,787
2,927
0
5,761
8,704
2,834
55
1,936
6,768
0
56,842
L
Neith
jkrao12
Neith
5,116
2,382
0
2,439
7,943
1,953
246
1,885
6,058
0
37,870
L
King Arthur
weazal321
King Arthur
9,736
1,526
0
5,924
14,902
7,815
0
1,016
13,886
0
44,181
L
Hades
xHelzen
Hades
6,273
1,639
532
3,754
9,813
3,590
0
3,319
6,494
46,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,774
Gold Earned
33,757
365
Minions Killed
336
0
Camps Cleared
0
1,249,200
Distance Traveled
1,196,261
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,031
618
109
8
0
280,384
2
W
Baron Samedi
7,603
585
61
5
0
221,492
3
W
Artio
6,877
529
17
1
0
239,166
0
W
Horus
7,372
567
69
5
0
266,050
5
L
Achilles
7,595
584
61
5
0
245,105
1
L
Sobek
5,289
407
28
2
0
245,395
1
W
Chernobog
7,891
607
109
8
0
242,108
3
L
Neith
6,557
504
82
6
0
203,473
3
L
King Arthur
7,146
550
78
6
0
270,591
1
L
Hades
7,170
552
87
7
0
231,697
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role