Player Matchup

Thanatos
Thanatos
Silver IV
Hallcat666
Thanatos
Silver IV
Level 101
God Stats
12W - 16L
1,489 SR
Queue Stats
27W - 29L
1,172 MMR
Solo
Scylla
Scylla
Gold V
Shαdôw
Scylla
Gold V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,177 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
SxmAres
Ah Muzen Cab
Silver I
Level 87
God Stats
1W - 1L
1,626 SR
Queue Stats
28W - 32L
1,154 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Teename
Cu Chulainn
Silver I
Level 100
God Stats
10W - 15L
1,526 SR
Queue Stats
59W - 73L
1,146 MMR
Solo
Cerberus
Cerberus
Silver I
Thejoselu2001
Cerberus
Silver I
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 132L
1,159 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,528 SR
1,162 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,442 SR
1,161 MMR
Jing Wei
Jing Wei
Gold V
IdoKingOfWomen
Jing Wei
Gold V
Level 125
God Stats
6W - 6L
1,487 SR
Queue Stats
229W - 240L
1,209 MMR
Solo
Fenrir
Fenrir
Bronze IV
Kudini
Fenrir
Bronze IV
Level 35
God Stats
0W - 1L
1,482 SR
Queue Stats
3W - 9L
1,171 MMR
Solo
Thoth
Thoth
Silver II
Liġi
Thoth
Silver II
Level 127
God Stats
10W - 19L
1,518 SR
Queue Stats
220W - 254L
1,111 MMR
Solo
Susano
Susano
Bronze IV
Puman0815
Susano
Bronze IV
Level 33
God Stats
0W - 3L
1,443 SR
Queue Stats
1W - 10L
1,124 MMR
Solo
Terra
Terra
Silver II
boysee
Terra
Silver II
Level 129
God Stats
11W - 24L
1,280 SR
Queue Stats
845W - 860L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hallcat666
Thanatos
20
11 / 0 / 6
13,336
667
15,092
16,466
7,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Shαdôw
Scylla
18
4 / 3 / 11
11,638
582
9,463
10,379
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
SxmAres
Ah Muzen Cab
18
7 / 2 / 1
12,511
626
13,151
12,080
4,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Teename
Cu Chulainn
17
9 / 2 / 4
11,705
585
10,479
14,116
10,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Thejoselu2001
Cerberus
16
3 / 3 / 15
12,016
601
6,267
16,726
11,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AthenaTsukuyomiSetTiamatApollo

VS

Bans
GilgameshDanzaburouAnubisKing ArthurNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
4 / 5 / 1
9,890
495
9,360
19,160
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Kudini
Fenrir
16
3 / 6 / 3
9,576
479
5,833
12,055
7,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Liġi
Thoth
10
0 / 8 / 4
7,459
373
6,941
9,687
2,582
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Puman0815
Susano
15
3 / 6 / 2
9,743
487
4,479
13,938
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
boysee
Terra
13
0 / 9 / 4
8,289
414
4,783
17,973
11,699
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
34
Kills
10
10
Deaths
34
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Hallcat666
Thanatos
11
0
6
14
L
Jing Wei
4
5
1
0.9
L
Fenrir
Kudini
Fenrir
3
6
3
0.75
L
Thoth
Liġi
Thoth
0
8
4
0.25
L
Susano
Puman0815
Susano
3
6
2
0.67
W
Scylla
Shαdôw
Scylla
4
3
11
3.17
W
Ah Muzen Cab
SxmAres
Ah Muzen Cab
7
2
1
3.75
W
Cu Chulainn
Teename
Cu Chulainn
9
2
4
5.5
W
Cerberus
Thejoselu2001
Cerberus
3
3
15
3.5
L
Terra
boysee
Terra
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,452
Damage
31,396
69,767
Taken
72,813
38,789
Mitigated
31,904
26,843
Healing
15,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Hallcat666
Thanatos
15,092
6,885
0
16,143
16,466
7,209
421
2,322
14,144
0
127,147
L
Jing Wei
9,360
6,328
0
5,106
19,160
5,575
0
3,915
15,245
0
63,335
L
Fenrir
Kudini
Fenrir
5,833
1,223
0
2,826
12,055
7,674
492
1,148
10,907
0
37,402
L
Thoth
Liġi
Thoth
6,941
0
0
1,355
9,687
2,582
0
5,127
4,560
29,931
0
L
Susano
Puman0815
Susano
4,479
943
0
3,446
13,938
4,374
0
1,668
12,270
0
51,222
W
Scylla
Shαdôw
Scylla
9,463
1,161
0
2,666
10,379
3,741
190
2,624
7,755
71,117
0
W
Ah Muzen Cab
SxmAres
Ah Muzen Cab
13,151
7,134
0
3,252
12,080
4,918
4,385
1,197
10,883
0
97,509
W
Cu Chulainn
Teename
Cu Chulainn
10,479
1,632
0
3,052
14,116
10,974
539
778
13,338
7,154
67,281
W
Cerberus
Thejoselu2001
Cerberus
6,267
156
0
1,730
16,726
11,947
456
4,803
11,923
42,104
0
L
Terra
boysee
Terra
4,783
842
290
2,759
17,973
11,699
484
4,641
13,332
39,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,206
Gold Earned
44,957
689
Minions Killed
463
0
Camps Cleared
0
2,080,349
Distance Traveled
1,811,028
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,336
667
198
10
0
463,615
6
L
Jing Wei
9,890
495
123
6
0
391,568
6
L
Fenrir
9,576
479
94
5
0
365,886
3
L
Thoth
7,459
373
61
3
0
281,747
5
L
Susano
9,743
487
103
5
0
417,107
0
W
Scylla
11,638
582
128
6
0
393,214
7
W
Ah Muzen Cab
12,511
626
154
8
0
398,790
5
W
Cu Chulainn
11,705
585
121
6
0
386,381
6
W
Cerberus
12,016
601
88
4
0
438,349
9
L
Terra
8,289
414
82
4
0
354,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role