Player Matchup

Chang'e
Chang'e
Gimlhi
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,614 Elo+
Party 1
Bakasura
Bakasura
L4naRhoades
Bakasura
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,445 Elo+
Solo
Nox
Nox
Monoxd14
Nox
Level 12
God Stats
8W - 2L
1,789 SR
Queue Stats
25W - 16L
1,505 Elo+
Solo
Skadi
Skadi
Umarex1
Skadi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Zebulonus
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,614 Elo+
Party 1
Team Averages
Level 13
1,558 SR
1,536 Elo+

VS

Team Averages
Level 7
1,481 SR
1,455 Elo+
Scylla
Scylla
MrTrappy
Scylla
Level 21
God Stats
94W - 82L
1,555 SR
Queue Stats
286W - 293L
1,534 Elo+
Solo
Neith
Neith
VINUE
Neith
Level 4
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 3L
1,330 Elo+
Party 2
Yemoja
Yemoja
YukiTsukuo
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 2
Hel
Hel
bambi72
Hel
Level 4
God Stats
1W - 3L
1,367 SR
Queue Stats
1W - 3L
1,330 Elo+
Party 2
King Arthur
King Arthur
natalia1500
King Arthur
Level 3
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gimlhi
Chang'e
15
5 / 10 / 15
10,545
439
19,217
17,045
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
L4naRhoades
Bakasura
20
21 / 1 / 3
16,952
706
30,358
19,820
13,885
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 1 / 8
11,920
497
6,991
10,528
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Umarex1
Skadi
16
5 / 4 / 9
10,688
445
11,504
11,358
4,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Zebulonus
Chaac
18
1 / 3 / 14
11,473
478
14,361
19,340
15,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MrTrappy
Scylla
17
3 / 4 / 3
11,469
478
10,233
12,425
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
VINUE
Neith
14
5 / 10 / 7
9,761
407
14,081
21,000
9,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
YukiTsukuo
Yemoja
14
2 / 8 / 11
10,228
426
9,670
21,627
17,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
15
3 / 11 / 9
10,714
446
8,197
22,005
18,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
natalia1500
King Arthur
17
6 / 5 / 1
11,173
466
11,437
23,055
20,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
38
Kills
19
19
Deaths
38
49
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Gimlhi
Chang'e
5
10
15
1.25
W
Bakasura
L4naRhoades
Bakasura
21
1
3
22.5
W
6
1
8
10
L
Scylla
MrTrappy
Scylla
3
4
3
1.13
W
Skadi
Umarex1
Skadi
5
4
9
2.38
L
Neith
VINUE
Neith
5
10
7
0.85
L
Yemoja
YukiTsukuo
Yemoja
2
8
11
0.94
W
Chaac
Zebulonus
Chaac
1
3
14
2.67
L
Hel
3
11
9
0.68
L
King Arthur
natalia1500
King Arthur
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,431
Damage
53,618
78,091
Taken
100,112
44,873
Mitigated
69,379
27,608
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Gimlhi
Chang'e
19,217
1,631
4,030
4,808
17,045
6,014
882
6,794
10,193
45,390
0
W
Bakasura
L4naRhoades
Bakasura
30,358
20,732
0
6,825
19,820
13,885
4,352
5,659
13,881
0
159,980
W
6,991
508
0
2,876
10,528
4,446
2,081
4,651
5,723
68,599
0
L
Scylla
MrTrappy
Scylla
10,233
263
0
3,105
12,425
4,470
350
2,887
8,558
66,497
0
W
Skadi
Umarex1
Skadi
11,504
5,591
0
1,138
11,358
4,755
1,278
5,554
5,778
0
41,220
L
Neith
VINUE
Neith
14,081
6,786
0
2,849
21,000
9,136
832
6,195
13,675
0
51,566
L
Yemoja
YukiTsukuo
Yemoja
9,670
2,407
3,003
1,618
21,627
17,663
335
5,763
13,857
30,703
0
W
Chaac
Zebulonus
Chaac
14,361
2,201
0
7,931
19,340
15,773
1,321
6,337
12,873
0
58,145
L
Hel
8,197
1,482
5,336
5,777
22,005
18,018
217
7,101
13,539
41,177
0
L
King Arthur
natalia1500
King Arthur
11,437
979
0
2,717
23,055
20,092
90
3,029
18,385
6,274
59,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,578
Gold Earned
53,345
605
Minions Killed
456
0
Camps Cleared
0
2,163,713
Distance Traveled
1,915,972
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,545
439
48
2
0
404,487
0
W
Bakasura
16,952
706
248
10
0
490,506
3
W
Nox
11,920
497
142
6
0
425,230
0
L
Scylla
11,469
478
150
6
0
406,350
4
W
Skadi
10,688
445
71
3
0
379,871
0
L
Neith
9,761
407
80
3
0
347,670
1
L
Yemoja
10,228
426
30
1
0
361,562
1
W
Chaac
11,473
478
96
4
0
463,619
0
L
Hel
10,714
446
77
3
0
410,904
1
L
King Arthur
11,173
466
119
5
0
389,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role