Player Matchup

Hel
Hel
DenDvernoiGlazok
Hel
Level 21
God Stats
0W - 3L
1,271 SR
Queue Stats
12W - 36L
1,161 Elo+
Party 1
Ares
Ares
SHpanin
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,189 Elo+
Party 1
Ra
Ra
Toa333
Ra
Level 17
God Stats
0W - 2L
1,201 SR
Queue Stats
162W - 176L
1,413 Elo+
Solo
Nemesis
Nemesis
sckrepka
Nemesis
Level 21
God Stats
1W - 14L
997 SR
Queue Stats
14W - 37L
1,149 Elo+
Party 1
Susano
Susano
Вова2007
Susano
Level 25
God Stats
1W - 3L
1,219 SR
Queue Stats
17W - 46L
1,133 Elo+
Party 1
Team Averages
Level 22
1,238 SR
1,209 Elo+

VS

Team Averages
Level 12
1,530 SR
1,441 Elo+
Anubis
Anubis
Asheltronic
Anubis
Level 26
God Stats
75W - 68L
1,469 SR
Queue Stats
441W - 467L
1,317 Elo+
Solo
Da Ji
Da Ji
Dalilbg
Da Ji
Level 25
God Stats
1W - 2L
1,682 SR
Queue Stats
73W - 61L
1,390 Elo+
Solo
Yemoja
Yemoja
Gesty9901
Yemoja
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Solo
Neith
Neith
Jukesio
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
xX1RELAXED1Xx
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 3
8,429
421
13,468
13,124
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
SHpanin
Ares
13
3 / 7 / 2
8,882
444
5,291
17,452
18,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
14
4 / 5 / 1
9,429
471
8,707
11,884
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
sckrepka
Nemesis
11
1 / 12 / 4
7,588
379
7,386
19,167
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Susano
11
2 / 13 / 3
7,729
386
8,977
16,634
4,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
11 / 2 / 7
11,828
591
12,959
10,961
6,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Dalilbg
Da Ji
17
17 / 1 / 4
11,852
593
17,016
16,245
10,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Gesty9901
Yemoja
14
4 / 2 / 11
10,394
520
6,479
10,977
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Jukesio
Neith
16
9 / 4 / 8
11,333
567
15,047
15,830
6,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
15
2 / 5 / 10
9,879
494
7,252
16,423
16,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
83
14
Kills
43
44
Deaths
14
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
2
7
7.25
W
Da Ji
Dalilbg
Da Ji
17
1
4
19
L
4
7
3
0.79
W
Yemoja
Gesty9901
Yemoja
4
2
11
4.75
W
Neith
Jukesio
Neith
9
4
8
3.25
L
Ares
SHpanin
Ares
3
7
2
0.57
L
Ra
4
5
1
0.9
L
Nemesis
sckrepka
Nemesis
1
12
4
0.25
W
Guan Yu
2
5
10
1.4
L
Susano
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,829
Damage
58,753
78,261
Taken
70,436
37,468
Mitigated
46,802
9,496
Healing
25,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,959
828
0
6,409
10,961
6,136
3,236
2,100
8,557
73,186
0
W
Da Ji
Dalilbg
Da Ji
17,016
3,649
0
3,838
16,245
10,220
1,441
4,464
11,305
0
65,544
L
13,468
1,940
2,123
2,784
13,124
4,351
0
1,539
11,375
34,040
0
W
Yemoja
Gesty9901
Yemoja
6,479
1,139
2,416
1,221
10,977
7,166
1,981
5,066
5,758
41,161
0
W
Neith
Jukesio
Neith
15,047
10,135
0
5,006
15,830
6,462
5,794
6,839
8,745
0
67,748
L
Ares
SHpanin
Ares
5,291
392
0
626
17,452
18,724
0
4,769
12,683
35,734
0
L
Ra
8,707
683
573
2,084
11,884
3,624
0
3,028
8,796
53,554
0
L
Nemesis
sckrepka
Nemesis
7,386
3,056
0
587
19,167
6,114
0
4,846
14,141
0
39,258
W
Guan Yu
7,252
1,112
2,350
4,082
16,423
16,818
1,461
7,130
8,605
0
33,288
L
Susano
8,977
2,307
0
719
16,634
4,655
0
5,256
11,258
0
35,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,057
Gold Earned
55,286
319
Minions Killed
449
0
Camps Cleared
0
1,589,704
Distance Traveled
1,623,552
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,828
591
111
6
0
328,267
4
W
Da Ji
11,852
593
84
4
0
383,806
1
L
Hel
8,429
421
51
3
0
277,049
4
W
Yemoja
10,394
520
66
3
0
298,702
5
W
Neith
11,333
567
124
6
0
300,658
2
L
Ares
8,882
444
46
2
0
350,963
0
L
Ra
9,429
471
105
5
0
329,507
2
L
Nemesis
7,588
379
64
3
0
351,167
0
W
Guan Yu
9,879
494
64
3
0
312,119
2
L
Susano
7,729
386
53
3
0
281,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role