Player Matchup

Artemis
Artemis
Alshore
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,393 Elo+
Solo
Kukulkan
Kukulkan
NoToriousRogue1
Kukulkan
Level 3
God Stats
8W - 2L
1,718 SR
Queue Stats
12W - 7L
1,634 Elo+
Party 2
Ullr
Ullr
TheBaum92
Ullr
Level 28
God Stats
42W - 43L
1,570 SR
Queue Stats
78W - 72L
1,535 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bigolnoodle
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 113L
1,550 Elo+
Solo
Ymir
Ymir
deswartz
Ymir
Level 17
God Stats
12W - 10L
1,567 SR
Queue Stats
270W - 294L
1,440 Elo+
Solo
Team Averages
Level 21
1,571 SR
1,510 Elo+

VS

Team Averages
Level 23
1,555 SR
1,475 Elo+
Chang'e
Chang'e
Moopeyy
Chang'e
Level 48
God Stats
3W - 4L
1,517 SR
Queue Stats
110W - 104L
1,545 Elo+
Party 1
Cupid
Cupid
ObsoleteLuck
Cupid
Level 12
God Stats
23W - 18L
1,567 SR
Queue Stats
40W - 46L
1,501 Elo+
Party 1
Chaac
Chaac
tororex616
Chaac
Level 5
God Stats
1W - 1L
1,777 SR
Queue Stats
8W - 14L
1,401 Elo+
Solo
Nemesis
Nemesis
violetnuggies
Nemesis
Level 22
God Stats
17W - 32L
1,718 SR
Queue Stats
223W - 303L
1,407 Elo+
Solo
Amaterasu
Amaterasu
whyimbetter
Amaterasu
Level 26
God Stats
3W - 6L
1,196 SR
Queue Stats
61W - 53L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alshore
Artemis
16
1 / 3 / 19
9,517
952
11,997
8,737
3,658
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
18
12 / 2 / 13
12,485
1,249
25,076
9,496
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
17
8 / 0 / 20
11,286
1,129
13,234
5,684
3,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
bigolnoodle
Cu Chulainn
17
7 / 3 / 21
11,072
1,107
15,363
13,572
12,363
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
17
6 / 4 / 21
10,680
1,068
10,171
10,488
10,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

238

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Moopeyy
Chang'e
16
5 / 6 / 4
10,474
1,047
13,875
15,432
5,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 7
10,252
1,025
9,376
11,161
4,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
16
2 / 13 / 6
9,811
981
8,442
23,923
23,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Nemesis
15
0 / 4 / 8
8,778
878
3,213
11,930
5,016
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
whyimbetter
Amaterasu
14
2 / 8 / 3
8,988
899
8,633
21,227
9,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
40
34
Kills
12
12
Deaths
34
94
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alshore
Artemis
1
3
19
3.5
L
Chang'e
Moopeyy
Chang'e
5
6
4
1.17
W
Kukulkan
12
2
13
9.25
L
3
3
7
2.17
W
Ullr
8
0
20
18
W
Cu Chulainn
bigolnoodle
Cu Chulainn
7
3
21
5.83
W
Ymir
6
4
21
4.13
L
Chaac
2
13
6
0.38
L
Nemesis
0
4
8
1
L
Amaterasu
whyimbetter
Amaterasu
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,841
Damage
43,539
47,977
Taken
83,673
34,160
Mitigated
47,644
924
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alshore
Artemis
11,997
5,839
0
792
8,737
3,658
0
3,394
5,305
0
21,397
L
Chang'e
Moopeyy
Chang'e
13,875
1,573
2,128
4,446
15,432
5,435
0
6,835
8,597
41,211
0
W
Kukulkan
25,076
2,887
0
71
9,496
4,428
0
1,713
7,747
56,998
0
L
9,376
6,534
247
1,381
11,161
4,151
0
4,641
6,520
0
27,828
W
Ullr
13,234
4,478
0
61
5,684
3,229
0
1,358
4,324
0
25,716
W
Cu Chulainn
bigolnoodle
Cu Chulainn
15,363
4,742
0
0
13,572
12,363
0
3,768
9,777
4,844
24,950
W
Ymir
10,171
2,234
0
0
10,488
10,482
0
3,510
6,949
21,160
0
L
Chaac
8,442
2,432
0
2,344
23,923
23,635
0
8,714
15,209
0
38,576
L
Nemesis
3,213
1,006
0
100
11,930
5,016
0
6,917
5,013
0
8,914
L
Amaterasu
whyimbetter
Amaterasu
8,633
3,364
0
895
21,227
9,407
0
11,253
9,974
0
13,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,040
Gold Earned
48,303
177
Minions Killed
178
8
Camps Cleared
5
835,450
Distance Traveled
871,950
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,517
952
14
1
1
154,969
0
L
Chang'e
10,474
1,047
73
7
1
179,147
0
W
Kukulkan
12,485
1,249
82
8
2
171,799
0
L
Cupid
10,252
1,025
30
3
3
152,789
1
W
Ullr
11,286
1,129
20
2
3
184,052
1
W
Cu Chulainn
11,072
1,107
35
4
1
160,080
0
W
Ymir
10,680
1,068
26
3
1
164,550
0
L
Chaac
9,811
981
55
6
0
167,120
0
L
Nemesis
8,778
878
6
1
0
179,284
0
L
Amaterasu
8,988
899
14
1
1
193,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role