Player Matchup

Neith
Neith
AneAB
Neith
Level 28
God Stats
171W - 158L
1,558 SR
Queue Stats
238W - 230L
1,495 Elo+
Solo
Vamana
Vamana
Kxng Teo4773
Vamana
Level 15
God Stats
59W - 43L
1,646 SR
Queue Stats
172W - 180L
1,492 Elo+
Solo
Fenrir
Fenrir
LordBarbatos
Fenrir
Level 6
God Stats
0W - 2L
1,278 SR
Queue Stats
7W - 11L
1,261 Elo+
Solo
Medusa
Medusa
Pestyballs
Medusa
Level 28
God Stats
11W - 14L
1,610 SR
Queue Stats
301W - 346L
1,451 Elo+
Solo
Cthulhu
Cthulhu
simao2014
Cthulhu
Level 17
God Stats
1W - 1L
1,686 SR
Queue Stats
32W - 47L
1,345 Elo+
Solo
Team Averages
Level 19
1,556 SR
1,409 Elo+

VS

Team Averages
Level 21
1,385 SR
1,447 Elo+
Yemoja
Yemoja
Boricuatempo
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,505 Elo+
Solo
Neith
Neith
DaSkogarmaor
Neith
Level 29
God Stats
19W - 18L
1,100 SR
Queue Stats
148W - 170L
1,386 Elo+
Solo
Merlin
Merlin
Esmortismo
Merlin
Level 17
God Stats
46W - 27L
1,547 SR
Queue Stats
121W - 105L
1,518 Elo+
Solo
Danzaburou
Danzaburou
SMOOTDOGG21
Danzaburou
Level 26
God Stats
8W - 12L
1,359 SR
Queue Stats
105W - 116L
1,403 Elo+
Solo
Baba Yaga
Baba Yaga
bfrantz411
Baba Yaga
Level 26
God Stats
18W - 17L
1,421 SR
Queue Stats
87W - 103L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AneAB
Neith
20
5 / 6 / 8
15,044
940
27,924
25,526
9,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
20
9 / 3 / 8
16,032
1,002
20,148
24,115
17,447
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
20
2 / 20 / 10
14,024
877
15,306
35,784
19,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Pestyballs
Medusa
20
5 / 6 / 9
15,224
952
22,167
27,079
14,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
simao2014
Cthulhu
17
3 / 1 / 5
12,817
801
4,944
5,969
4,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 8 / 21
15,022
939
4,926
24,240
36,883
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
2 / 3 / 23
14,327
895
15,996
14,647
11,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Esmortismo
Merlin
20
8 / 1 / 21
16,197
1,012
27,766
19,047
10,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SMOOTDOGG21
Danzaburou
20
8 / 5 / 15
15,944
997
25,567
18,395
9,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
bfrantz411
Baba Yaga
20
17 / 7 / 15
17,899
1,119
33,425
21,246
12,749
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
131
24
Kills
36
36
Deaths
24
40
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Neith
AneAB
Neith
5
6
8
1.5
W
Yemoja
1
8
21
1.44
W
2
3
23
4.5
W
Merlin
Esmortismo
Merlin
8
1
21
18.5
L
Vamana
9
3
8
4.33
L
Fenrir
2
20
10
0.35
L
Medusa
Pestyballs
Medusa
5
6
9
1.58
W
Danzaburou
SMOOTDOGG21
Danzaburou
8
5
15
3.1
W
Baba Yaga
bfrantz411
Baba Yaga
17
7
15
3.5
L
Cthulhu
simao2014
Cthulhu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,489
Damage
107,680
118,473
Taken
97,575
64,999
Mitigated
80,491
14,245
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AneAB
Neith
27,924
14,656
0
4,265
25,526
9,637
0
17,006
8,520
0
70,430
W
Yemoja
4,926
2,969
3,226
1,482
24,240
36,883
0
2,475
21,765
13,017
0
W
15,996
6,490
0
1,949
14,647
11,399
0
943
13,704
0
43,822
W
Merlin
Esmortismo
Merlin
27,766
1,935
1,521
3,212
19,047
10,456
0
656
18,391
81,959
0
L
Vamana
20,148
12,642
0
2,708
24,115
17,447
0
13,147
10,968
0
46,832
L
Fenrir
15,306
4,342
0
788
35,784
19,377
0
16,623
17,491
775
28,436
L
Medusa
Pestyballs
Medusa
22,167
9,837
0
6,484
27,079
14,299
0
16,259
10,820
0
51,856
W
Danzaburou
SMOOTDOGG21
Danzaburou
25,567
12,836
0
3,473
18,395
9,004
0
629
17,766
0
48,354
W
Baba Yaga
bfrantz411
Baba Yaga
33,425
1,642
0
3,001
21,246
12,749
0
982
20,264
46,345
0
L
Cthulhu
simao2014
Cthulhu
4,944
271
0
0
5,969
4,239
0
3,082
2,887
8,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,141
Gold Earned
79,389
263
Minions Killed
284
4
Camps Cleared
8
1,281,311
Distance Traveled
1,226,951
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,044
940
91
6
1
258,954
0
W
Yemoja
15,022
939
24
2
0
247,818
0
W
Neith
14,327
895
59
4
1
257,258
4
W
Merlin
16,197
1,012
118
7
3
243,719
0
L
Vamana
16,032
1,002
58
4
2
386,421
1
L
Fenrir
14,024
877
31
2
0
240,307
5
L
Medusa
15,224
952
67
4
0
278,535
1
W
Danzaburou
15,944
997
51
3
3
223,652
1
W
Baba Yaga
17,899
1,119
32
2
1
254,504
0
L
Cthulhu
12,817
801
16
1
1
117,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role