Player Matchup

Cthulhu
Cthulhu
Jarkar
Cthulhu
Level 24
God Stats
2W - 0L
1,271 SR
Queue Stats
18W - 30L
1,283 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LordPepsi7
Ah Muzen Cab
Level 28
God Stats
11W - 22L
1,292 SR
Queue Stats
31W - 50L
1,285 Elo+
Party 2
Baron Samedi
Baron Samedi
ThorVin_Official
Baron Samedi
Level 68
God Stats
18W - 8L
1,468 SR
Queue Stats
84W - 112L
1,361 Elo+
Party 2
Team Averages
Level 40
1,344 SR
1,310 Elo+

VS

Team Averages
Level 31
1,403 SR
1,314 Elo+
Anubis
Anubis
Mariopro666135
Anubis
Level 7
God Stats
0W - 2L
1,374 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Nox
Nox
cashewww
Nox
Level 21
God Stats
4W - 13L
1,349 SR
Queue Stats
25W - 43L
1,278 Elo+
Party 1
Izanami
Izanami
celerykelery
Izanami
Level 65
God Stats
13W - 21L
1,486 SR
Queue Stats
197W - 254L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jarkar
Cthulhu
12
1 / 0 / 5
9,249
711
2,552
3,369
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
LordPepsi7
Ah Muzen Cab
13
2 / 0 / 3
8,980
691
3,901
3,747
1,292
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ThorVin_Official
Baron Samedi
12
3 / 0 / 4
8,624
663
5,983
6,072
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
6,827
525
111
5,431
2,126
11
0 / 2 / 0
7,577
583
1,495
4,820
1,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
celerykelery
Izanami
11
0 / 0 / 0
7,613
586
2,320
6,191
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Jarkar
Cthulhu
1
0
5
3.5
W
Ah Muzen Cab
LordPepsi7
Ah Muzen Cab
2
0
3
3.5
L
0
5
0
0
W
Baron Samedi
ThorVin_Official
Baron Samedi
3
0
4
5
L
0
2
0
0
L
Izanami
celerykelery
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,436
Damage
3,926
13,188
Taken
16,442
7,172
Mitigated
5,961
8,167
Healing
1,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Jarkar
Cthulhu
2,552
0
149
1,485
3,369
1,942
0
368
3,001
19,848
0
W
Ah Muzen Cab
LordPepsi7
Ah Muzen Cab
3,901
1,310
0
2,097
3,747
1,292
364
1,061
2,686
0
40,573
L
111
0
0
0
5,431
2,126
0
2,508
2,771
8,331
0
W
Baron Samedi
ThorVin_Official
Baron Samedi
5,983
361
720
3,716
6,072
3,938
0
520
5,552
33,235
0
L
1,495
222
0
854
4,820
1,729
0
2,771
1,741
19,325
0
L
Izanami
celerykelery
Izanami
2,320
1,411
104
489
6,191
2,106
0
2,633
3,324
0
26,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,853
Gold Earned
22,017
147
Minions Killed
126
0
Camps Cleared
0
664,474
Distance Traveled
553,718
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,249
711
32
2
0
238,528
4
W
Ah Muzen Cab
8,980
691
71
5
0
190,592
1
L
Anubis
6,827
525
7
1
0
129,492
0
W
Baron Samedi
8,624
663
44
3
0
235,354
4
L
Nox
7,577
583
52
4
0
214,083
0
L
Izanami
7,613
586
67
5
0
210,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role