Player Matchup

Persephone
Persephone
Phandr3X
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,237 Elo+
Party 2
Set
Set
Phoveus
Set
Level 5
God Stats
1W - 4L
1,336 SR
Queue Stats
5W - 8L
1,344 Elo+
Party 3
Camazotz
Camazotz
SEBARBARFAR
Camazotz
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 95L
1,389 Elo+
Party 3
Ganesha
Ganesha
Spaiccus
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,277 Elo+
Party 2
Izanami
Izanami
YunoAmino
Izanami
Level 7
God Stats
4W - 4L
1,347 SR
Queue Stats
30W - 32L
1,238 Elo+
Party 2
Team Averages
Level 8
1,437 SR
1,297 Elo+

VS

Team Averages
Level 20
1,520 SR
1,362 Elo+
Ymir
Ymir
LumpyJumbo
Ymir
Level 48
God Stats
20W - 27L
1,350 SR
Queue Stats
53W - 47L
1,387 Elo+
Party 1
Izanami
Izanami
Rewder
Izanami
Level 17
God Stats
11W - 8L
1,559 SR
Queue Stats
23W - 23L
1,411 Elo+
Party 1
Anhur
Anhur
VCVRack
Anhur
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
49W - 41L
1,411 Elo+
Solo
Vulcan
Vulcan
samuhp12
Vulcan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,264 Elo+
Solo
Nemesis
Nemesis
slycop
Nemesis
Level 9
God Stats
10W - 1L
1,692 SR
Queue Stats
17W - 11L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Phandr3X
Persephone
9
0 / 8 / 0
5,691
438
2,165
7,552
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Set
11
5 / 6 / 0
7,617
586
3,303
9,695
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
SEBARBARFAR
Camazotz
7
0 / 7 / 2
5,170
398
1,877
8,795
2,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Spaiccus
Ganesha
10
1 / 5 / 5
6,800
523
3,108
9,407
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
YunoAmino
Izanami
11
3 / 4 / 1
6,671
513
5,588
8,146
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
7,895
607
3,673
9,037
3,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Rewder
Izanami
11
4 / 1 / 5
6,938
534
3,233
4,995
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
VCVRack
Anhur
14
16 / 2 / 2
9,330
718
10,416
9,597
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
samuhp12
Vulcan
12
4 / 2 / 8
7,722
594
6,632
6,198
2,107
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
slycop
Nemesis
11
2 / 3 / 12
7,568
582
7,184
7,352
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
9
Kills
30
30
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Persephone
Phandr3X
Persephone
0
8
0
0
L
Set
5
6
0
0.83
W
Izanami
Rewder
Izanami
4
1
5
6.5
L
Camazotz
SEBARBARFAR
Camazotz
0
7
2
0.14
L
Ganesha
Spaiccus
Ganesha
1
5
5
0.7
W
Anhur
VCVRack
Anhur
16
2
2
8.5
L
Izanami
YunoAmino
Izanami
3
4
1
0.88
W
Vulcan
samuhp12
Vulcan
4
2
8
4
W
Nemesis
slycop
Nemesis
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,041
Damage
31,138
43,595
Taken
37,179
13,741
Mitigated
12,810
6,305
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,673
973
0
1,196
9,037
3,314
373
1,488
7,549
28,801
0
L
Persephone
Phandr3X
Persephone
2,165
184
0
222
7,552
2,056
0
3,324
4,220
18,895
0
L
Set
3,303
1,537
0
1,675
9,695
2,619
0
2,709
6,986
0
22,468
W
Izanami
Rewder
Izanami
3,233
2,132
0
1,491
4,995
1,610
1,382
662
4,333
0
32,395
L
Camazotz
SEBARBARFAR
Camazotz
1,877
0
0
1,295
8,795
2,898
0
1,930
6,865
0
11,521
L
Ganesha
Spaiccus
Ganesha
3,108
421
0
662
9,407
4,121
0
1,915
7,492
13,554
0
W
Anhur
VCVRack
Anhur
10,416
5,470
0
2,802
9,597
3,057
215
497
8,950
0
51,850
L
Izanami
YunoAmino
Izanami
5,588
2,982
441
2,010
8,146
2,047
145
423
7,723
0
44,798
W
Vulcan
samuhp12
Vulcan
6,632
2,356
0
0
6,198
2,107
1,020
1,934
4,144
37,131
0
W
Nemesis
slycop
Nemesis
7,184
4,576
0
805
7,352
2,722
0
692
6,660
0
34,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
39,453
225
Minions Killed
315
0
Camps Cleared
0
1,099,555
Distance Traveled
1,246,736
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,895
607
51
4
0
256,657
4
L
Persephone
5,691
438
37
3
0
198,476
0
L
Set
7,617
586
58
4
0
254,121
0
W
Izanami
6,938
534
51
4
0
250,593
2
L
Camazotz
5,170
398
24
2
0
181,612
0
L
Ganesha
6,800
523
0
0
0
248,915
2
W
Anhur
9,330
718
85
7
0
231,393
3
L
Izanami
6,671
513
106
8
0
216,431
1
W
Vulcan
7,722
594
60
5
0
236,554
0
W
Nemesis
7,568
582
68
5
0
271,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role