Player Matchup

Bellona
Bellona
DadaSVK
Bellona
Level 3
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 3L
1,046 Elo+
Party 3
Hachiman
Hachiman
IeeStorm
Hachiman
Level 5
God Stats
56W - 50L
1,293 SR
Queue Stats
75W - 64L
1,246 Elo+
Party 4
Discordia
Discordia
MURADinc
Discordia
Level 9
God Stats
35W - 26L
1,406 SR
Queue Stats
164W - 158L
1,310 Elo+
Party 4
Heimdallr
Heimdallr
MasterTraps
Heimdallr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 21L
1,203 Elo+
Solo
Bakasura
Bakasura
ender350
Bakasura
Level 18
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 3L
1,046 Elo+
Party 3
Team Averages
Level 12
1,338 SR
1,170 Elo+

VS

Team Averages
Level 16
1,477 SR
1,287 Elo+
Medusa
Medusa
DarKhan9669
Medusa
Level 26
God Stats
9W - 6L
1,435 SR
Queue Stats
71W - 73L
1,337 Elo+
Party 1
Thoth
Thoth
Fackles
Thoth
Level 31
God Stats
12W - 19L
1,307 SR
Queue Stats
76W - 72L
1,367 Elo+
Party 1
Zeus
Zeus
Itachied
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,182 Elo+
Party 2
Bellona
Bellona
MrFrozenBEAN
Bellona
Level 5
God Stats
33W - 9L
1,663 SR
Queue Stats
38W - 17L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
atlasxyz
Cthulhu
Level 13
God Stats
2W - 1L
1,481 SR
Queue Stats
3W - 7L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DadaSVK
Bellona
15
1 / 12 / 2
9,466
947
4,497
27,772
19,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
IeeStorm
Hachiman
17
3 / 11 / 5
10,672
1,067
11,299
19,293
6,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
MURADinc
Discordia
17
3 / 8 / 3
10,685
1,069
16,197
16,277
5,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
MasterTraps
Heimdallr
16
2 / 7 / 5
10,528
1,053
11,167
16,211
5,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
ender350
Bakasura
17
2 / 14 / 6
10,854
1,085
9,477
23,759
10,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
14 / 2 / 20
12,159
1,216
27,979
11,527
4,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thoth
Fackles
Thoth
20
15 / 2 / 26
13,796
1,380
25,808
12,469
5,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
20
8 / 5 / 29
12,881
1,288
17,850
9,007
3,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MrFrozenBEAN
Bellona
18
8 / 2 / 23
12,606
1,261
10,521
13,311
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
atlasxyz
Cthulhu
19
7 / 0 / 30
12,136
1,214
12,594
12,186
14,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
180
11
Kills
52
52
Deaths
11
21
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Bellona
DadaSVK
Bellona
1
12
2
0.17
W
Medusa
14
2
20
12
W
Thoth
Fackles
Thoth
15
2
26
14
L
Hachiman
IeeStorm
Hachiman
3
11
5
0.5
W
Zeus
8
5
29
4.5
L
Discordia
MURADinc
Discordia
3
8
3
0.56
L
Heimdallr
MasterTraps
Heimdallr
2
7
5
0.64
W
Bellona
MrFrozenBEAN
Bellona
8
2
23
9.75
W
Cthulhu
atlasxyz
Cthulhu
7
0
30
22
L
Bakasura
ender350
Bakasura
2
14
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,637
Damage
94,752
103,312
Taken
58,500
47,576
Mitigated
39,982
3,571
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DadaSVK
Bellona
4,497
1,424
0
828
27,772
19,789
0
12,147
15,355
124
25,664
W
Medusa
27,979
16,510
0
3,744
11,527
4,677
0
2,650
8,214
0
41,350
W
Thoth
Fackles
Thoth
25,808
3,293
1,257
4,362
12,469
5,441
0
3,208
9,261
47,865
0
L
Hachiman
IeeStorm
Hachiman
11,299
6,015
0
916
19,293
6,979
0
10,711
8,340
0
21,839
W
Zeus
17,850
3,375
0
232
9,007
3,802
0
2,420
6,527
39,084
0
L
Discordia
MURADinc
Discordia
16,197
854
0
318
16,277
5,226
0
9,977
6,070
34,359
0
L
Heimdallr
MasterTraps
Heimdallr
11,167
3,790
0
581
16,211
5,528
0
9,484
6,629
0
37,127
W
Bellona
MrFrozenBEAN
Bellona
10,521
2,661
0
2,637
13,311
11,255
0
3,443
8,481
0
16,140
W
Cthulhu
atlasxyz
Cthulhu
12,594
430
1,624
728
12,186
14,807
0
4,476
7,581
30,162
0
L
Bakasura
ender350
Bakasura
9,477
5,626
0
928
23,759
10,054
0
12,813
10,666
0
14,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,205
Gold Earned
63,578
145
Minions Killed
193
2
Camps Cleared
12
921,415
Distance Traveled
1,039,479
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,466
947
38
4
0
179,133
1
W
Medusa
12,159
1,216
28
3
3
193,418
0
W
Thoth
13,796
1,380
64
6
2
252,531
3
L
Hachiman
10,672
1,067
20
2
0
183,875
0
W
Zeus
12,881
1,288
45
5
6
154,120
2
L
Discordia
10,685
1,069
25
3
0
171,894
0
L
Heimdallr
10,528
1,053
44
4
1
185,566
0
W
Bellona
12,606
1,261
16
2
0
202,013
0
W
Cthulhu
12,136
1,214
40
4
1
237,397
0
L
Bakasura
10,854
1,085
18
2
1
200,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role