Player Matchup

Hera
Hera
Bogwandi X
Hera
Level 34
God Stats
11W - 11L
1,592 SR
Queue Stats
54W - 53L
1,390 Elo+
Solo
King Arthur
King Arthur
Boosteeeeer
King Arthur
Level 47
God Stats
5W - 4L
1,673 SR
Queue Stats
277W - 342L
1,369 Elo+
Party 2
Bacchus
Bacchus
Dibona22
Bacchus
Level 32
God Stats
7W - 5L
1,218 SR
Queue Stats
103W - 132L
1,381 Elo+
Party 2
Mercury
Mercury
fastcr714
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Party 3
Cupid
Cupid
vcouscousv
Cupid
Level 56
God Stats
1W - 1L
1,753 SR
Queue Stats
5W - 19L
1,271 Elo+
Party 3
Team Averages
Level 37
1,547 SR
1,317 Elo+

VS

Team Averages
Level 69
1,537 SR
1,526 Elo+
Sylvanus
Sylvanus
DankTree420--
Sylvanus
Level 88
God Stats
51W - 33L
1,615 SR
Queue Stats
227W - 214L
1,534 Elo+
Party 1
Artio
Artio
Darklightning336
Artio
Level 56
God Stats
10W - 7L
1,560 SR
Queue Stats
224W - 205L
1,533 Elo+
Party 1
Merlin
Merlin
Sonar567
Merlin
Level 44
God Stats
2W - 0L
1,340 SR
Queue Stats
39W - 40L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
TOOBEAST_69
Tsukuyomi
Level 155
God Stats
12W - 10L
1,669 SR
Queue Stats
964W - 1,017L
1,575 Elo+
Party 1
Chernobog
Chernobog
another_guy17
Chernobog
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 5L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,065
508
1,974
2,817
649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Boosteeeeer
King Arthur
7
0 / 3 / 1
4,145
518
2,335
4,206
1,664
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Dibona22
Bacchus
6
1 / 3 / 0
4,332
542
1,829
4,965
1,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
fastcr714
Mercury
4
0 / 2 / 0
3,413
427
683
2,793
655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cupid
5
0 / 2 / 0
3,629
454
1,409
3,708
604
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DankTree420--
Sylvanus
9
5 / 1 / 0
5,464
683
3,849
5,315
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 4
4,684
586
1,310
4,674
2,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Sonar567
Merlin
8
1 / 1 / 3
4,937
617
1,706
2,522
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TOOBEAST_69
Tsukuyomi
8
1 / 0 / 0
4,917
615
1,394
4,113
1,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
another_guy17
Chernobog
10
5 / 0 / 0
5,573
697
3,071
3,068
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
12
12
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
King Arthur
Boosteeeeer
King Arthur
0
3
1
0.17
W
Sylvanus
DankTree420--
Sylvanus
5
1
0
5
W
0
0
4
2
L
Bacchus
Dibona22
Bacchus
1
3
0
0.33
W
Merlin
Sonar567
Merlin
1
1
3
2.5
W
Tsukuyomi
TOOBEAST_69
Tsukuyomi
1
0
0
1
W
Chernobog
another_guy17
Chernobog
5
0
0
5
L
Mercury
fastcr714
Mercury
0
2
0
0
L
Cupid
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,230
Damage
11,330
18,489
Taken
19,692
5,546
Mitigated
8,962
3,226
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,974
335
0
0
2,817
649
0
1,228
1,355
11,290
0
L
King Arthur
Boosteeeeer
King Arthur
2,335
319
0
160
4,206
1,664
0
1,960
2,189
0
19,122
W
Sylvanus
DankTree420--
Sylvanus
3,849
1,455
0
2,273
5,315
4,216
17
756
4,559
17,592
4,226
W
1,310
279
33
2,529
4,674
2,084
173
1,594
3,080
6,577
0
L
Bacchus
Dibona22
Bacchus
1,829
524
0
1,213
4,965
1,974
0
1,295
3,670
6,218
0
W
Merlin
Sonar567
Merlin
1,706
102
0
820
2,522
751
596
1,220
1,302
17,254
0
W
Tsukuyomi
TOOBEAST_69
Tsukuyomi
1,394
60
0
2,818
4,113
1,076
0
106
4,007
0
22,296
W
Chernobog
another_guy17
Chernobog
3,071
1,295
0
2,363
3,068
835
694
127
2,941
0
33,857
L
Mercury
fastcr714
Mercury
683
488
0
294
2,793
655
0
1,272
1,513
0
3,290
L
Cupid
1,409
725
53
1,506
3,708
604
0
401
3,307
0
11,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,584
Gold Earned
25,575
109
Minions Killed
233
0
Camps Cleared
0
616,627
Distance Traveled
750,814
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,065
508
19
2
0
124,438
2
L
King Arthur
4,145
518
55
7
0
126,613
2
W
Sylvanus
5,464
683
41
5
0
124,706
2
W
Artio
4,684
586
17
2
0
157,190
1
L
Bacchus
4,332
542
10
1
0
141,614
0
W
Merlin
4,937
617
37
5
0
134,929
4
W
Tsukuyomi
4,917
615
68
9
0
194,629
4
W
Chernobog
5,573
697
70
9
0
139,360
2
L
Mercury
3,413
427
6
1
0
120,424
0
L
Cupid
3,629
454
19
2
0
103,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role