Player Matchup

Guan Yu
Guan Yu
Godpro04
Guan Yu
Level 6
God Stats
4W - 2L
1,560 SR
Queue Stats
6W - 6L
1,478 Elo+
Solo
Nu Wa
Nu Wa
Karlsbergh
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 131L
1,426 Elo+
Solo
Anhur
Anhur
Pazuzu1275
Anhur
Level 23
God Stats
7W - 3L
1,630 SR
Queue Stats
74W - 72L
1,482 Elo+
Solo
Artemis
Artemis
mokmzyana
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
mouchoir_dudit
Kukulkan
Level 13
God Stats
2W - 1L
1,159 SR
Queue Stats
32W - 25L
1,428 Elo+
Party 1
Team Averages
Level 17
1,470 SR
1,467 Elo+

VS

Team Averages
Level 16
1,386 SR
1,256 Elo+
Bellona
Bellona
Abdullah vgf
Bellona
Level 3
God Stats
21W - 27L
1,257 SR
Queue Stats
445W - 500L
1,231 Elo+
Party 2
Zeus
Zeus
Apocalypto II
Zeus
Level 15
God Stats
1W - 3L
1,193 SR
Queue Stats
35W - 49L
1,243 Elo+
Party 2
Nemesis
Nemesis
Definitivex
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 235L
1,271 Elo+
Party 2
Danzaburou
Danzaburou
ikotchi
Danzaburou
Level 8
God Stats
6W - 19L
1,495 SR
Queue Stats
121W - 181L
1,266 Elo+
Party 2
Cthulhu
Cthulhu
ll MOSA ll
Cthulhu
Level 26
God Stats
27W - 31L
1,484 SR
Queue Stats
140W - 201L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Godpro04
Guan Yu
15
5 / 1 / 2
9,661
508
4,680
10,689
12,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
13
3 / 2 / 5
8,321
438
8,261
7,765
2,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
19
8 / 0 / 5
11,605
611
8,122
11,950
4,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
mokmzyana
Artemis
17
4 / 0 / 8
10,483
552
10,028
15,099
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
17
10 / 2 / 7
10,911
574
12,934
7,512
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abdullah vgf
Bellona
14
2 / 8 / 0
9,081
478
4,923
12,376
8,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 1
8,479
446
5,858
12,154
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Definitivex
Nemesis
12
0 / 8 / 1
7,705
406
5,115
16,222
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ikotchi
Danzaburou
11
0 / 4 / 0
6,878
362
3,823
8,896
2,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ll MOSA ll
Cthulhu
12
1 / 5 / 0
7,333
386
7,586
14,879
10,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
30
Kills
4
5
Deaths
32
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Abdullah vgf
Bellona
2
8
0
0.25
L
1
7
1
0.21
L
Nemesis
Definitivex
Nemesis
0
8
1
0.06
W
Guan Yu
Godpro04
Guan Yu
5
1
2
6
W
Nu Wa
3
2
5
2.75
W
Anhur
8
0
5
10.5
L
Danzaburou
ikotchi
Danzaburou
0
4
0
0
L
Cthulhu
ll MOSA ll
Cthulhu
1
5
0
0.2
W
Artemis
mokmzyana
Artemis
4
0
8
8
W
Kukulkan
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,025
Damage
27,305
53,015
Taken
64,527
27,308
Mitigated
31,774
20,212
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Abdullah vgf
Bellona
4,923
1,419
0
427
12,376
8,731
122
2,014
9,882
0
36,634
L
5,858
1,614
0
2,089
12,154
3,516
0
7,409
4,745
34,556
0
L
Nemesis
Definitivex
Nemesis
5,115
2,456
0
4,149
16,222
6,545
0
3,947
12,215
0
46,797
W
Guan Yu
Godpro04
Guan Yu
4,680
1,257
0
2,218
10,689
12,347
501
0
10,689
0
38,166
W
Nu Wa
8,261
4,146
508
1,341
7,765
2,237
956
2,948
4,497
27,897
0
W
Anhur
8,122
3,540
0
2,788
11,950
4,194
0
1,540
10,200
0
90,023
L
Danzaburou
ikotchi
Danzaburou
3,823
1,468
0
400
8,896
2,135
792
3,297
5,599
0
33,051
L
Cthulhu
ll MOSA ll
Cthulhu
7,586
187
243
1,620
14,879
10,847
216
4,528
10,351
38,828
0
W
Artemis
mokmzyana
Artemis
10,028
6,217
0
12,116
15,099
5,661
2,344
4,449
10,280
0
80,161
W
Kukulkan
12,934
2,114
0
1,241
7,512
2,869
0
3,273
3,905
65,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,981
Gold Earned
39,476
493
Minions Killed
393
0
Camps Cleared
0
1,746,089
Distance Traveled
1,604,868
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,081
478
83
4
0
332,828
3
L
Zeus
8,479
446
99
5
0
249,331
0
L
Nemesis
7,705
406
90
5
0
379,088
0
W
Guan Yu
9,661
508
81
4
0
396,136
0
W
Nu Wa
8,321
438
39
2
0
331,750
0
W
Anhur
11,605
611
147
8
0
378,984
1
L
Danzaburou
6,878
362
66
3
0
297,480
0
L
Cthulhu
7,333
386
55
3
0
346,141
0
W
Artemis
10,483
552
123
6
0
285,536
2
W
Kukulkan
10,911
574
103
5
0
353,683
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role