Player Matchup

Neith
Neith
Boguś1233
Neith
Level 2
God Stats
4W - 3L
1,728 SR
Queue Stats
6W - 4L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
CoTuWpisac
Nu Wa
Level 28
God Stats
10W - 6L
1,948 SR
Queue Stats
79W - 50L
1,595 Elo+
Party 1
Ganesha
Ganesha
Stejker
Ganesha
Level 26
God Stats
15W - 9L
1,825 SR
Queue Stats
30W - 18L
1,649 Elo+
Party 1
Ratatoskr
Ratatoskr
XXXAnti
Ratatoskr
Level 27
God Stats
16W - 10L
1,542 SR
Queue Stats
54W - 26L
1,631 Elo+
Party 1
Bellona
Bellona
greensurfer2199
Bellona
Level 37
God Stats
2W - 1L
1,560 SR
Queue Stats
39W - 22L
1,655 Elo+
Party 1
Team Averages
Level 24
1,720 SR
1,592 Elo+

VS

Team Averages
Level 20
1,511 SR
1,505 Elo+
Yemoja
Yemoja
Aegokce
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,505 Elo+
Party 2
Anhur
Anhur
Alex_toimil15
Anhur
Level 17
God Stats
0W - 2L
1,271 SR
Queue Stats
5W - 8L
1,526 Elo+
Solo
Medusa
Medusa
MightyAlucard
Medusa
Level 24
God Stats
1W - 1L
1,749 SR
Queue Stats
38W - 44L
1,534 Elo+
Party 2
Neith
Neith
NasX
Neith
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Tecthor
Artemis
Level 7
God Stats
15W - 14L
1,533 SR
Queue Stats
16W - 18L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 1 / 11
10,714
1,071
8,165
8,136
3,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
17
7 / 1 / 17
10,954
1,095
18,271
9,200
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Stejker
Ganesha
18
0 / 0 / 28
11,841
1,184
13,201
13,512
13,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
XXXAnti
Ratatoskr
18
14 / 1 / 11
13,201
1,320
11,945
10,349
7,287
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 5 / 17
10,932
1,093
14,448
17,097
13,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

242

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aegokce
Yemoja
15
0 / 6 / 5
9,160
916
9,979
14,970
15,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 6 / 5
9,328
933
5,724
14,457
3,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 6 / 1
10,972
1,097
15,362
12,761
3,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
NasX
Neith
16
0 / 6 / 7
9,933
993
9,589
15,225
4,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Tecthor
Artemis
16
2 / 7 / 3
9,952
995
11,024
12,557
2,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
29
31
Kills
8
8
Deaths
31
84
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aegokce
Yemoja
0
6
5
0.42
L
1
6
5
0.58
W
Neith
4
1
11
9.5
W
Nu Wa
7
1
17
15.5
L
5
6
1
0.92
L
Neith
NasX
Neith
0
6
7
0.58
W
Ganesha
Stejker
Ganesha
0
0
28
14
L
Artemis
Tecthor
Artemis
2
7
3
0.5
W
Ratatoskr
XXXAnti
Ratatoskr
14
1
11
19.5
W
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,030
Damage
51,678
58,294
Taken
69,970
42,550
Mitigated
30,217
7,137
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aegokce
Yemoja
9,979
1,468
1,530
265
14,970
15,363
0
7,112
7,858
23,135
0
L
5,724
2,580
0
955
14,457
3,944
0
8,273
6,184
0
19,505
W
Neith
8,165
2,408
0
1,572
8,136
3,763
0
1,121
7,015
0
26,349
W
Nu Wa
18,271
6,088
0
1,022
9,200
4,192
0
3,011
6,189
39,434
0
L
15,362
5,621
0
1,296
12,761
3,226
0
3,647
9,114
0
37,980
L
Neith
NasX
Neith
9,589
1,389
0
2,137
15,225
4,813
0
5,466
9,759
0
45,363
W
Ganesha
Stejker
Ganesha
13,201
502
0
2,200
13,512
13,602
0
2,144
11,368
27,230
0
L
Artemis
Tecthor
Artemis
11,024
4,128
0
966
12,557
2,871
0
6,974
5,583
0
33,524
W
Ratatoskr
XXXAnti
Ratatoskr
11,945
2,620
0
1,093
10,349
7,287
0
1,594
8,755
0
15,566
W
14,448
5,391
0
1,250
17,097
13,706
0
2,109
14,988
0
32,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,642
Gold Earned
49,345
186
Minions Killed
226
6
Camps Cleared
7
994,473
Distance Traveled
914,949
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,160
916
25
3
0
186,163
0
L
Anhur
9,328
933
31
3
0
178,180
0
W
Neith
10,714
1,071
71
7
1
194,559
2
W
Nu Wa
10,954
1,095
50
5
0
193,613
0
L
Medusa
10,972
1,097
33
3
4
171,698
2
L
Neith
9,933
993
101
10
1
207,522
1
W
Ganesha
11,841
1,184
0
0
0
205,308
0
L
Artemis
9,952
995
36
4
2
171,386
1
W
Ratatoskr
13,201
1,320
11
1
2
211,103
0
W
Bellona
10,932
1,093
54
5
3
189,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role