Player Matchup

Rama
Rama
Boysinblue22
Rama
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 82L
1,496 Elo+
Party 1
Bellona
Bellona
chrispatb1213
Bellona
Level 24
God Stats
16W - 12L
1,500 SR
Queue Stats
63W - 95L
1,141 Elo+
Party 1
Baron Samedi
Baron Samedi
ki11er bear24
Baron Samedi
Level 27
God Stats
35W - 63L
1,369 SR
Queue Stats
125W - 181L
1,177 Elo+
Party 1
Team Averages
Level 45
1,456 SR
1,271 Elo+

VS

Team Averages
Level 34
1,442 SR
1,367 Elo+
Tsukuyomi
Tsukuyomi
II-TYGA-ll
Tsukuyomi
Level 50
God Stats
8W - 9L
1,408 SR
Queue Stats
10W - 16L
1,334 Elo+
Solo
Janus
Janus
UltraSkys
Janus
Level 43
God Stats
7W - 14L
1,436 SR
Queue Stats
76W - 76L
1,402 Elo+
Solo
Achilles
Achilles
filizetti
Achilles
Level 10
God Stats
24W - 22L
1,482 SR
Queue Stats
90W - 108L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 7
14,883
595
15,001
29,614
12,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
19
2 / 4 / 6
15,968
639
7,638
30,867
28,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
ki11er bear24
Baron Samedi
19
6 / 7 / 0
15,443
618
14,630
19,781
8,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
II-TYGA-ll
Tsukuyomi
17
5 / 3 / 9
15,085
603
13,748
19,128
8,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
UltraSkys
Janus
20
11 / 2 / 5
16,968
679
35,691
12,518
4,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
filizetti
Achilles
16
1 / 7 / 12
14,100
564
18,438
28,275
37,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
12
Kills
17
17
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
6
7
1.25
L
Tsukuyomi
II-TYGA-ll
Tsukuyomi
5
3
9
3.17
L
Janus
UltraSkys
Janus
11
2
5
6.75
W
Bellona
2
4
6
1.25
L
Achilles
filizetti
Achilles
1
7
12
1
W
Baron Samedi
ki11er bear24
Baron Samedi
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,269
Damage
67,877
80,262
Taken
59,921
49,096
Mitigated
50,238
21,061
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,001
12,088
0
7,982
29,614
12,524
1,455
11,444
17,630
0
82,407
L
Tsukuyomi
II-TYGA-ll
Tsukuyomi
13,748
4,414
0
4,868
19,128
8,323
763
6,227
12,901
0
72,438
L
Janus
UltraSkys
Janus
35,691
1,434
0
2,617
12,518
4,805
1,040
3,122
9,396
146,565
0
W
Bellona
7,638
1,933
0
4,347
30,867
28,286
904
12,367
17,840
0
28,353
L
Achilles
filizetti
Achilles
18,438
1,584
0
8,382
28,275
37,110
508
5,379
22,896
0
49,033
W
Baron Samedi
ki11er bear24
Baron Samedi
14,630
180
2,969
5,763
19,781
8,286
600
11,900
7,701
89,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,294
Gold Earned
46,153
244
Minions Killed
304
0
Camps Cleared
0
1,273,740
Distance Traveled
1,366,330
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,883
595
107
4
0
380,302
0
L
Tsukuyomi
15,085
603
64
3
0
428,561
0
L
Janus
16,968
679
205
8
0
474,125
5
W
Bellona
15,968
639
39
2
0
481,652
0
L
Achilles
14,100
564
35
1
0
463,644
3
W
Baron Samedi
15,443
618
98
4
0
411,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role