Player Matchup

He Bo
He Bo
HaruHaraHaruko
He Bo
Level 93
God Stats
7W - 13L
1,424 SR
Queue Stats
149W - 247L
1,481 Elo+
Solo
Geb
Geb
HediCze
Geb
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,126 Elo+
Solo
Danzaburou
Danzaburou
TheGameZone18
Danzaburou
Level 88
God Stats
6W - 5L
1,515 SR
Queue Stats
64W - 75L
1,390 Elo+
Solo
Team Averages
Level 80
1,480 SR
1,332 Elo+

VS

Team Averages
Level 105
1,615 SR
1,412 Elo+
Izanami
Izanami
Umaci
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Zibik
Chang'e
Level 82
God Stats
4W - 3L
1,652 SR
Queue Stats
13W - 32L
1,263 Elo+
Party 1
Hercules
Hercules
unando
Hercules
Level 125
God Stats
8W - 5L
1,693 SR
Queue Stats
293W - 329L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 2
9,664
690
9,507
6,189
2,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
11
0 / 1 / 7
8,536
610
2,790
6,734
6,051
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TheGameZone18
Danzaburou
14
3 / 0 / 5
10,091
721
14,149
5,934
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Umaci
Izanami
12
3 / 4 / 1
8,866
633
4,925
9,157
3,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Zibik
Chang'e
13
1 / 0 / 4
8,803
629
4,795
10,948
3,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
unando
Hercules
12
1 / 4 / 3
8,466
605
3,502
12,654
7,928
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
5
5
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
4
2
1.5
W
Geb
0
1
7
3.5
W
Danzaburou
TheGameZone18
Danzaburou
3
0
5
5.5
L
Izanami
Umaci
Izanami
3
4
1
0.88
L
Chang'e
Zibik
Chang'e
1
0
4
3
L
Hercules
unando
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,446
Damage
13,222
18,857
Taken
32,759
11,024
Mitigated
15,178
3,992
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,507
595
0
593
6,189
2,208
110
1,333
4,856
31,045
0
W
Geb
2,790
131
378
171
6,734
6,051
144
1,798
4,936
9,721
0
W
Danzaburou
TheGameZone18
Danzaburou
14,149
6,915
438
2,412
5,934
2,765
1,110
1,742
4,192
0
59,454
L
Izanami
Umaci
Izanami
4,925
2,455
0
383
9,157
3,385
0
3,012
6,145
0
39,118
L
Chang'e
Zibik
Chang'e
4,795
151
3,921
7,501
10,948
3,865
0
5,259
5,689
29,107
0
L
Hercules
unando
Hercules
3,502
1,085
0
1,115
12,654
7,928
0
4,120
8,534
0
16,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
26,135
134
Minions Killed
163
0
Camps Cleared
0
710,298
Distance Traveled
730,540
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,664
690
39
3
0
211,673
3
W
Geb
8,536
610
17
1
0
276,207
0
W
Danzaburou
10,091
721
78
6
0
222,418
2
L
Izanami
8,866
633
87
6
0
231,742
1
L
Chang'e
8,803
629
55
4
0
293,659
3
L
Hercules
8,466
605
21
2
0
205,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role