Player Matchup

Anhur
Anhur
AroRouon
Anhur
Level 127
God Stats
12W - 19L
1,369 SR
Queue Stats
266W - 247L
1,535 Elo+
Solo
Achilles
Achilles
CarlC0X
Achilles
Level 117
God Stats
1W - 7L
1,460 SR
Queue Stats
303W - 312L
1,548 Elo+
Solo
Hercules
Hercules
HöllenHund98
Hercules
Level 109
God Stats
10W - 5L
1,966 SR
Queue Stats
239W - 218L
1,561 Elo+
Solo
Khepri
Khepri
Jashiinoz
Khepri
Level 89
God Stats
1W - 3L
1,520 SR
Queue Stats
303W - 310L
1,585 Elo+
Solo
Janus
Janus
beretv4
Janus
Level 158
God Stats
46W - 46L
1,515 SR
Queue Stats
381W - 370L
1,512 Elo+
Solo
Team Averages
Level 120
1,566 SR
1,548 Elo+

VS

Team Averages
Level 101
1,582 SR
1,536 Elo+
Athena
Athena
Gidle
Athena
Level 67
God Stats
7W - 8L
1,383 SR
Queue Stats
179W - 173L
1,552 Elo+
Party 1
Anubis
Anubis
Mizagata
Anubis
Level 127
God Stats
17W - 16L
1,703 SR
Queue Stats
258W - 245L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
OrbitB
Erlang Shen
Level 122
God Stats
12W - 11L
1,540 SR
Queue Stats
385W - 375L
1,553 Elo+
Solo
Neith
Neith
Xibadot
Neith
Level 80
God Stats
6W - 5L
1,561 SR
Queue Stats
53W - 56L
1,513 Elo+
Party 1
Tyr
Tyr
viNz3r
Tyr
Level 109
God Stats
10W - 8L
1,722 SR
Queue Stats
93W - 98L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AroRouon
Anhur
19
2 / 2 / 0
12,445
541
5,304
14,566
5,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
CarlC0X
Achilles
18
8 / 8 / 1
12,141
528
12,235
22,001
12,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
HöllenHund98
Hercules
18
0 / 6 / 3
11,475
499
7,767
22,599
19,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Jashiinoz
Khepri
15
0 / 5 / 4
11,086
482
7,014
17,603
13,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
beretv4
Janus
18
1 / 6 / 3
11,776
512
10,579
16,940
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gidle
Athena
16
2 / 2 / 17
11,183
486
8,675
18,227
18,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Mizagata
Anubis
20
9 / 3 / 7
13,933
606
19,405
13,615
7,847
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
OrbitB
Erlang Shen
20
9 / 5 / 8
13,567
590
17,633
19,383
14,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Xibadot
Neith
20
5 / 1 / 8
13,531
588
13,733
7,979
3,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tyr
viNz3r
Tyr
20
2 / 0 / 9
13,027
566
12,921
13,077
15,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
11
Kills
27
27
Deaths
11
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anhur
AroRouon
Anhur
2
2
0
1
L
Achilles
CarlC0X
Achilles
8
8
1
1.06
W
Athena
Gidle
Athena
2
2
17
5.25
L
Hercules
HöllenHund98
Hercules
0
6
3
0.25
L
Khepri
Jashiinoz
Khepri
0
5
4
0.4
W
Anubis
Mizagata
Anubis
9
3
7
4.17
W
Erlang Shen
OrbitB
Erlang Shen
9
5
8
2.6
W
Neith
Xibadot
Neith
5
1
8
9
L
Janus
beretv4
Janus
1
6
3
0.42
W
Tyr
viNz3r
Tyr
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,899
Damage
72,367
93,709
Taken
72,281
55,284
Mitigated
60,216
20,955
Healing
28,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AroRouon
Anhur
5,304
2,699
0
4,107
14,566
5,352
0
1,875
12,691
0
95,625
L
Achilles
CarlC0X
Achilles
12,235
4,578
0
1,840
22,001
12,280
0
5,475
16,526
0
71,539
W
Athena
Gidle
Athena
8,675
2,001
0
1,564
18,227
18,780
93
6,000
12,009
31,952
0
L
Hercules
HöllenHund98
Hercules
7,767
3,127
0
8,714
22,599
19,150
0
6,080
16,519
0
78,852
L
Khepri
Jashiinoz
Khepri
7,014
359
0
3,104
17,603
13,831
0
7,010
10,593
38,358
0
W
Anubis
Mizagata
Anubis
19,405
425
0
8,991
13,615
7,847
1,961
3,802
9,688
117,839
0
W
Erlang Shen
OrbitB
Erlang Shen
17,633
10,098
0
5,770
19,383
14,120
1,300
2,011
17,238
0
109,956
W
Neith
Xibadot
Neith
13,733
7,765
0
4,344
7,979
3,757
5,277
3,179
4,702
0
98,942
L
Janus
beretv4
Janus
10,579
518
0
3,190
16,940
4,671
0
7,640
9,300
99,894
0
W
Tyr
viNz3r
Tyr
12,921
1,598
0
7,522
13,077
15,712
1,179
1,938
11,051
0
97,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,923
Gold Earned
65,241
725
Minions Killed
754
0
Camps Cleared
0
2,202,218
Distance Traveled
2,318,838
33
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,445
541
192
8
0
396,356
8
L
Achilles
12,141
528
99
4
0
450,643
5
W
Athena
11,183
486
47
2
0
465,304
16
L
Hercules
11,475
499
171
7
0
401,756
8
L
Khepri
11,086
482
59
3
0
468,918
5
W
Anubis
13,933
606
178
8
0
405,002
8
W
Erlang Shen
13,567
590
146
6
0
477,124
4
W
Neith
13,531
588
203
9
0
440,927
9
L
Janus
11,776
512
204
9
0
484,545
7
W
Tyr
13,027
566
180
8
0
530,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role