Player Matchup

Sol
Sol
CupcakesTheLion
Sol
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,148 Elo+
Party 1
Hel
Hel
GarryKE
Hel
Level 71
God Stats
0W - 2L
1,692 SR
Queue Stats
0W - 5L
1,191 Elo+
Party 1
Amaterasu
Amaterasu
KingShoutmon9999
Amaterasu
Level 29
God Stats
26W - 33L
1,600 SR
Queue Stats
26W - 33L
1,498 Elo+
Party 1
Medusa
Medusa
Trophies-Hunt-PS
Medusa
Level 14
God Stats
1W - 4L
1,647 SR
Queue Stats
3W - 6L
1,401 Elo+
Party 1
Thanatos
Thanatos
its_ArchroniX
Thanatos
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 8L
1,058 Elo+
Party 1
Team Averages
Level 61
1,588 SR
1,259 Elo+

VS

Team Averages
Level 59
1,579 SR
1,475 Elo+
Osiris
Osiris
 
Osiris
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Freyinusa
Nemesis
Level 66
God Stats
81W - 73L
1,549 SR
Queue Stats
108W - 124L
1,442 Elo+
Party 2
Hades
Hades
Ownedbitach
Hades
Level 49
God Stats
50W - 42L
1,500 SR
Queue Stats
579W - 579L
1,404 Elo+
Solo
Neith
Neith
Swoop BASSxDROP
Neith
Level 126
God Stats
6W - 4L
1,614 SR
Queue Stats
15W - 14L
1,524 Elo+
Party 2
Ymir
Ymir
pingosun
Ymir
Level 8
God Stats
6W - 5L
1,731 SR
Queue Stats
102W - 100L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,784
478
2,326
5,871
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
7
2 / 1 / 2
4,922
492
1,440
3,114
1,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
8
2 / 3 / 0
4,755
476
1,903
4,918
1,701
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 2 / 4
4,942
494
5,149
6,401
1,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
its_ArchroniX
Thanatos
8
2 / 4 / 1
5,313
531
1,478
7,964
1,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
4 / 2 / 0
6,371
637
5,436
5,730
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Freyinusa
Nemesis
10
4 / 4 / 5
6,437
644
5,588
7,124
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 1 / 5
6,935
694
6,103
5,421
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 1
5,235
524
1,290
2,336
537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
1 / 1 / 0
5,623
562
446
3,108
1,360
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
14
14
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
2
0
2
L
1
4
1
0.38
W
Nemesis
Freyinusa
Nemesis
4
4
5
1.63
L
Hel
2
1
2
3
L
Amaterasu
2
3
0
0.67
W
5
1
5
7.5
W
0
0
1
0.5
L
1
2
4
1.5
L
Thanatos
its_ArchroniX
Thanatos
2
4
1
0.63
W
Ymir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,296
Damage
18,863
28,268
Taken
23,719
8,456
Mitigated
9,451
9,741
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,436
1,664
0
2,034
5,730
2,782
0
496
5,234
0
30,040
L
2,326
704
0
1,222
5,871
1,806
0
2,648
3,223
19,401
1,256
W
Nemesis
Freyinusa
Nemesis
5,588
2,476
0
867
7,124
2,764
60
1,105
6,019
0
28,675
L
Hel
1,440
108
2,120
1,237
3,114
1,294
0
1,037
2,077
7,122
0
L
Amaterasu
1,903
995
0
75
4,918
1,701
0
1,408
3,510
0
9,706
W
6,103
590
89
2,769
5,421
2,008
98
1,678
3,743
31,203
0
W
1,290
299
0
1,349
2,336
537
2,699
169
2,167
0
33,860
L
5,149
2,372
142
1,022
6,401
1,682
0
692
5,709
0
23,069
L
Thanatos
its_ArchroniX
Thanatos
1,478
490
0
3,923
7,964
1,973
0
1,122
6,842
0
16,267
W
Ymir
446
0
0
926
3,108
1,360
601
218
2,890
6,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,716
Gold Earned
30,601
143
Minions Killed
297
0
Camps Cleared
0
922,298
Distance Traveled
926,673
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,371
637
83
8
0
188,774
3
L
Sol
4,784
478
42
4
0
182,314
2
W
Nemesis
6,437
644
57
6
0
213,408
2
L
Hel
4,922
492
13
1
0
194,489
0
L
Amaterasu
4,755
476
14
1
0
178,171
0
W
Hades
6,935
694
67
7
0
189,918
0
W
Neith
5,235
524
74
7
0
145,576
0
L
Medusa
4,942
494
38
4
0
187,699
4
L
Thanatos
5,313
531
36
4
0
179,625
1
W
Ymir
5,623
562
16
2
0
188,997
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role