Player Matchup

Tiamat
Tiamat
DiW_Batya
Tiamat
Level 12
God Stats
3W - 4L
1,420 SR
Queue Stats
14W - 16L
1,435 Elo+
Solo
Fenrir
Fenrir
II ElmStreet II
Fenrir
Level 14
God Stats
7W - 14L
1,310 SR
Queue Stats
10W - 17L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
JoJopis_11106
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,401 Elo+
Solo
Nemesis
Nemesis
char13svn010
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
o_0patrick
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 65L
1,510 Elo+
Solo
Team Averages
Level 18
1,446 SR
1,445 Elo+

VS

Team Averages
Level 25
1,500 SR
1,519 Elo+
Persephone
Persephone
Jwahiir
Persephone
Level 38
God Stats
5W - 5L
1,500 SR
Queue Stats
235W - 243L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
KwakuAnanse99
Nu Wa
Level 32
God Stats
21W - 24L
1,479 SR
Queue Stats
257W - 268L
1,527 Elo+
Party 1
Tyr
Tyr
fgffdghggu
Tyr
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Xing Tian
Xing Tian
nViuS-ChaMaLoW
Xing Tian
Level 28
God Stats
4W - 4L
1,519 SR
Queue Stats
144W - 117L
1,584 Elo+
Party 1
Chaac
Chaac
xJustM
Chaac
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 219L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DiW_Batya
Tiamat
19
4 / 15 / 9
13,529
966
22,222
27,054
13,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 11 / 13
14,694
1,050
15,929
35,546
19,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
JoJopis_11106
Gilgamesh
20
8 / 8 / 14
16,369
1,169
32,209
36,565
17,995
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
char13svn010
Nemesis
19
1 / 8 / 7
12,407
886
5,221
20,259
7,700
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
o_0patrick
Chang'e
20
5 / 5 / 13
15,047
1,075
21,375
30,767
9,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jwahiir
Persephone
20
7 / 5 / 20
14,377
1,027
24,908
14,325
6,131
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
21 / 5 / 21
18,628
1,331
49,079
17,407
7,440
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 6 / 16
12,480
891
11,708
22,247
18,500
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
nViuS-ChaMaLoW
Xing Tian
20
14 / 3 / 23
16,837
1,203
30,229
21,322
32,433
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
xJustM
Chaac
20
4 / 4 / 33
14,127
1,009
25,176
30,602
41,906
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
160
23
Kills
47
47
Deaths
23
56
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DiW_Batya
Tiamat
4
15
9
0.57
L
5
11
13
1.05
L
Gilgamesh
JoJopis_11106
Gilgamesh
8
8
14
1.88
W
Persephone
Jwahiir
Persephone
7
5
20
3.4
W
21
5
21
6.3
L
Nemesis
char13svn010
Nemesis
1
8
7
0.56
W
1
6
16
1.5
W
Xing Tian
nViuS-ChaMaLoW
Xing Tian
14
3
23
8.5
L
Chang'e
o_0patrick
Chang'e
5
5
13
2.3
W
Chaac
xJustM
Chaac
4
4
33
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,956
Damage
141,100
150,191
Taken
105,903
67,746
Mitigated
106,410
28,683
Healing
22,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DiW_Batya
Tiamat
22,222
1,261
536
2,054
27,054
13,291
0
20,048
6,719
42,717
0
L
15,929
5,220
0
4,837
35,546
19,298
0
23,524
11,161
0
41,066
L
Gilgamesh
JoJopis_11106
Gilgamesh
32,209
12,543
0
3,308
36,565
17,995
0
24,667
11,626
0
57,602
W
Persephone
Jwahiir
Persephone
24,908
5,098
1,828
3,068
14,325
6,131
0
4,950
9,370
48,071
0
W
49,079
11,374
756
2,809
17,407
7,440
0
7,565
9,782
75,263
0
L
Nemesis
char13svn010
Nemesis
5,221
1,327
0
1,854
20,259
7,700
0
13,680
6,376
0
19,080
W
11,708
3,625
0
1,030
22,247
18,500
0
9,458
12,789
0
17,630
W
Xing Tian
nViuS-ChaMaLoW
Xing Tian
30,229
2,578
0
0
21,322
32,433
0
8,727
12,415
43,599
0
L
Chang'e
o_0patrick
Chang'e
21,375
1,058
8,267
7,827
30,767
9,462
0
21,118
9,487
69,368
0
W
Chaac
xJustM
Chaac
25,176
9,597
1,772
11,320
30,602
41,906
0
12,894
17,618
0
44,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,046
Gold Earned
76,449
274
Minions Killed
205
9
Camps Cleared
4
1,341,181
Distance Traveled
1,265,868
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,529
966
35
3
3
234,309
1
L
Fenrir
14,694
1,050
64
5
0
243,488
1
L
Gilgamesh
16,369
1,169
41
3
2
294,593
0
W
Persephone
14,377
1,027
44
3
2
210,218
1
W
Nu Wa
18,628
1,331
90
6
1
234,451
0
L
Nemesis
12,407
886
18
1
4
264,428
1
W
Tyr
12,480
891
18
1
0
246,798
0
W
Xing Tian
16,837
1,203
27
2
0
291,384
0
L
Chang'e
15,047
1,075
116
8
0
304,363
0
W
Chaac
14,127
1,009
26
2
1
283,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role