Player Matchup

Heimdallr
Heimdallr
AlphaGod270
Heimdallr
Level 119
God Stats
2W - 0L
1,505 SR
Queue Stats
5W - 4L
1,786 Elo+
Party 2
Sun Wukong
Sun Wukong
Dirty3O
Sun Wukong
Level 23
God Stats
1W - 0L
1,706 SR
Queue Stats
3W - 7L
1,401 Elo+
Party 2
Khepri
Khepri
JustTheGuardian
Khepri
Level 147
God Stats
16W - 6L
1,738 SR
Queue Stats
30W - 17L
1,657 Elo+
Party 2
Gilgamesh
Gilgamesh
Lunico
Gilgamesh
Level 49
God Stats
6W - 3L
1,623 SR
Queue Stats
25W - 16L
1,662 Elo+
Party 2
Zeus
Zeus
youngrocket1020
Zeus
Level 143
God Stats
10W - 7L
1,670 SR
Queue Stats
13W - 11L
1,637 Elo+
Party 2
Team Averages
Level 96
1,648 SR
1,628 Elo+

VS

Team Averages
Level 49
1,588 SR
1,506 Elo+
Merlin
Merlin
BarZahdSIN
Merlin
Level 76
God Stats
36W - 14L
1,571 SR
Queue Stats
134W - 133L
1,494 Elo+
Party 1
Kali
Kali
DarknessKing760
Kali
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
116W - 102L
1,581 Elo+
Party 3
Zeus
Zeus
KazierGuluwu
Zeus
Level 45
God Stats
20W - 16L
1,548 SR
Queue Stats
26W - 24L
1,543 Elo+
Party 3
Pele
Pele
ZanarkandsGhost
Pele
Level 13
God Stats
4W - 2L
1,815 SR
Queue Stats
7W - 6L
1,446 Elo+
Party 1
Kumbhakarna
Kumbhakarna
hman998
Kumbhakarna
Level 42
God Stats
3W - 11L
1,504 SR
Queue Stats
131W - 120L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlphaGod270
Heimdallr
16
3 / 1 / 15
9,994
999
13,531
8,529
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Dirty3O
Sun Wukong
18
8 / 5 / 17
11,652
1,165
17,518
13,614
10,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 1 / 20
9,980
998
8,274
13,773
14,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Lunico
Gilgamesh
17
7 / 2 / 13
11,427
1,143
10,528
14,147
8,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
8 / 2 / 8
11,061
1,106
14,517
7,660
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

256

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BarZahdSIN
Merlin
15
1 / 6 / 8
9,205
921
12,772
9,701
3,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 6 / 6
10,767
1,077
10,455
21,857
10,110
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 8 / 8
9,569
957
12,620
14,136
5,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 6 / 4
9,378
938
8,409
12,033
4,391
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kumbhakarna
hman998
Kumbhakarna
15
0 / 1 / 10
9,153
915
6,249
12,741
10,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
47
27
Kills
11
11
Deaths
27
73
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlphaGod270
Heimdallr
3
1
15
10.5
L
Merlin
BarZahdSIN
Merlin
1
6
8
0.83
L
5
6
6
1.33
W
Sun Wukong
Dirty3O
Sun Wukong
8
5
17
3.3
W
1
1
20
11
L
2
8
8
0.75
W
Gilgamesh
Lunico
Gilgamesh
7
2
13
6.75
L
3
6
4
0.83
L
Kumbhakarna
hman998
Kumbhakarna
0
1
10
5
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,368
Damage
50,505
57,723
Taken
70,468
40,490
Mitigated
33,605
9,279
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlphaGod270
Heimdallr
13,531
7,668
0
1,477
8,529
3,805
0
5,870
2,659
0
38,948
L
Merlin
BarZahdSIN
Merlin
12,772
932
0
417
9,701
3,813
0
3,669
5,946
34,018
0
L
10,455
5,754
0
3,412
21,857
10,110
0
7,428
14,178
0
23,457
W
Sun Wukong
Dirty3O
Sun Wukong
17,518
3,754
0
3,972
13,614
10,570
0
6,616
6,998
963
35,557
W
8,274
52
0
1,701
13,773
14,364
0
8,053
5,720
16,687
0
L
12,620
1,436
231
1,187
14,136
5,144
0
4,702
9,233
34,668
0
W
Gilgamesh
Lunico
Gilgamesh
10,528
3,042
0
165
14,147
8,924
0
7,637
6,510
0
14,690
L
8,409
1,839
0
562
12,033
4,391
0
3,867
8,030
0
14,233
L
Kumbhakarna
hman998
Kumbhakarna
6,249
502
0
0
12,741
10,147
0
3,214
9,437
22,154
0
W
14,517
822
0
1,964
7,660
2,827
0
3,465
4,195
27,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,114
Gold Earned
48,072
162
Minions Killed
174
4
Camps Cleared
8
876,161
Distance Traveled
954,049
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,994
999
61
6
2
157,448
0
L
Merlin
9,205
921
63
6
0
171,241
0
L
Kali
10,767
1,077
23
2
5
230,718
0
W
Sun Wukong
11,652
1,165
40
4
1
177,245
1
W
Khepri
9,980
998
19
2
0
190,097
0
L
Zeus
9,569
957
36
4
1
177,983
0
W
Gilgamesh
11,427
1,143
4
0
1
181,932
0
L
Pele
9,378
938
17
2
1
168,346
0
L
Kumbhakarna
9,153
915
35
4
1
205,761
0
W
Zeus
11,061
1,106
38
4
0
169,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role