Player Matchup

Izanami
Izanami
Drippy_vans04
Izanami
Level 29
God Stats
0W - 1L
1,642 SR
Queue Stats
8W - 12L
1,349 Elo+
Solo
Ra
Ra
ElAAnchoAA
Ra
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 16L
1,231 Elo+
Solo
Ganesha
Ganesha
LIGHT_POISON-PR-
Ganesha
Level 18
God Stats
4W - 4L
1,651 SR
Queue Stats
21W - 16L
1,437 Elo+
Party 1
Arachne
Arachne
Quiere-un-moffin
Arachne
Level 17
God Stats
3W - 5L
1,465 SR
Queue Stats
27W - 27L
1,383 Elo+
Party 1
Anubis
Anubis
xXIncandescent
Anubis
Level 22
God Stats
11W - 14L
1,500 SR
Queue Stats
187W - 219L
1,391 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,358 Elo+

VS

Team Averages
Level 17
1,547 SR
1,350 Elo+
Sun Wukong
Sun Wukong
QYXSCOPE
Sun Wukong
Level 28
God Stats
2W - 2L
1,311 SR
Queue Stats
129W - 141L
1,386 Elo+
Solo
Loki
Loki
RebornEcho
Loki
Level 29
God Stats
11W - 9L
1,611 SR
Queue Stats
164W - 155L
1,421 Elo+
Solo
Ares
Ares
Recken5002
Ares
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 18L
1,449 Elo+
Solo
Kukulkan
Kukulkan
VestingLeader65
Kukulkan
Level 8
God Stats
5W - 4L
1,811 SR
Queue Stats
35W - 50L
1,295 Elo+
Solo
Bakasura
Bakasura
sa_yanda6id
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
14 / 12 / 3
14,576
503
23,060
21,712
10,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 17 / 6
10,602
366
9,420
19,300
6,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 1
7,581
261
235
1,500
482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 7 / 1
10,043
346
3,921
13,202
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
8 / 11 / 8
12,630
436
17,000
27,840
14,656
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
QYXSCOPE
Sun Wukong
9
2 / 1 / 1
9,674
334
2,547
4,932
1,949
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
32 / 3 / 4
17,453
602
30,093
20,961
10,432
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 7 / 16
14,406
497
16,076
30,170
30,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
14
4 / 6 / 6
10,795
372
8,944
8,604
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
sa_yanda6id
Bakasura
14
0 / 14 / 10
10,106
348
919
19,214
6,403

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
83
25
Kills
46
47
Deaths
31
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
14
12
3
1.29
L
3
17
6
0.35
L
0
0
1
0.5
W
Sun Wukong
QYXSCOPE
Sun Wukong
2
1
1
2.5
L
0
7
1
0.07
W
32
3
4
11.33
W
8
7
16
2.29
W
Kukulkan
4
6
6
1.17
W
Bakasura
sa_yanda6id
Bakasura
0
14
10
0.36
L
8
11
8
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,636
Damage
58,579
83,554
Taken
83,881
37,766
Mitigated
52,064
15,015
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
23,060
18,853
0
2,260
21,712
10,154
1,504
6,593
15,085
0
82,875
L
9,420
2,653
87
458
19,300
6,584
258
6,537
12,470
37,398
0
L
235
0
0
288
1,500
482
143
197
1,227
3,271
0
W
Sun Wukong
QYXSCOPE
Sun Wukong
2,547
1,117
0
513
4,932
1,949
117
0
4,932
0
21,376
L
3,921
2,890
0
2,710
13,202
5,890
1,466
1,829
11,373
0
44,275
W
30,093
10,345
0
5,567
20,961
10,432
2,932
2,944
17,935
0
143,612
W
16,076
3,314
0
3,418
30,170
30,689
1,258
11,900
18,054
60,200
0
W
Kukulkan
8,944
897
0
53
8,604
2,591
1,193
3,324
5,108
37,000
0
W
Bakasura
sa_yanda6id
Bakasura
919
644
0
338
19,214
6,403
857
7,744
11,197
0
10,903
L
17,000
1,730
282
8,930
27,840
14,656
645
9,282
18,304
75,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,432
Gold Earned
62,434
361
Minions Killed
413
0
Camps Cleared
0
1,746,778
Distance Traveled
1,879,462
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,576
503
108
4
0
419,492
0
L
Ra
10,602
366
55
2
0
390,327
0
L
Ganesha
7,581
261
2
0
0
76,049
0
W
Sun Wukong
9,674
334
48
2
0
173,020
1
L
Arachne
10,043
346
88
3
0
547,503
1
W
Loki
17,453
602
208
7
0
528,757
3
W
Ares
14,406
497
73
3
0
487,995
0
W
Kukulkan
10,795
372
59
2
0
245,911
0
W
Bakasura
10,106
348
25
1
0
443,779
0
L
Anubis
12,630
436
108
4
0
313,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role