Player Matchup

Heimdallr
Heimdallr
AgeSaito
Heimdallr
Level 14
God Stats
6W - 3L
1,764 SR
Queue Stats
51W - 25L
1,678 Elo+
Party 1
Fenrir
Fenrir
Critiasx3
Fenrir
Level 12
God Stats
1W - 0L
1,275 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DrownedLadySea
Cerberus
Level 27
God Stats
9W - 5L
1,714 SR
Queue Stats
206W - 148L
1,559 Elo+
Party 1
Chaac
Chaac
LuN4z
Chaac
Level 28
God Stats
10W - 9L
1,571 SR
Queue Stats
203W - 144L
1,560 Elo+
Party 1
Aphrodite
Aphrodite
Nike90
Aphrodite
Level 17
God Stats
1W - 0L
1,131 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,491 SR
1,559 Elo+

VS

Team Averages
Level 28
1,508 SR
1,524 Elo+
Ymir
Ymir
Roxshyra
Ymir
Level 26
God Stats
40W - 38L
1,518 SR
Queue Stats
89W - 76L
1,521 Elo+
Solo
Bellona
Bellona
SpiderrMonkeyyy
Bellona
Level 26
God Stats
0W - 2L
1,296 SR
Queue Stats
73W - 69L
1,504 Elo+
Solo
Pele
Pele
egorich24
Pele
Level 29
God Stats
5W - 5L
1,576 SR
Queue Stats
153W - 120L
1,530 Elo+
Party 3
Kukulkan
Kukulkan
sanre4l
Kukulkan
Level 28
God Stats
8W - 8L
1,652 SR
Queue Stats
39W - 37L
1,513 Elo+
Solo
Persephone
Persephone
Иннеад
Persephone
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 158L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AgeSaito
Heimdallr
16
1 / 3 / 18
9,476
948
7,446
8,777
3,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Critiasx3
Fenrir
17
10 / 0 / 10
11,037
1,104
10,842
10,061
4,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
17
3 / 1 / 19
10,006
1,001
9,105
12,990
13,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
LuN4z
Chaac
16
6 / 1 / 18
10,489
1,049
11,670
12,250
10,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Nike90
Aphrodite
16
5 / 0 / 11
10,432
1,043
9,263
3,793
2,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

274

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 0 / 0
9,493
949
3,979
14,032
8,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 7 / 0
9,526
953
10,898
13,534
7,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
14
1 / 5 / 0
8,583
858
4,362
9,083
3,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
sanre4l
Kukulkan
15
0 / 7 / 3
9,086
909
13,360
9,682
3,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
Иннеад
Persephone
14
0 / 6 / 0
8,671
867
10,615
9,675
3,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
8
25
Kills
5
5
Deaths
25
76
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AgeSaito
Heimdallr
1
3
18
3.33
W
Fenrir
Critiasx3
Fenrir
10
0
10
15
W
Cerberus
3
1
19
12.5
W
Chaac
LuN4z
Chaac
6
1
18
15
W
Aphrodite
Nike90
Aphrodite
5
0
11
10.5
L
Ymir
0
0
0
0
L
4
7
0
0.57
L
Pele
1
5
0
0.2
L
Kukulkan
sanre4l
Kukulkan
0
7
3
0.21
L
Persephone
Иннеад
Persephone
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,326
Damage
43,214
47,871
Taken
56,006
34,570
Mitigated
26,445
15,465
Healing
2,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AgeSaito
Heimdallr
7,446
4,892
0
733
8,777
3,766
0
5,448
3,329
0
23,068
W
Fenrir
Critiasx3
Fenrir
10,842
941
0
728
10,061
4,786
0
5,916
4,145
0
19,613
W
Cerberus
9,105
192
0
1,393
12,990
13,597
0
6,400
6,590
20,805
0
W
Chaac
LuN4z
Chaac
11,670
2,583
0
3,428
12,250
10,322
0
7,811
4,439
267
21,242
W
Aphrodite
Nike90
Aphrodite
9,263
949
6,119
3,064
3,793
2,099
0
2,420
1,373
37,841
0
L
Ymir
3,979
471
0
987
14,032
8,872
0
3,169
10,778
34,890
0
L
10,898
2,969
0
500
13,534
7,745
0
5,803
7,441
41
25,499
L
Pele
4,362
673
0
160
9,083
3,030
0
2,794
6,204
0
14,906
L
Kukulkan
sanre4l
Kukulkan
13,360
1,087
0
250
9,682
3,464
0
2,671
6,981
32,372
0
L
Persephone
Иннеад
Persephone
10,615
126
0
345
9,675
3,334
0
3,586
5,963
21,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,440
Gold Earned
45,359
182
Minions Killed
186
7
Camps Cleared
4
986,165
Distance Traveled
1,004,929
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,476
948
45
5
0
160,025
1
W
Fenrir
11,037
1,104
19
2
3
213,036
0
W
Cerberus
10,006
1,001
30
3
1
183,549
0
W
Chaac
10,489
1,049
21
2
1
216,455
0
W
Aphrodite
10,432
1,043
67
7
2
213,100
0
L
Ymir
9,493
949
64
6
1
229,252
2
L
Bellona
9,526
953
28
3
2
184,042
2
L
Pele
8,583
858
28
3
0
214,149
1
L
Kukulkan
9,086
909
43
4
0
177,202
0
L
Persephone
8,671
867
23
2
1
200,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role