Player Matchup

Loki
Loki
Rottka
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
SleepingOldOne
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 102L
1,301 Elo+
Party 1
He Bo
He Bo
Votabrook
He Bo
Level 25
God Stats
12W - 15L
1,454 SR
Queue Stats
30W - 55L
1,258 Elo+
Party 1
Ymir
Ymir
lkuhdfaeyjrxcax
Ymir
Level 28
God Stats
0W - 5L
1,099 SR
Queue Stats
64W - 66L
1,363 Elo+
Party 1
Neith
Neith
xXCHROME972Xx
Neith
Level 14
God Stats
1W - 2L
1,257 SR
Queue Stats
38W - 41L
1,284 Elo+
Party 3
Team Averages
Level 23
1,362 SR
1,341 Elo+

VS

Team Averages
Level 23
1,577 SR
1,367 Elo+
Nike
Nike
DINANENAD0
Nike
Level 15
God Stats
11W - 6L
1,512 SR
Queue Stats
17W - 14L
1,330 Elo+
Party 2
Chernobog
Chernobog
JTeacher
Chernobog
Level 17
God Stats
13W - 12L
1,496 SR
Queue Stats
21W - 27L
1,276 Elo+
Party 2
Nox
Nox
JTfm
Nox
Level 27
God Stats
6W - 5L
1,480 SR
Queue Stats
18W - 23L
1,311 Elo+
Party 2
Fenrir
Fenrir
MarmotaTTV
Fenrir
Level 28
God Stats
20W - 20L
1,897 SR
Queue Stats
98W - 97L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tormux2
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 316L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Rottka
Loki
15
10 / 5 / 3
10,259
570
15,795
13,853
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 8 / 3
8,762
487
3,129
14,214
6,973
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
Votabrook
He Bo
14
1 / 5 / 9
8,620
479
9,303
10,286
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 7 / 2
8,146
453
8,216
16,909
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 5
7,418
412
4,318
10,504
3,615
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 9
10,017
557
12,232
17,881
12,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
JTeacher
Chernobog
15
7 / 4 / 6
9,893
550
10,775
12,622
4,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
JTfm
Nox
15
9 / 2 / 7
9,634
535
9,028
7,503
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
MarmotaTTV
Fenrir
16
6 / 4 / 5
10,236
569
8,563
11,331
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Tormux2
Kumbhakarna
13
1 / 2 / 9
9,162
509
8,967
14,060
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
14
Kills
31
31
Deaths
15
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
W
Chernobog
JTeacher
Chernobog
7
4
6
2.5
W
Nox
JTfm
Nox
9
2
7
6.25
W
Fenrir
MarmotaTTV
Fenrir
6
4
5
2.13
L
Loki
Rottka
Loki
10
5
3
2.3
L
2
8
3
0.44
W
Kumbhakarna
Tormux2
Kumbhakarna
1
2
9
2.75
L
He Bo
Votabrook
He Bo
1
5
9
1.1
L
1
7
2
0.29
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,761
Damage
49,565
65,766
Taken
63,397
26,419
Mitigated
37,816
11,905
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,232
1,502
0
5,520
17,881
12,852
523
4,425
13,228
4,268
38,178
W
Chernobog
JTeacher
Chernobog
10,775
5,377
0
558
12,622
4,725
1,508
3,469
9,079
0
58,242
W
Nox
JTfm
Nox
9,028
666
0
1,468
7,503
2,753
692
1,847
5,462
32,578
0
W
Fenrir
MarmotaTTV
Fenrir
8,563
1,916
0
1,081
11,331
4,529
1,170
1,514
9,763
0
68,004
L
Loki
Rottka
Loki
15,795
4,781
0
3,042
13,853
4,757
0
2,012
11,510
0
55,053
L
3,129
961
0
3,184
14,214
6,973
1,258
2,374
11,379
0
31,086
W
Kumbhakarna
Tormux2
Kumbhakarna
8,967
1,594
807
1,586
14,060
12,957
663
5,566
8,346
36,718
0
L
He Bo
Votabrook
He Bo
9,303
186
128
1,606
10,286
3,404
0
3,047
6,905
37,490
0
L
8,216
1,752
0
2,860
16,909
7,670
0
6,766
9,856
26,764
0
L
4,318
1,764
0
1,085
10,504
3,615
820
4,634
5,686
0
26,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,205
Gold Earned
48,942
304
Minions Killed
381
0
Camps Cleared
0
1,539,615
Distance Traveled
1,740,836
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,017
557
63
4
0
382,533
0
W
Chernobog
9,893
550
90
5
0
308,455
2
W
Nox
9,634
535
62
3
0
360,639
2
W
Fenrir
10,236
569
111
6
0
348,765
2
L
Loki
10,259
570
84
5
0
357,552
3
L
Tyr
8,762
487
66
4
0
304,541
0
W
Kumbhakarna
9,162
509
55
3
0
340,444
3
L
He Bo
8,620
479
68
4
0
320,730
0
L
Ymir
8,146
453
39
2
0
281,216
0
L
Neith
7,418
412
47
3
0
275,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role