Player Matchup

Apollo
Apollo
ChocoCr3spis
Apollo
Level 20
God Stats
14W - 6L
1,702 SR
Queue Stats
89W - 56L
1,723 Elo+
Party 1
Danzaburou
Danzaburou
JuanjoSax
Danzaburou
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,745 Elo+
Party 1
Thoth
Thoth
SniperMoneySmite
Thoth
Level 89
God Stats
10W - 7L
1,537 SR
Queue Stats
178W - 180L
1,632 Elo+
Party 1
Sobek
Sobek
Sophix
Sobek
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
kvothe0006
Hercules
Level 25
God Stats
4W - 1L
1,971 SR
Queue Stats
37W - 14L
1,749 Elo+
Party 1
Team Averages
Level 44
1,642 SR
1,670 Elo+

VS

Team Averages
Level 14
1,537 SR
1,680 Elo+
Yemoja
Yemoja
Eizen999
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,708 Elo+
Solo
Heimdallr
Heimdallr
InmortalOrNot
Heimdallr
Level 5
God Stats
1W - 1L
1,728 SR
Queue Stats
10W - 6L
1,866 Elo+
Solo
Rama
Rama
Liamnn
Rama
Level 29
God Stats
0W - 3L
1,281 SR
Queue Stats
116W - 87L
1,574 Elo+
Solo
Arachne
Arachne
TrapPhoenix
Arachne
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 133L
1,652 Elo+
Solo
Persephone
Persephone
masterphoenix112
Persephone
Level 7
God Stats
1W - 1L
1,675 SR
Queue Stats
9W - 12L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
7 / 4 / 6
7,246
604
7,885
9,044
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
JuanjoSax
Danzaburou
13
6 / 2 / 5
8,202
684
6,794
7,968
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
7 / 0 / 1
6,896
575
6,434
2,579
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Sophix
Sobek
10
5 / 3 / 8
6,985
582
4,444
12,898
9,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
kvothe0006
Hercules
11
5 / 3 / 5
6,980
582
7,233
11,665
7,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eizen999
Yemoja
6
1 / 5 / 0
4,927
411
1,119
4,880
1,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
InmortalOrNot
Heimdallr
10
1 / 6 / 3
6,087
507
5,348
10,446
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Rama
Liamnn
Rama
8
0 / 7 / 0
5,297
441
4,487
8,184
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
TrapPhoenix
Arachne
11
4 / 5 / 4
6,810
568
7,410
10,779
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
masterphoenix112
Persephone
11
6 / 6 / 0
7,385
615
6,482
8,155
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
30
Kills
12
12
Deaths
29
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
4
6
2.5
L
Yemoja
Eizen999
Yemoja
1
5
0
0.2
L
Heimdallr
InmortalOrNot
Heimdallr
1
6
3
0.42
W
Danzaburou
JuanjoSax
Danzaburou
6
2
5
4.25
L
Rama
Liamnn
Rama
0
7
0
0
W
7
0
1
7.5
W
Sobek
Sophix
Sobek
5
3
8
3
L
Arachne
TrapPhoenix
Arachne
4
5
4
1.2
W
Hercules
kvothe0006
Hercules
5
3
5
2.5
L
Persephone
masterphoenix112
Persephone
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,790
Damage
24,846
44,154
Taken
42,444
23,573
Mitigated
14,964
12,813
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,885
4,584
0
682
9,044
2,988
519
2,045
6,877
0
37,457
L
Yemoja
Eizen999
Yemoja
1,119
493
108
288
4,880
1,695
0
1,117
3,763
7,486
0
L
Heimdallr
InmortalOrNot
Heimdallr
5,348
2,644
0
1,468
10,446
4,718
0
1,438
8,926
0
24,429
W
Danzaburou
JuanjoSax
Danzaburou
6,794
3,443
0
3,649
7,968
2,637
0
613
7,355
0
46,537
L
Rama
Liamnn
Rama
4,487
3,759
0
1,367
8,184
1,975
812
823
7,361
0
22,308
W
6,434
187
0
500
2,579
770
233
923
1,508
31,967
0
W
Sobek
Sophix
Sobek
4,444
784
0
2,622
12,898
9,251
14
2,343
10,423
10,113
0
L
Arachne
TrapPhoenix
Arachne
7,410
5,168
0
2,737
10,779
4,270
0
2,909
7,725
0
29,445
W
Hercules
kvothe0006
Hercules
7,233
2,580
0
5,360
11,665
7,927
378
1,209
10,390
0
30,455
L
Persephone
masterphoenix112
Persephone
6,482
486
0
971
8,155
2,306
140
3,940
3,789
24,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,309
Gold Earned
30,506
279
Minions Killed
200
0
Camps Cleared
0
1,224,501
Distance Traveled
961,432
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,246
604
75
6
0
238,229
2
L
Yemoja
4,927
411
8
1
0
133,506
1
L
Heimdallr
6,087
507
48
4
0
199,774
0
W
Danzaburou
8,202
684
85
7
0
190,255
0
L
Rama
5,297
441
46
4
0
177,935
4
W
Thoth
6,896
575
53
4
0
235,708
1
W
Sobek
6,985
582
14
1
0
263,372
1
L
Arachne
6,810
568
52
4
0
237,266
1
W
Hercules
6,980
582
52
4
0
296,937
3
L
Persephone
7,385
615
46
4
0
212,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role