Player Matchup

Loki
Loki
DeadPoolPikachu
Loki
Level 39
God Stats
13W - 12L
1,684 SR
Queue Stats
399W - 373L
1,503 Elo+
Party 2
Sobek
Sobek
JGoddard
Sobek
Level 18
God Stats
3W - 1L
1,740 SR
Queue Stats
119W - 68L
1,583 Elo+
Party 2
Ra
Ra
R3Furyy
Ra
Level 11
God Stats
3W - 0L
1,453 SR
Queue Stats
21W - 17L
1,526 Elo+
Solo
Heimdallr
Heimdallr
frozenGhosT55577
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,560 Elo+
Solo
Hou Yi
Hou Yi
lumperjak
Hou Yi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 15L
1,456 Elo+
Solo
Team Averages
Level 22
1,575 SR
1,526 Elo+

VS

Team Averages
Level 19
1,648 SR
1,598 Elo+
Xbalanque
Xbalanque
BOKSER
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Sobek
Sobek
Cosgar
Sobek
Level 21
God Stats
3W - 4L
1,871 SR
Queue Stats
20W - 16L
1,614 Elo+
Party 1
Pele
Pele
kezno3
Pele
Level 13
God Stats
1W - 1L
1,894 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Persephone
Persephone
moshe778
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,596 Elo+
Solo
Anhur
Anhur
stachi01
Anhur
Level 28
God Stats
2W - 3L
1,474 SR
Queue Stats
19W - 17L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 7
11,522
678
11,420
11,874
4,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
JGoddard
Sobek
15
7 / 2 / 13
10,963
645
7,445
18,487
14,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 4 / 12
11,063
651
12,597
11,686
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
15
6 / 4 / 7
10,396
612
12,688
10,786
4,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
lumperjak
Hou Yi
18
11 / 2 / 12
11,588
682
16,231
15,532
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BOKSER
Xbalanque
11
1 / 10 / 5
7,104
418
8,976
13,055
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Cosgar
Sobek
12
5 / 7 / 2
8,743
514
7,966
20,845
22,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
kezno3
Pele
15
6 / 7 / 1
9,406
553
9,345
15,157
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
moshe778
Persephone
10
0 / 10 / 3
6,664
392
5,158
10,866
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
stachi01
Anhur
10
1 / 9 / 6
6,994
411
6,844
13,799
3,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
43
Kills
13
13
Deaths
43
51
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BOKSER
Xbalanque
1
10
5
0.35
L
Sobek
Cosgar
Sobek
5
7
2
0.86
W
9
1
7
12.5
W
Sobek
JGoddard
Sobek
7
2
13
6.75
W
10
4
12
4
W
Heimdallr
6
4
7
2.38
L
Pele
kezno3
Pele
6
7
1
0.93
W
Hou Yi
lumperjak
Hou Yi
11
2
12
8.5
L
Persephone
moshe778
Persephone
0
10
3
0.15
L
Anhur
stachi01
Anhur
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,381
Damage
38,289
68,365
Taken
73,722
35,348
Mitigated
39,403
27,870
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BOKSER
Xbalanque
8,976
4,406
0
1,139
13,055
4,478
0
2,189
10,829
0
26,770
L
Sobek
Cosgar
Sobek
7,966
1,066
0
3,155
20,845
22,454
0
5,657
15,058
22,969
0
W
11,420
3,439
0
3,254
11,874
4,763
2,851
617
11,244
0
71,455
W
Sobek
JGoddard
Sobek
7,445
548
0
8,757
18,487
14,325
653
4,224
14,153
28,394
0
W
12,597
2,094
1,714
3,677
11,686
5,351
1,304
2,954
8,620
64,722
0
W
Heimdallr
12,688
5,456
451
2,190
10,786
4,139
4,291
2,638
8,134
0
61,712
L
Pele
kezno3
Pele
9,345
2,775
0
1,564
15,157
5,519
0
4,855
10,126
0
55,503
W
Hou Yi
lumperjak
Hou Yi
16,231
9,049
0
7,827
15,532
6,770
312
2,340
13,090
0
85,139
L
Persephone
moshe778
Persephone
5,158
968
0
636
10,866
3,117
0
3,733
6,975
22,221
0
L
Anhur
stachi01
Anhur
6,844
2,856
0
3,226
13,799
3,835
0
3,109
10,680
0
29,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,532
Gold Earned
38,911
494
Minions Killed
250
0
Camps Cleared
0
1,505,140
Distance Traveled
1,499,945
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,104
418
44
3
0
282,445
2
L
Sobek
8,743
514
17
1
0
339,521
2
W
Loki
11,522
678
129
8
0
321,226
2
W
Sobek
10,963
645
45
3
0
333,382
1
W
Ra
11,063
651
109
6
0
309,898
1
W
Heimdallr
10,396
612
95
6
0
236,964
0
L
Pele
9,406
553
94
6
0
324,401
2
W
Hou Yi
11,588
682
116
7
0
303,670
1
L
Persephone
6,664
392
45
3
0
253,504
0
L
Anhur
6,994
411
50
3
0
300,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role