Player Matchup

Ra
Ra
IAmTheBigMatt
Ra
Level 29
God Stats
1W - 5L
1,537 SR
Queue Stats
265W - 287L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
KaleidoscopeCows
Kumbhakarna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
NonArc368729986
Bellona
Level 8
God Stats
8W - 9L
1,619 SR
Queue Stats
77W - 98L
1,262 Elo+
Solo
Thor
Thor
a Lion8137
Thor
Level 8
God Stats
2W - 6L
1,281 SR
Queue Stats
22W - 24L
1,436 Elo+
Solo
Apollo
Apollo
il_noe
Apollo
Level 17
God Stats
21W - 8L
1,716 SR
Queue Stats
43W - 37L
1,413 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,419 Elo+

VS

Team Averages
Level 23
1,540 SR
1,413 Elo+
Baron Samedi
Baron Samedi
Chrischub9
Baron Samedi
Level 29
God Stats
18W - 20L
1,485 SR
Queue Stats
461W - 480L
1,369 Elo+
Party 1
Set
Set
SGL SWOOP
Set
Level 18
God Stats
9W - 8L
1,449 SR
Queue Stats
89W - 112L
1,368 Elo+
Party 1
Medusa
Medusa
bigballs2022
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,536 Elo+
Solo
Cthulhu
Cthulhu
cveti_bg-Vladkas
Cthulhu
Level 17
God Stats
14W - 15L
1,558 SR
Queue Stats
26W - 27L
1,426 Elo+
Solo
Vulcan
Vulcan
miskec_11
Vulcan
Level 26
God Stats
6W - 2L
1,709 SR
Queue Stats
69W - 75L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 2
10,731
537
8,189
11,540
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
KaleidoscopeCows
Kumbhakarna
11
0 / 2 / 2
7,200
360
1,025
10,394
5,077
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 1 / 3
8,003
400
4,766
10,064
9,732
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 2 / 2
10,542
527
12,101
15,313
9,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
il_noe
Apollo
16
1 / 3 / 0
9,522
476
8,536
13,614
4,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chrischub9
Baron Samedi
16
1 / 3 / 2
9,974
499
7,345
10,267
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 2 / 3
7,312
366
3,240
8,716
2,800
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
17
5 / 1 / 4
10,163
508
10,951
13,210
5,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 8
9,119
456
7,464
12,106
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
miskec_11
Vulcan
16
3 / 2 / 3
9,977
499
8,564
8,403
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
10
Kills
10
11
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chrischub9
Baron Samedi
1
3
2
0.67
L
4
3
2
1.67
L
Kumbhakarna
KaleidoscopeCows
Kumbhakarna
0
2
2
0.5
L
0
1
3
1.5
W
1
2
3
1.25
L
5
2
2
3
W
Medusa
5
1
4
7
W
0
2
8
2
L
Apollo
il_noe
Apollo
1
3
0
0.33
W
Vulcan
miskec_11
Vulcan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,617
Damage
37,564
60,925
Taken
52,702
34,362
Mitigated
26,864
14,118
Healing
16,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chrischub9
Baron Samedi
7,345
410
241
3,186
10,267
6,354
315
466
9,779
52,668
0
L
8,189
695
792
2,960
11,540
6,065
596
5,799
5,289
68,631
0
L
Kumbhakarna
KaleidoscopeCows
Kumbhakarna
1,025
225
471
1,870
10,394
5,077
0
3,119
7,275
13,220
0
L
4,766
652
0
1,111
10,064
9,732
649
4,971
5,053
0
27,004
W
3,240
1,782
878
1,683
8,716
2,800
0
623
7,981
0
17,490
L
12,101
4,191
0
1,915
15,313
9,229
450
5,478
9,713
0
89,802
W
Medusa
10,951
4,707
0
7,717
13,210
5,390
1,148
1,353
11,803
0
77,459
W
7,464
546
508
2,050
12,106
9,198
64
1,902
10,064
23,752
0
L
Apollo
il_noe
Apollo
8,536
5,198
342
4,657
13,614
4,259
2,621
3,388
10,222
0
81,020
W
Vulcan
miskec_11
Vulcan
8,564
2,064
0
530
8,403
3,122
0
4,146
3,861
46,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,998
Gold Earned
46,545
467
Minions Killed
354
0
Camps Cleared
0
1,768,912
Distance Traveled
1,791,730
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,974
499
87
4
0
331,988
1
L
Ra
10,731
537
138
7
0
395,102
1
L
Kumbhakarna
7,200
360
20
1
0
304,913
4
L
Bellona
8,003
400
46
2
0
360,572
0
W
Set
7,312
366
27
1
0
364,556
1
L
Thor
10,542
527
137
7
0
370,134
4
W
Medusa
10,163
508
117
6
0
352,921
4
W
Cthulhu
9,119
456
33
2
0
362,116
6
L
Apollo
9,522
476
126
6
0
338,191
2
W
Vulcan
9,977
499
90
5
0
380,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role