Player Matchup

Janus
Janus
FedIsNotDed
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,582 Elo+
Party 1
Hachiman
Hachiman
Fzengin
Hachiman
Level 60
God Stats
18W - 15L
1,320 SR
Queue Stats
160W - 133L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
KingHardman
Erlang Shen
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 72L
1,560 Elo+
Party 1
Susano
Susano
haaapppy
Susano
Level 61
God Stats
38W - 43L
1,415 SR
Queue Stats
625W - 591L
1,437 Elo+
Party 2
Geb
Geb
unnemp3
Geb
Level 127
God Stats
43W - 33L
1,550 SR
Queue Stats
819W - 787L
1,475 Elo+
Party 2
Team Averages
Level 78
1,457 SR
1,490 Elo+

VS

Team Averages
Level 116
1,517 SR
1,469 Elo+
Ares
Ares
BB974
Ares
Level 49
God Stats
19W - 15L
1,642 SR
Queue Stats
41W - 38L
1,465 Elo+
Solo
Kukulkan
Kukulkan
CNsmiteKING主宰
Kukulkan
Level 160
God Stats
4W - 5L
1,515 SR
Queue Stats
136W - 134L
1,542 Elo+
Solo
Arachne
Arachne
GreekGodsForever
Arachne
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
TheoldBatiste
Artemis
Level 157
God Stats
6W - 3L
1,430 SR
Queue Stats
236W - 260L
1,381 Elo+
Solo
Guan Yu
Guan Yu
banaan2002
Guan Yu
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 115L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
7,604
543
5,998
5,595
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Fzengin
Hachiman
14
3 / 1 / 2
7,634
545
6,140
7,973
2,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
KingHardman
Erlang Shen
11
1 / 5 / 3
6,710
479
6,496
12,363
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
haaapppy
Susano
12
2 / 4 / 3
7,151
511
4,126
9,105
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
10
1 / 3 / 4
6,507
465
3,295
10,239
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BB974
Ares
10
2 / 4 / 1
6,549
468
1,031
9,915
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 2 / 4
8,628
616
8,997
4,964
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 7
7,973
570
7,224
9,211
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
13
0 / 2 / 1
7,240
517
6,311
8,149
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
banaan2002
Guan Yu
13
4 / 1 / 6
7,767
555
6,950
12,116
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
11
Kills
17
17
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
BB974
Ares
2
4
1
0.63
W
6
2
4
4
L
4
4
3
1.38
L
Hachiman
Fzengin
Hachiman
3
1
2
4
W
5
2
7
4.25
L
Erlang Shen
KingHardman
Erlang Shen
1
5
3
0.5
W
Artemis
0
2
1
0.25
W
Guan Yu
banaan2002
Guan Yu
4
1
6
7
L
Susano
haaapppy
Susano
2
4
3
0.88
L
Geb
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,055
Damage
30,513
45,275
Taken
44,355
14,819
Mitigated
22,898
9,465
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
BB974
Ares
1,031
163
0
1,862
9,915
5,418
492
2,361
7,464
13,792
0
W
8,997
904
0
840
4,964
1,927
425
1,812
3,080
60,246
0
L
5,998
808
0
897
5,595
1,350
36
2,924
2,641
36,411
0
L
Hachiman
Fzengin
Hachiman
6,140
3,341
0
2,079
7,973
2,482
0
317
7,656
0
47,114
W
7,224
6,151
0
1,501
9,211
4,523
21
2,392
6,721
0
36,211
L
Erlang Shen
KingHardman
Erlang Shen
6,496
3,293
0
4,005
12,363
4,283
594
1,061
10,915
0
25,641
W
Artemis
6,311
3,173
0
4,299
8,149
2,613
994
302
7,847
0
45,929
W
Guan Yu
banaan2002
Guan Yu
6,950
1,328
360
4,408
12,116
8,417
297
2,074
9,950
0
31,494
L
Susano
haaapppy
Susano
4,126
522
0
420
9,105
2,758
0
1,391
7,624
0
47,042
L
Geb
3,295
515
0
2,064
10,239
3,946
0
4,335
5,904
20,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
38,157
342
Minions Killed
353
0
Camps Cleared
0
1,392,190
Distance Traveled
1,308,083
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,549
468
20
1
0
265,089
1
W
Kukulkan
8,628
616
120
9
0
243,697
5
L
Janus
7,604
543
96
7
0
287,380
1
L
Hachiman
7,634
545
93
7
0
254,240
6
W
Arachne
7,973
570
57
4
0
285,289
3
L
Erlang Shen
6,710
479
38
3
0
274,084
1
W
Artemis
7,240
517
89
6
0
217,173
4
W
Guan Yu
7,767
555
67
5
0
296,835
2
L
Susano
7,151
511
92
7
0
290,789
3
L
Geb
6,507
465
23
2
0
285,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role