Player Matchup

Cthulhu
Cthulhu
B4UShout9198
Cthulhu
Level 9
God Stats
15W - 11L
1,613 SR
Queue Stats
22W - 19L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
NTAxKing
Ao Kuang
Level 13
God Stats
23W - 25L
1,191 SR
Queue Stats
47W - 50L
1,440 Elo+
Party 1
Chaac
Chaac
RIVIERA69
Chaac
Level 108
God Stats
25W - 15L
1,668 SR
Queue Stats
172W - 124L
1,606 Elo+
Party 1
Da Ji
Da Ji
Snowi Devil
Da Ji
Level 39
God Stats
1W - 2L
1,487 SR
Queue Stats
46W - 52L
1,379 Elo+
Party 1
Nox
Nox
padparadscha876
Nox
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 6L
1,534 Elo+
Party 1
Team Averages
Level 35
1,492 SR
1,494 Elo+

VS

Team Averages
Level 19
1,504 SR
1,394 Elo+
Ares
Ares
Ghost_Flocka
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,313 Elo+
Solo
Bellona
Bellona
KeshawnD12
Bellona
Level 16
God Stats
1W - 2L
1,315 SR
Queue Stats
29W - 40L
1,416 Elo+
Solo
Ne Zha
Ne Zha
KillaBe626
Ne Zha
Level 23
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo
Hades
Hades
captpeepants1
Hades
Level 17
God Stats
30W - 38L
1,512 SR
Queue Stats
40W - 57L
1,458 Elo+
Solo
Hera
Hera
ggmelquiades
Hera
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B4UShout9198
Cthulhu
19
2 / 2 / 27
12,283
1,024
20,590
15,349
15,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
NTAxKing
Ao Kuang
18
4 / 3 / 18
11,445
954
6,151
13,440
8,804
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
RIVIERA69
Chaac
20
17 / 0 / 16
14,681
1,223
28,908
19,769
20,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 5 / 10
11,926
994
11,383
9,985
5,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
12 / 1 / 24
13,757
1,146
29,176
8,868
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,732
811
3,739
14,103
12,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
KeshawnD12
Bellona
17
4 / 6 / 4
11,365
947
13,643
29,321
21,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
KillaBe626
Ne Zha
16
3 / 17 / 3
10,619
885
15,391
26,550
11,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 10 / 6
11,289
941
12,600
25,228
14,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 5
10,782
899
12,654
10,376
3,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
32
42
Kills
11
11
Deaths
42
95
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
B4UShout9198
Cthulhu
2
2
27
7.75
L
1
5
3
0.5
L
Bellona
KeshawnD12
Bellona
4
6
4
1
L
Ne Zha
KillaBe626
Ne Zha
3
17
3
0.26
W
Ao Kuang
NTAxKing
Ao Kuang
4
3
18
4.33
W
Chaac
RIVIERA69
Chaac
17
0
16
25
W
7
5
10
2.4
L
0
10
6
0.3
L
3
4
5
1.38
W
12
1
24
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,208
Damage
58,027
67,411
Taken
105,578
54,404
Mitigated
63,278
12,658
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
B4UShout9198
Cthulhu
20,590
1,260
285
51
15,349
15,801
0
6,742
8,607
39,020
0
L
3,739
766
0
0
14,103
12,454
0
8,211
5,678
10,920
0
L
Bellona
KeshawnD12
Bellona
13,643
2,779
0
1,041
29,321
21,185
0
16,477
12,269
0
33,756
L
Ne Zha
KillaBe626
Ne Zha
15,391
4,219
0
2,004
26,550
11,611
0
12,747
12,937
0
27,748
W
Ao Kuang
NTAxKing
Ao Kuang
6,151
1,052
0
2,383
13,440
8,804
0
5,412
8,028
8,478
0
W
Chaac
RIVIERA69
Chaac
28,908
10,281
0
7,747
19,769
20,455
0
8,768
11,001
0
63,365
W
11,383
1,725
0
0
9,985
5,112
0
4,150
5,835
0
26,830
L
12,600
232
944
2,637
25,228
14,302
0
13,173
11,563
49,156
0
L
12,654
3,588
0
562
10,376
3,726
0
4,169
6,047
28,315
0
W
29,176
2,054
0
2,192
8,868
4,232
0
3,921
4,947
52,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,092
Gold Earned
53,787
214
Minions Killed
191
5
Camps Cleared
7
1,019,367
Distance Traveled
979,402
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,283
1,024
50
4
0
214,422
0
L
Ares
9,732
811
5
0
0
155,042
2
L
Bellona
11,365
947
30
3
3
235,449
0
L
Ne Zha
10,619
885
21
2
1
180,059
3
W
Ao Kuang
11,445
954
5
0
0
181,852
0
W
Chaac
14,681
1,223
68
6
1
250,673
3
W
Da Ji
11,926
994
38
3
3
146,696
0
L
Hades
11,289
941
109
9
2
200,683
0
L
Hera
10,782
899
26
2
1
208,169
0
W
Nox
13,757
1,146
53
4
1
225,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role