Player Matchup

Ra
Ra
Alexandrix
Ra
Level 47
God Stats
0W - 3L
1,406 SR
Queue Stats
16W - 51L
1,198 Elo+
Party 3
Ares
Ares
AtlasNugged
Ares
Level 89
God Stats
6W - 8L
1,319 SR
Queue Stats
779W - 805L
1,493 Elo+
Party 1
Tyr
Tyr
CaptainAverageAF
Tyr
Level 36
God Stats
0W - 3L
1,314 SR
Queue Stats
14W - 43L
1,215 Elo+
Party 3
Fenrir
Fenrir
GordaoPreguicoso
Fenrir
Level 35
God Stats
0W - 2L
1,408 SR
Queue Stats
15W - 46L
1,215 Elo+
Party 3
Medusa
Medusa
snailyhayley
Medusa
Level 27
God Stats
53W - 62L
1,453 SR
Queue Stats
104W - 149L
1,350 Elo+
Party 1
Team Averages
Level 47
1,380 SR
1,294 Elo+

VS

Team Averages
Level 56
1,533 SR
1,462 Elo+
Kukulkan
Kukulkan
FreezeNA
Kukulkan
Level 20
God Stats
11W - 8L
1,646 SR
Queue Stats
21W - 23L
1,476 Elo+
Party 2
Vamana
Vamana
FrostyDinosaur
Vamana
Level 120
God Stats
4W - 5L
1,421 SR
Queue Stats
67W - 83L
1,494 Elo+
Party 2
Skadi
Skadi
Samcakes90
Skadi
Level 41
God Stats
22W - 19L
1,600 SR
Queue Stats
142W - 188L
1,341 Elo+
Party 2
Serqet
Serqet
YishuHo
Serqet
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
reapero
Ganesha
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,404
529
3,272
7,537
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 1
7,278
520
5,474
12,395
8,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 5 / 0
6,548
468
4,431
11,783
6,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 4 / 0
5,350
382
1,979
10,634
3,858
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
11
0 / 6 / 2
6,774
484
4,397
10,183
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FreezeNA
Kukulkan
15
4 / 1 / 2
9,343
667
6,979
6,134
2,313
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 0 / 2
9,619
687
13,615
9,968
7,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
12
7 / 1 / 1
7,744
553
5,986
4,891
1,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Serqet
YishuHo
Serqet
13
4 / 1 / 0
7,672
548
3,837
6,862
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
reapero
Ganesha
12
0 / 0 / 8
7,830
559
3,373
5,616
3,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
24
24
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
2
4
1
0.63
L
0
5
0
0
W
Kukulkan
FreezeNA
Kukulkan
4
1
2
5
W
9
0
2
10
L
0
4
0
0
W
Skadi
7
1
1
7.5
W
Serqet
YishuHo
Serqet
4
1
0
4
W
Ganesha
reapero
Ganesha
0
0
8
4
L
Medusa
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,553
Damage
33,790
52,532
Taken
33,471
25,068
Mitigated
16,863
7,657
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,272
668
459
1,854
7,537
3,102
0
3,368
4,169
44,219
0
L
5,474
286
0
185
12,395
8,193
0
4,698
7,207
20,062
0
L
4,431
953
0
2,847
11,783
6,826
683
0
11,783
0
37,143
W
Kukulkan
FreezeNA
Kukulkan
6,979
1,454
0
193
6,134
2,313
438
4,112
2,022
58,768
0
W
13,615
7,300
0
4,405
9,968
7,607
2,758
912
9,056
0
64,145
L
1,979
429
0
922
10,634
3,858
0
0
10,634
0
23,277
W
Skadi
5,986
3,326
0
1,455
4,891
1,392
2,020
560
4,331
0
31,365
W
Serqet
YishuHo
Serqet
3,837
1,365
0
0
6,862
2,482
277
1,643
5,219
0
35,322
W
Ganesha
reapero
Ganesha
3,373
358
0
1,440
5,616
3,069
605
1,519
4,097
26,220
0
L
Medusa
4,397
1,800
0
1,390
10,183
3,089
24
2,286
7,897
0
36,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,354
Gold Earned
42,208
325
Minions Killed
392
0
Camps Cleared
0
1,271,994
Distance Traveled
1,431,636
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,404
529
95
7
0
267,291
5
L
Ares
7,278
520
30
2
0
289,156
11
L
Tyr
6,548
468
85
6
0
253,759
2
W
Kukulkan
9,343
667
129
9
0
271,725
6
W
Vamana
9,619
687
106
8
0
299,907
0
L
Fenrir
5,350
382
43
3
0
256,723
0
W
Skadi
7,744
553
81
6
0
251,276
2
W
Serqet
7,672
548
70
5
0
321,649
3
W
Ganesha
7,830
559
6
0
0
287,079
0
L
Medusa
6,774
484
72
5
0
205,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role