Player Matchup

Guan Yu
Guan Yu
Arthurhd
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 59L
1,523 Elo+
Solo
Cthulhu
Cthulhu
EVLC IAN
Cthulhu
Level 24
God Stats
7W - 13L
1,500 SR
Queue Stats
22W - 27L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
MLPepona
Kumbhakarna
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 58L
1,778 Elo+
Party 2
Neith
Neith
Shekit0
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kali
Kali
Sonecabrb
Kali
Level 28
God Stats
1W - 2L
1,695 SR
Queue Stats
48W - 46L
1,507 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,547 Elo+

VS

Team Averages
Level 20
1,472 SR
1,557 Elo+
Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FrankGarcia5
Skadi
Level 25
God Stats
6W - 4L
1,617 SR
Queue Stats
68W - 45L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
Judask1
Tsukuyomi
Level 25
God Stats
1W - 1L
1,353 SR
Queue Stats
62W - 24L
1,700 Elo+
Party 1
Baron Samedi
Baron Samedi
Maskared00
Baron Samedi
Level 16
God Stats
6W - 3L
1,390 SR
Queue Stats
13W - 14L
1,319 Elo+
Solo
Heimdallr
Heimdallr
Traficante666
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 23L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arthurhd
Guan Yu
16
4 / 5 / 6
9,852
448
9,276
25,431
25,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
EVLC IAN
Cthulhu
14
0 / 6 / 4
8,371
381
11,005
28,846
26,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
MLPepona
Kumbhakarna
17
7 / 8 / 3
11,786
536
9,645
24,412
20,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Shekit0
Neith
17
2 / 11 / 4
10,777
490
3,526
17,286
5,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
5
0 / 4 / 2
6,432
292
577
5,163
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 3 / 10
10,515
478
8,060
11,660
10,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 3 / 12
12,176
553
26,751
14,778
5,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
Judask1
Tsukuyomi
20
6 / 3 / 9
14,172
644
17,840
17,445
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Maskared00
Baron Samedi
18
4 / 2 / 7
12,166
553
16,016
12,207
5,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Traficante666
Heimdallr
20
9 / 2 / 3
14,061
639
18,575
18,057
7,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
13
Kills
33
34
Deaths
13
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
10
3.33
L
Guan Yu
Arthurhd
Guan Yu
4
5
6
1.4
L
Cthulhu
EVLC IAN
Cthulhu
0
6
4
0.33
W
9
3
12
5
W
Tsukuyomi
Judask1
Tsukuyomi
6
3
9
3.5
L
Kumbhakarna
MLPepona
Kumbhakarna
7
8
3
1.06
W
Baron Samedi
Maskared00
Baron Samedi
4
2
7
3.75
L
Neith
Shekit0
Neith
2
11
4
0.36
L
Kali
0
4
2
0.25
W
Heimdallr
Traficante666
Heimdallr
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,029
Damage
87,242
101,138
Taken
74,147
79,210
Mitigated
37,596
14,409
Healing
25,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,060
1,544
0
952
11,660
10,774
1,460
4,820
6,840
24,310
0
L
Guan Yu
Arthurhd
Guan Yu
9,276
1,244
759
4,796
25,431
25,580
0
4,186
21,101
0
38,541
L
Cthulhu
EVLC IAN
Cthulhu
11,005
492
931
1,343
28,846
26,644
174
10,368
17,924
32,286
0
W
26,751
17,798
0
2,450
14,778
5,447
4,585
5,067
9,711
0
72,446
W
Tsukuyomi
Judask1
Tsukuyomi
17,840
3,973
0
4,671
17,445
7,605
3,295
3,759
12,428
0
108,904
L
Kumbhakarna
MLPepona
Kumbhakarna
9,645
1,061
0
3,491
24,412
20,256
0
7,232
17,013
41,702
0
W
Baron Samedi
Maskared00
Baron Samedi
16,016
971
2,667
6,391
12,207
5,964
1,440
4,501
7,706
69,308
0
L
Neith
Shekit0
Neith
3,526
1,721
0
2,080
17,286
5,784
2,308
1,045
16,229
0
45,254
L
Kali
577
299
0
1,009
5,163
946
0
280
4,795
0
4,402
W
Heimdallr
Traficante666
Heimdallr
18,575
10,645
0
8,435
18,057
7,806
4,863
2,503
15,101
0
120,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,218
Gold Earned
63,090
281
Minions Killed
580
0
Camps Cleared
0
1,579,899
Distance Traveled
1,895,009
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,515
478
33
2
0
369,308
1
L
Guan Yu
9,852
448
63
3
0
443,974
0
L
Cthulhu
8,371
381
54
2
0
371,424
2
W
Skadi
12,176
553
83
4
0
363,716
2
W
Tsukuyomi
14,172
644
188
9
0
440,476
0
L
Kumbhakarna
11,786
536
58
3
0
368,616
1
W
Baron Samedi
12,166
553
114
5
0
346,360
4
L
Neith
10,777
490
93
4
0
320,578
0
L
Kali
6,432
292
13
1
0
75,307
1
W
Heimdallr
14,061
639
162
7
0
375,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role