Player Matchup

Cthulhu
Cthulhu
DaWormKing
Cthulhu
Level 15
God Stats
1W - 6L
1,445 SR
Queue Stats
10W - 21L
1,345 Elo+
Solo
Ne Zha
Ne Zha
thelifeofillu51
Ne Zha
Level 27
God Stats
2W - 5L
1,531 SR
Queue Stats
401W - 488L
1,405 Elo+
Party 1
Scylla
Scylla
thelifeofjay51
Scylla
Level 9
God Stats
6W - 12L
1,360 SR
Queue Stats
7W - 18L
1,370 Elo+
Party 1
Team Averages
Level 17
1,446 SR
1,373 Elo+

VS

Team Averages
Level 56
1,607 SR
1,474 Elo+
Bacchus
Bacchus
Ano Aoi Sora
Bacchus
Level 135
God Stats
6W - 1L
1,878 SR
Queue Stats
286W - 248L
1,595 Elo+
Party 2
Cupid
Cupid
Au Cvspx
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,433 Elo+
Party 2
Hou Yi
Hou Yi
Byrdboydude12
Hou Yi
Level 28
God Stats
73W - 91L
1,444 SR
Queue Stats
116W - 138L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaWormKing
Cthulhu
15
0 / 4 / 9
10,895
573
6,733
18,434
15,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 9 / 4
12,199
642
18,831
21,280
10,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 4 / 3
12,224
643
8,443
11,470
4,250
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ano Aoi Sora
Bacchus
18
7 / 0 / 10
14,836
781
22,066
21,159
29,231
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Au Cvspx
Cupid
13
1 / 9 / 12
11,306
595
4,699
14,588
8,787
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
9 / 3 / 5
14,016
738
13,695
11,348
5,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
12
Kills
17
17
Deaths
12
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ano Aoi Sora
Bacchus
7
0
10
12
W
Cupid
Au Cvspx
Cupid
1
9
12
0.78
W
9
3
5
3.83
L
Cthulhu
DaWormKing
Cthulhu
0
4
9
1.13
L
5
9
4
0.78
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,007
Damage
40,460
51,184
Taken
47,095
29,939
Mitigated
43,909
13,874
Healing
2,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ano Aoi Sora
Bacchus
22,066
4,523
0
1,127
21,159
29,231
500
6,772
13,737
62,269
0
W
Cupid
Au Cvspx
Cupid
4,699
3,001
222
778
14,588
8,787
60
3,125
11,287
0
13,581
W
13,695
5,225
0
0
11,348
5,891
2,692
4,347
6,851
0
75,945
L
Cthulhu
DaWormKing
Cthulhu
6,733
470
288
5,544
18,434
15,453
0
8,263
10,171
26,373
0
L
18,831
5,566
0
6,270
21,280
10,236
0
7,993
13,287
0
68,544
L
8,443
745
0
1,772
11,470
4,250
0
5,917
5,553
52,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,318
Gold Earned
40,158
186
Minions Killed
183
0
Camps Cleared
0
945,875
Distance Traveled
881,080
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,836
781
55
3
0
364,261
4
W
Cupid
11,306
595
27
1
0
255,129
0
W
Hou Yi
14,016
738
101
5
0
261,690
2
L
Cthulhu
10,895
573
28
1
0
348,511
1
L
Ne Zha
12,199
642
69
4
0
288,651
3
L
Scylla
12,224
643
89
5
0
308,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role