Player Matchup

Anubis
Anubis
Actimel99
Anubis
Level 29
God Stats
6W - 8L
1,644 SR
Queue Stats
16W - 21L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Cyszer
Cthulhu
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 2L
1,550 Elo+
Party 2
Sol
Sol
SendNoodZz
Sol
Level 16
God Stats
3W - 2L
1,636 SR
Queue Stats
6W - 3L
1,538 Elo+
Party 2
Awilix
Awilix
SengDude
Awilix
Level 27
God Stats
6W - 3L
1,560 SR
Queue Stats
43W - 34L
1,468 Elo+
Solo
Medusa
Medusa
Wakare
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,296 Elo+
Solo
Team Averages
Level 21
1,611 SR
1,454 Elo+

VS

Team Averages
Level 13
1,462 SR
1,415 Elo+
Ymir
Ymir
Angryßee
Ymir
Level 13
God Stats
2W - 3L
1,595 SR
Queue Stats
14W - 18L
1,365 Elo+
Party 1
Artemis
Artemis
Anyádű
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,469 Elo+
Party 1
Nemesis
Nemesis
KellySeveride
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,367 Elo+
Party 1
Anubis
Anubis
Szimszon
Anubis
Level 19
God Stats
8W - 7L
1,403 SR
Queue Stats
25W - 30L
1,354 Elo+
Party 1
Jormungandr
Jormungandr
VladislavBlizz
Jormungandr
Level 10
God Stats
1W - 4L
1,313 SR
Queue Stats
8W - 15L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Actimel99
Anubis
20
16 / 4 / 4
13,094
624
18,524
13,903
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Cyszer
Cthulhu
13
1 / 8 / 14
9,336
445
4,743
14,430
9,700
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 5 / 7
11,225
535
11,367
12,437
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
SengDude
Awilix
19
7 / 1 / 11
12,130
578
12,846
13,639
6,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Wakare
Medusa
14
2 / 4 / 4
9,599
457
6,808
12,543
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 8 / 8
8,884
423
6,495
18,424
11,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
Anyádű
Artemis
14
7 / 7 / 6
10,333
492
11,157
12,253
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
16
6 / 5 / 2
10,281
490
10,513
19,229
8,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Szimszon
Anubis
17
6 / 7 / 2
11,077
527
9,190
13,550
4,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
VladislavBlizz
Jormungandr
12
1 / 5 / 5
8,529
406
6,021
10,865
7,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
45
31
Kills
22
22
Deaths
32
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
Actimel99
Anubis
16
4
4
4.5
L
Ymir
2
8
8
0.75
L
Artemis
Anyádű
Artemis
7
7
6
1.43
W
Cthulhu
Cyszer
Cthulhu
1
8
14
1
L
Nemesis
6
5
2
1.4
W
5
5
7
1.7
W
Awilix
SengDude
Awilix
7
1
11
12.5
L
Anubis
Szimszon
Anubis
6
7
2
1
L
Jormungandr
VladislavBlizz
Jormungandr
1
5
5
0.7
W
Medusa
Wakare
Medusa
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,288
Damage
43,376
66,952
Taken
74,321
30,593
Mitigated
35,985
18,291
Healing
13,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Actimel99
Anubis
18,524
572
0
7,512
13,903
6,516
450
4,767
9,136
85,124
0
L
Ymir
6,495
817
264
2,978
18,424
11,910
193
8,076
10,348
29,264
0
L
Artemis
Anyádű
Artemis
11,157
5,095
0
90
12,253
4,197
1,025
4,950
7,303
0
46,068
W
Cthulhu
Cyszer
Cthulhu
4,743
500
237
858
14,430
9,700
0
4,685
9,745
15,235
0
L
Nemesis
10,513
5,456
0
4,334
19,229
8,147
0
7,241
11,988
0
57,268
W
11,367
4,688
0
4,793
12,437
4,585
6,851
5,155
7,282
63,203
3,872
W
Awilix
SengDude
Awilix
12,846
6,118
0
4,141
13,639
6,047
212
3,708
9,931
0
88,675
L
Anubis
Szimszon
Anubis
9,190
372
510
3,750
13,550
4,521
302
7,825
5,725
53,057
0
L
Jormungandr
VladislavBlizz
Jormungandr
6,021
1,443
51
1,201
10,865
7,210
208
6,002
4,863
29,465
0
W
Medusa
Wakare
Medusa
6,808
3,199
0
750
12,543
3,745
2,178
3,391
9,152
0
49,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,384
Gold Earned
49,104
474
Minions Killed
370
0
Camps Cleared
0
1,799,296
Distance Traveled
1,573,315
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,094
624
142
7
0
327,574
0
L
Ymir
8,884
423
49
2
0
338,544
6
L
Artemis
10,333
492
77
4
0
328,914
3
W
Cthulhu
9,336
445
17
1
0
321,174
2
L
Nemesis
10,281
490
90
4
0
352,291
2
W
Sol
11,225
535
103
5
0
348,001
2
W
Awilix
12,130
578
128
6
0
452,033
1
L
Anubis
11,077
527
98
5
0
341,818
6
L
Jormungandr
8,529
406
56
3
0
211,748
0
W
Medusa
9,599
457
84
4
0
350,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role