Player Matchup

Odin
Odin
Gold IV
Leandro_CTK
Odin
Gold IV
Level 125
God Stats
1W - 3L
1,628 SR
Queue Stats
563W - 564L
1,286 MMR
Solo
Nemesis
Nemesis
Gold V
R3lZlimShady
Nemesis
Gold V
Level 123
God Stats
4W - 2L
1,556 SR
Queue Stats
137W - 140L
1,224 MMR
Party 1
Danzaburou
Danzaburou
Silver III
Sr Borrachales
Danzaburou
Silver III
Level 62
God Stats
4W - 2L
1,770 SR
Queue Stats
16W - 20L
1,303 MMR
Party 1
Janus
Janus
Silver I
WTP-Kelvins
Janus
Silver I
Level 83
God Stats
17W - 23L
1,482 SR
Queue Stats
320W - 325L
1,315 MMR
Party 2
Guan Yu
Guan Yu
Gold V
janmikelvincent_
Guan Yu
Gold V
Level 146
God Stats
0W - 4L
1,128 SR
Queue Stats
260W - 251L
1,231 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,513 SR
1,272 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,503 SR
1,272 MMR
Nike
Nike
Silver II
AtreusDeEsparta
Nike
Silver II
Level 89
God Stats
2W - 3L
1,546 SR
Queue Stats
15W - 17L
1,281 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
DaSupremePro
Baron Samedi
Gold V
Level 80
God Stats
14W - 17L
1,453 SR
Queue Stats
268W - 271L
1,271 MMR
Solo
Heimdallr
Heimdallr
Gold V
LiIOdin
Heimdallr
Gold V
Level 115
God Stats
23W - 25L
1,545 SR
Queue Stats
292W - 277L
1,253 MMR
Solo
Tiamat
Tiamat
Gold V
dragonswillfall
Tiamat
Gold V
Level 101
God Stats
26W - 24L
1,566 SR
Queue Stats
229W - 227L
1,275 MMR
Solo
Ravana
Ravana
Gold V
zay688i
Ravana
Gold V
Level 128
God Stats
7W - 9L
1,403 SR
Queue Stats
243W - 253L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 7
11,572
482
6,690
17,567
12,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
R3lZlimShady
Nemesis
11
1 / 3 / 0
8,755
365
1,930
7,894
2,438
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Sr Borrachales
Danzaburou
19
5 / 4 / 3
12,330
514
13,047
11,844
4,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 3 / 5
13,357
557
9,027
11,892
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 2 / 3
13,882
578
13,249
17,655
16,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AthenaSetGilgameshKing ArthurTsukuyomi

VS

Bans
Cu ChulainnCthulhuAnhurChaacYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,303
221
0
0
0
Baron Samedi
DaSupremePro
Baron Samedi
19
8 / 4 / 5
13,324
555
13,707
15,664
6,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
LiIOdin
Heimdallr
20
8 / 4 / 6
13,830
576
16,732
23,318
10,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 0 / 2
11,386
474
5,846
9,619
9,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
zay688i
Ravana
19
1 / 5 / 10
11,837
493
9,280
14,596
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
12
Kills
19
19
Deaths
13
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Baron Samedi
DaSupremePro
Baron Samedi
8
4
5
2.63
L
1
7
7
0.64
W
Heimdallr
LiIOdin
Heimdallr
8
4
6
2.75
L
Nemesis
R3lZlimShady
Nemesis
1
3
0
0.33
L
Danzaburou
Sr Borrachales
Danzaburou
5
4
3
1.63
L
1
3
5
1.17
W
2
0
2
3
L
4
2
3
2.75
W
Ravana
zay688i
Ravana
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,943
Damage
45,565
66,852
Taken
63,197
41,316
Mitigated
34,257
9,294
Healing
26,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
DaSupremePro
Baron Samedi
13,707
1,177
691
4,999
15,664
6,611
1,696
3,971
11,456
77,035
0
L
6,690
1,322
0
1,505
17,567
12,864
0
5,009
12,296
1,159
83,714
W
Heimdallr
LiIOdin
Heimdallr
16,732
9,962
0
12,290
23,318
10,798
4,211
3,017
20,190
0
101,814
L
Nemesis
R3lZlimShady
Nemesis
1,930
421
0
639
7,894
2,438
0
1,666
6,118
0
34,713
L
Danzaburou
Sr Borrachales
Danzaburou
13,047
5,514
0
1,258
11,844
4,487
3,102
2,256
9,510
0
76,505
L
9,027
176
136
1,797
11,892
4,648
14
3,861
7,830
116,642
0
W
5,846
806
725
4,200
9,619
9,046
1,815
36
9,555
50,082
0
L
13,249
1,495
255
3,704
17,655
16,879
12
5,254
11,545
0
107,294
W
Ravana
zay688i
Ravana
9,280
2,703
0
3,246
14,596
7,802
879
1,633
12,868
0
79,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,896
Gold Earned
55,680
779
Minions Killed
538
0
Camps Cleared
0
2,172,003
Distance Traveled
1,587,469
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,303
221
0
0
0
0
0
W
Baron Samedi
13,324
555
145
6
0
397,862
10
L
Odin
11,572
482
120
5
0
513,903
6
W
Heimdallr
13,830
576
170
7
0
402,074
2
L
Nemesis
8,755
365
79
3
0
220,205
2
L
Danzaburou
12,330
514
118
5
0
458,471
1
L
Janus
13,357
557
229
10
0
461,302
6
W
Tiamat
11,386
474
103
4
0
325,105
5
L
Guan Yu
13,882
578
233
10
0
518,122
6
W
Ravana
11,837
493
120
5
0
462,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role