Player Matchup

Raijin
Raijin
Diamond II
Lucasurfs
Raijin
Diamond II
Level 150
God Stats
1W - 1L
1,579 SR
Queue Stats
123W - 98L
2,346 MMR
Solo
Skadi
Skadi
Diamond I
PacSki
Skadi
Diamond I
Level 153
God Stats
37W - 29L
1,758 SR
Queue Stats
946W - 930L
2,332 MMR
Solo
Hun Batz
Hun Batz
Diamond I
RussianPapi
Hun Batz
Diamond I
Level 103
God Stats
2W - 3L
1,410 SR
Queue Stats
129W - 72L
2,490 MMR
Solo
Osiris
Osiris
Grandmaster
Satadragon
Osiris
Grandmaster
Level 147
God Stats
59W - 35L
1,742 SR
Queue Stats
283W - 238L
3,075 MMR
Solo
Artio
Artio
Diamond I
Teejj
Artio
Diamond I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 276L
2,386 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,598 SR
2,526 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,599 SR
2,309 MMR
Chernobog
Chernobog
Diamond I
BrysonKiller
Chernobog
Diamond I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Masters
Dashboarřd
Terra
Masters
Level 160
God Stats
31W - 31L
1,583 SR
Queue Stats
1,434W - 1,370L
2,878 MMR
Solo
Vulcan
Vulcan
Diamond I
ForgerVulcan
Vulcan
Diamond I
Level 160
God Stats
10W - 4L
1,531 SR
Queue Stats
467W - 444L
2,307 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Juuvy
Ne Zha
Diamond II
Level 160
God Stats
16W - 13L
1,598 SR
Queue Stats
577W - 524L
2,391 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
agedgar
Sun Wukong
Diamond II
Level 119
God Stats
24W - 8L
1,781 SR
Queue Stats
516W - 478L
2,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Lucasurfs
Raijin
20
5 / 5 / 11
14,767
568
11,970
15,050
5,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
PacSki
Skadi
20
4 / 4 / 10
16,329
628
17,522
19,292
6,881
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
RussianPapi
Hun Batz
20
11 / 2 / 14
16,861
649
36,274
27,095
29,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Satadragon
Osiris
20
7 / 3 / 12
15,322
589
18,117
22,876
16,800
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Teejj
Artio
20
4 / 3 / 15
13,917
535
8,456
26,198
24,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AnhurAthenaTsukuyomiGilgameshSobek

VS

Bans
TiamatYmirSolHeimdallrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BrysonKiller
Chernobog
20
3 / 5 / 8
13,080
503
12,690
22,515
12,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 7 / 6
11,758
452
8,894
24,380
20,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
19
3 / 7 / 5
12,373
476
19,307
15,653
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Juuvy
Ne Zha
20
6 / 5 / 5
12,538
482
20,593
21,612
9,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
agedgar
Sun Wukong
20
4 / 7 / 3
13,035
501
15,859
31,314
34,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
44
31
Kills
17
17
Deaths
31
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BrysonKiller
Chernobog
3
5
8
1.4
L
1
7
6
0.57
L
Vulcan
3
7
5
0.79
L
Ne Zha
Juuvy
Ne Zha
6
5
5
1.7
W
Raijin
Lucasurfs
Raijin
5
5
11
2.1
W
Skadi
PacSki
Skadi
4
4
10
2.25
W
Hun Batz
RussianPapi
Hun Batz
11
2
14
9
W
Osiris
Satadragon
Osiris
7
3
12
4.33
W
Artio
Teejj
Artio
4
3
15
3.83
L
Sun Wukong
agedgar
Sun Wukong
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,339
Damage
77,343
110,511
Taken
115,474
83,555
Mitigated
83,712
26,774
Healing
27,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BrysonKiller
Chernobog
12,690
8,833
0
10,295
22,515
12,048
900
3,034
19,420
0
114,093
L
8,894
1,522
1,746
4,651
24,380
20,573
0
7,855
16,313
31,150
0
L
Vulcan
19,307
4,689
0
389
15,653
6,350
135
4,241
11,244
106,331
0
L
Ne Zha
Juuvy
Ne Zha
20,593
6,808
0
2,164
21,612
9,892
0
1,494
19,997
0
113,991
W
Raijin
Lucasurfs
Raijin
11,970
886
158
3,168
15,050
5,848
1,688
4,859
10,003
105,825
0
W
Skadi
PacSki
Skadi
17,522
10,971
0
8,358
19,292
6,881
5,892
2,290
16,994
0
160,160
W
Hun Batz
RussianPapi
Hun Batz
36,274
9,616
0
6,825
27,095
29,600
482
4,408
22,559
0
126,424
W
Osiris
Satadragon
Osiris
18,117
6,835
0
1,590
22,876
16,800
1,297
8,964
13,709
0
105,587
W
Artio
Teejj
Artio
8,456
667
989
5,686
26,198
24,426
539
7,738
18,241
39,745
0
L
Sun Wukong
agedgar
Sun Wukong
15,859
3,341
0
8,634
31,314
34,849
0
3,306
27,932
0
92,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,196
Gold Earned
62,784
825
Minions Killed
737
0
Camps Cleared
0
2,627,862
Distance Traveled
2,446,867
40
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,080
503
173
7
0
448,257
7
L
Terra
11,758
452
50
2
0
499,541
8
L
Vulcan
12,373
476
179
7
0
498,776
11
L
Ne Zha
12,538
482
145
6
0
497,320
2
W
Raijin
14,767
568
214
8
0
478,328
9
W
Skadi
16,329
628
226
9
0
449,944
7
W
Hun Batz
16,861
649
184
7
0
557,876
7
W
Osiris
15,322
589
164
6
0
583,299
5
W
Artio
13,917
535
37
1
0
558,415
12
L
Sun Wukong
13,035
501
190
7
0
502,973
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role