Player Matchup

Artemis
Artemis
DragonDream27
Artemis
Level 58
God Stats
52W - 49L
1,542 SR
Queue Stats
73W - 87L
1,433 Elo+
Party 1
Guan Yu
Guan Yu
GRUNGEBOY04
Guan Yu
Level 50
God Stats
10W - 18L
1,455 SR
Queue Stats
366W - 378L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
getmotionzz
Baron Samedi
Level 54
God Stats
16W - 12L
1,684 SR
Queue Stats
87W - 117L
1,405 Elo+
Solo
Team Averages
Level 54
1,560 SR
1,438 Elo+

VS

Team Averages
Level 99
1,632 SR
1,436 Elo+
Cthulhu
Cthulhu
Legend1JTD
Cthulhu
Level 160
God Stats
32W - 23L
1,479 SR
Queue Stats
729W - 654L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
Norritt
Danzaburou
Level 12
God Stats
5W - 3L
1,497 SR
Queue Stats
5W - 8L
1,308 Elo+
Solo
Hera
Hera
iTsKroNiiCz
Hera
Level 126
God Stats
4W - 0L
1,919 SR
Queue Stats
42W - 38L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
4 / 4 / 2
11,729
617
8,135
12,814
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
GRUNGEBOY04
Guan Yu
15
5 / 4 / 4
11,773
620
14,707
19,880
18,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
getmotionzz
Baron Samedi
14
0 / 6 / 6
10,635
560
9,779
15,043
6,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Legend1JTD
Cthulhu
16
3 / 2 / 10
13,820
727
13,418
17,926
22,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Norritt
Danzaburou
14
3 / 4 / 6
12,496
658
6,301
14,748
4,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 3 / 5
13,330
702
17,211
8,500
2,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
14
14
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
4
2
1.25
L
Guan Yu
GRUNGEBOY04
Guan Yu
5
4
4
1.75
W
Cthulhu
Legend1JTD
Cthulhu
3
2
10
4
W
Danzaburou
Norritt
Danzaburou
3
4
6
1.5
L
Baron Samedi
getmotionzz
Baron Samedi
0
6
6
0.5
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,621
Damage
36,930
47,737
Taken
41,174
30,178
Mitigated
29,855
16,118
Healing
7,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
8,135
4,230
0
2,694
12,814
5,183
667
9,998
2,816
0
48,328
L
Guan Yu
GRUNGEBOY04
Guan Yu
14,707
2,493
2,362
4,894
19,880
18,269
390
10,975
8,905
0
50,932
W
Cthulhu
Legend1JTD
Cthulhu
13,418
484
391
666
17,926
22,652
381
5,688
12,238
43,420
0
W
Danzaburou
Norritt
Danzaburou
6,301
3,014
0
4,515
14,748
4,343
1,723
3,733
11,015
0
51,975
L
Baron Samedi
getmotionzz
Baron Samedi
9,779
362
1,833
4,335
15,043
6,726
266
10,051
4,992
50,448
0
W
17,211
3,780
0
2,269
8,500
2,860
930
1,181
7,319
56,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,137
Gold Earned
39,646
196
Minions Killed
208
0
Camps Cleared
0
923,615
Distance Traveled
939,380
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,729
617
64
3
0
268,094
2
L
Guan Yu
11,773
620
77
4
0
348,800
5
W
Cthulhu
13,820
727
50
3
0
351,764
0
W
Danzaburou
12,496
658
81
4
0
284,118
2
L
Baron Samedi
10,635
560
55
3
0
306,721
1
W
Hera
13,330
702
77
4
0
303,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role