Player Matchup

Tiamat
Tiamat
Flazik
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SkullHunt3RZ
Chang'e
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,577 Elo+
Party 2
Cabrakan
Cabrakan
T3M3
Cabrakan
Level 128
God Stats
5W - 3L
1,756 SR
Queue Stats
123W - 114L
1,633 Elo+
Party 2
Medusa
Medusa
Vichizar
Medusa
Level 160
God Stats
3W - 3L
1,503 SR
Queue Stats
218W - 199L
1,571 Elo+
Party 1
Discordia
Discordia
XxEstellexX
Discordia
Level 127
God Stats
14W - 8L
1,643 SR
Queue Stats
332W - 311L
1,575 Elo+
Party 1
Team Averages
Level 141
1,580 SR
1,571 Elo+

VS

Team Averages
Level 140
1,617 SR
1,555 Elo+
Set
Set
Dlsan
Set
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 117L
1,541 Elo+
Solo
Bacchus
Bacchus
Ezali
Bacchus
Level 125
God Stats
12W - 7L
1,836 SR
Queue Stats
338W - 342L
1,559 Elo+
Solo
Yemoja
Yemoja
Geheimrat
Yemoja
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 165L
1,650 Elo+
Solo
Khepri
Khepri
Xanata
Khepri
Level 154
God Stats
4W - 5L
1,550 SR
Queue Stats
158W - 167L
1,481 Elo+
Party 3
Tiamat
Tiamat
toskа
Tiamat
Level 144
God Stats
5W - 4L
1,701 SR
Queue Stats
221W - 189L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flazik
Tiamat
19
6 / 3 / 13
11,394
814
12,254
11,362
9,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SkullHunt3RZ
Chang'e
17
1 / 2 / 19
10,141
724
10,757
13,489
12,200
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
T3M3
Cabrakan
18
3 / 3 / 18
11,262
804
9,123
18,658
26,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Vichizar
Medusa
19
11 / 4 / 11
12,013
858
34,572
16,007
8,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
XxEstellexX
Discordia
16
2 / 2 / 12
10,318
737
10,155
9,963
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Dlsan
Set
16
4 / 5 / 4
10,990
785
13,325
15,321
13,764
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Ezali
Bacchus
18
3 / 4 / 6
10,447
746
7,891
20,153
34,160
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Geheimrat
Yemoja
17
1 / 5 / 6
10,402
743
4,961
18,246
21,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
Xanata
Khepri
17
2 / 5 / 10
10,077
720
7,519
17,346
23,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
toskа
Tiamat
17
4 / 4 / 8
10,130
724
15,254
14,970
16,570
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
23
Kills
14
14
Deaths
23
73
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Set
Dlsan
Set
4
5
4
1.2
L
Bacchus
Ezali
Bacchus
3
4
6
1.5
W
Tiamat
Flazik
Tiamat
6
3
13
4.17
L
Yemoja
Geheimrat
Yemoja
1
5
6
0.8
W
Chang'e
SkullHunt3RZ
Chang'e
1
2
19
5.25
W
Cabrakan
T3M3
Cabrakan
3
3
18
4
W
Medusa
Vichizar
Medusa
11
4
11
4.13
L
Khepri
Xanata
Khepri
2
5
10
1.4
W
Discordia
XxEstellexX
Discordia
2
2
12
4
L
Tiamat
toskа
Tiamat
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,861
Damage
48,950
69,479
Taken
86,036
61,888
Mitigated
109,516
39,064
Healing
34,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Dlsan
Set
13,325
5,457
2,657
2,787
15,321
13,764
671
6,167
9,154
0
26,602
L
Bacchus
Ezali
Bacchus
7,891
645
1,824
3,047
20,153
34,160
72
9,849
10,304
14,933
0
W
Tiamat
Flazik
Tiamat
12,254
814
2,338
3,062
11,362
9,998
251
5,260
5,983
28,299
0
L
Yemoja
Geheimrat
Yemoja
4,961
624
11,402
4,470
18,246
21,708
518
10,061
8,185
13,638
0
W
Chang'e
SkullHunt3RZ
Chang'e
10,757
1,392
12,342
7,010
13,489
12,200
620
7,469
5,698
26,515
0
W
Cabrakan
T3M3
Cabrakan
9,123
914
696
3,715
18,658
26,818
298
8,899
9,201
16,006
0
W
Medusa
Vichizar
Medusa
34,572
21,009
2,643
2,945
16,007
8,281
2,817
7,885
7,771
0
58,493
L
Khepri
Xanata
Khepri
7,519
169
1,667
1,071
17,346
23,314
230
8,600
8,746
26,209
0
W
Discordia
XxEstellexX
Discordia
10,155
868
2,322
1,991
9,963
4,591
618
4,546
5,201
27,041
0
L
Tiamat
toskа
Tiamat
15,254
1,493
2,619
3,095
14,970
16,570
468
7,612
7,358
27,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,128
Gold Earned
52,046
174
Minions Killed
142
0
Camps Cleared
0
1,218,485
Distance Traveled
1,134,917
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,990
785
37
3
0
236,465
0
L
Bacchus
10,447
746
22
2
0
216,414
0
W
Tiamat
11,394
814
51
4
0
262,811
4
L
Yemoja
10,402
743
15
1
0
190,545
3
W
Chang'e
10,141
724
27
2
0
225,398
2
W
Cabrakan
11,262
804
12
1
0
246,896
4
W
Medusa
12,013
858
55
4
0
243,508
1
L
Khepri
10,077
720
22
2
0
241,184
0
W
Discordia
10,318
737
29
2
0
239,872
0
L
Tiamat
10,130
724
46
3
0
250,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role