Player Matchup

Ares
Ares
RainyVibes
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,500 Elo+
Party 1
Scylla
Scylla
TRASHERVE
Scylla
Level 17
God Stats
1W - 7L
1,247 SR
Queue Stats
118W - 123L
1,405 Elo+
Solo
Ra
Ra
YoungMinno3
Ra
Level 11
God Stats
1W - 4L
1,367 SR
Queue Stats
17W - 28L
1,309 Elo+
Solo
Zeus
Zeus
iShippings
Zeus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
offbeat-gravity9
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 213L
1,427 Elo+
Solo
Team Averages
Level 14
1,423 SR
1,428 Elo+

VS

Team Averages
Level 22
1,387 SR
1,451 Elo+
Loki
Loki
BornNbred4414
Loki
Level 25
God Stats
8W - 7L
1,362 SR
Queue Stats
48W - 56L
1,427 Elo+
Solo
Cernunnos
Cernunnos
BuBeHunter7
Cernunnos
Level 29
God Stats
491W - 516L
1,141 SR
Queue Stats
1,561W - 1,685L
1,374 Elo+
Solo
Nox
Nox
Eraby
Nox
Level 16
God Stats
9W - 5L
1,734 SR
Queue Stats
15W - 8L
1,676 Elo+
Solo
Yemoja
Yemoja
JarrenWard
Yemoja
Level 21
God Stats
24W - 29L
1,482 SR
Queue Stats
578W - 601L
1,410 Elo+
Solo
Achilles
Achilles
SL Comq
Achilles
Level 17
God Stats
1W - 3L
1,215 SR
Queue Stats
17W - 27L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 6
11,102
854
4,127
17,005
14,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
TRASHERVE
Scylla
17
5 / 7 / 1
12,859
989
21,518
20,220
7,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

18
0 / 5 / 7
11,478
883
7,415
10,570
4,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 9 / 2
10,748
827
9,191
18,734
16,680
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kumbhakarna
offbeat-gravity9
Kumbhakarna
18
2 / 10 / 5
12,048
927
12,499
33,247
17,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 13
15,192
1,169
33,197
14,023
5,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
BuBeHunter7
Cernunnos
19
6 / 2 / 17
12,523
963
15,886
10,571
3,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

Nox
Eraby
Nox
20
8 / 1 / 17
13,661
1,051
19,749
11,086
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Yemoja
JarrenWard
Yemoja
19
2 / 2 / 20
13,266
1,020
10,572
12,242
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
SL Comq
Achilles
20
6 / 1 / 19
13,524
1,040
13,125
12,303
15,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
125
7
Kills
39
39
Deaths
7
21
Assists
86
Player
Kills
Deaths
Assists
KDA
W
17
1
13
23.5
W
Cernunnos
BuBeHunter7
Cernunnos
6
2
17
7.25
W
Nox
Eraby
Nox
8
1
17
16.5
W
Yemoja
JarrenWard
Yemoja
2
2
20
6
L
0
8
6
0.38
W
Achilles
SL Comq
Achilles
6
1
19
15.5
L
Scylla
TRASHERVE
Scylla
5
7
1
0.79
L
0
5
7
0.7
L
0
9
2
0.11
L
Kumbhakarna
offbeat-gravity9
Kumbhakarna
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,750
Damage
92,529
99,776
Taken
60,225
60,200
Mitigated
40,073
8,621
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,197
12,457
0
1,746
14,023
5,977
0
11,664
2,274
0
56,664
W
Cernunnos
BuBeHunter7
Cernunnos
15,886
9,685
0
1,124
10,571
3,891
0
9,435
1,136
0
23,821
W
Nox
Eraby
Nox
19,749
2,587
0
593
11,086
3,935
0
10,767
319
48,178
0
W
Yemoja
JarrenWard
Yemoja
10,572
2,499
9,548
2,942
12,242
10,522
0
11,794
448
23,930
0
L
4,127
722
0
0
17,005
14,308
0
4,527
12,478
12,706
0
W
Achilles
SL Comq
Achilles
13,125
5,545
0
628
12,303
15,748
0
11,090
1,213
0
27,254
L
Scylla
TRASHERVE
Scylla
21,518
2,740
0
0
20,220
7,790
0
5,331
14,889
36,025
0
L
7,415
1,833
1,091
992
10,570
4,419
0
4,782
5,788
26,716
0
L
9,191
2,216
468
1,403
18,734
16,680
0
3,275
15,459
28,647
0
L
Kumbhakarna
offbeat-gravity9
Kumbhakarna
12,499
2,787
183
4,484
33,247
17,003
0
12,406
20,841
27,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,235
Gold Earned
68,166
181
Minions Killed
210
4
Camps Cleared
10
948,419
Distance Traveled
1,127,577
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,192
1,169
39
3
8
278,048
0
W
Cernunnos
12,523
963
16
1
0
188,173
4
W
Nox
13,661
1,051
91
7
0
225,740
0
W
Yemoja
13,266
1,020
35
3
1
201,492
2
L
Ares
11,102
854
9
1
1
169,807
3
W
Achilles
13,524
1,040
29
2
1
234,124
4
L
Scylla
12,859
989
44
3
1
253,013
0
L
Ra
11,478
883
46
4
0
180,290
0
L
Zeus
10,748
827
41
3
0
146,039
4
L
Kumbhakarna
12,048
927
41
3
2
199,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role