Player Matchup

Pele
Pele
C00Cl3G0BBLA
Pele
Level 24
God Stats
29W - 24L
1,287 SR
Queue Stats
144W - 169L
1,328 Elo+
Party 2
Fenrir
Fenrir
FuTuRe Beaver18
Fenrir
Level 64
God Stats
27W - 19L
1,516 SR
Queue Stats
198W - 198L
1,369 Elo+
Party 2
Hel
Hel
FuTuRe Narwal15
Hel
Level 29
God Stats
4W - 3L
1,432 SR
Queue Stats
44W - 45L
1,446 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ItsGamerUltra
Kumbhakarna
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,445 Elo+
Party 2
Apollo
Apollo
dipi35055
Apollo
Level 24
God Stats
9W - 6L
1,598 SR
Queue Stats
126W - 151L
1,359 Elo+
Party 2
Team Averages
Level 29
1,467 SR
1,390 Elo+

VS

Team Averages
Level 4
1,500 SR
1,598 Elo+
Medusa
Medusa
Creeptanight
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,349 Elo+
Solo
Ares
Ares
SeniorRoBeRXD
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,776 Elo+
Party 1
Neith
Neith
xGhost182x
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
你压到我腿毛了
Zhong Kui
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,683 Elo+
Party 3
Bellona
Bellona
黑娃的爹地
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,683 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,502
577
4,940
9,687
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
14 / 1 / 0
9,012
693
7,814
9,420
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
7 / 0 / 5
7,873
606
6,505
7,569
2,492
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ItsGamerUltra
Kumbhakarna
9
0 / 3 / 3
5,767
444
1,456
5,638
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
dipi35055
Apollo
10
1 / 1 / 3
6,177
475
3,622
7,631
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 7 / 0
5,478
421
3,339
5,656
1,374
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 3
5,082
391
2,239
6,470
2,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
11
4 / 3 / 0
6,737
518
8,342
6,216
2,179
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 0
5,638
434
5,440
8,170
4,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 9 / 0
5,154
396
4,541
9,194
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
26
Kills
5
6
Deaths
27
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Medusa
1
7
0
0.14
W
14
1
0
14
W
7
0
5
9.5
W
Kumbhakarna
ItsGamerUltra
Kumbhakarna
0
3
3
0.5
L
0
3
3
0.5
W
Apollo
dipi35055
Apollo
1
1
3
2.5
L
Neith
4
3
0
1.33
L
0
5
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
23,901
39,945
Taken
35,706
15,472
Mitigated
16,883
15,605
Healing
3,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,940
1,264
0
2,335
9,687
3,223
0
1,879
7,808
0
38,735
L
Medusa
3,339
2,242
0
0
5,656
1,374
226
0
5,656
0
12,210
W
7,814
1,713
0
5,490
9,420
4,703
710
727
8,693
0
49,887
W
6,505
362
1,478
4,271
7,569
2,492
39
3,030
4,539
42,113
0
W
Kumbhakarna
ItsGamerUltra
Kumbhakarna
1,456
63
0
477
5,638
2,748
0
848
4,790
7,156
0
L
2,239
70
0
0
6,470
2,508
0
1,979
4,491
7,849
0
W
Apollo
dipi35055
Apollo
3,622
2,862
0
1,554
7,631
2,306
934
1,195
6,436
0
32,998
L
Neith
8,342
3,376
0
874
6,216
2,179
642
1,748
4,468
0
41,655
L
5,440
931
0
2,468
8,170
4,989
0
2,715
5,455
27,963
0
L
4,541
1,349
0
288
9,194
5,833
45
1,519
7,675
0
20,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,331
Gold Earned
28,089
316
Minions Killed
195
0
Camps Cleared
0
1,236,105
Distance Traveled
964,965
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,502
577
77
6
0
298,306
0
L
Medusa
5,478
421
22
2
0
142,100
0
W
Fenrir
9,012
693
95
7
0
240,650
0
W
Hel
7,873
606
75
6
0
256,541
0
W
Kumbhakarna
5,767
444
5
0
0
219,749
2
L
Ares
5,082
391
11
1
0
213,344
2
W
Apollo
6,177
475
64
5
0
220,859
0
L
Neith
6,737
518
77
6
0
216,439
1
L
Zhong Kui
5,638
434
53
4
0
155,598
0
L
Bellona
5,154
396
32
2
0
237,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role