Player Matchup

Ymir
Ymir
Alsachien
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,715 Elo+
Party 3
Thor
Thor
Bambuswurm
Thor
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,537 Elo+
Party 1
Chiron
Chiron
DemondSkullFR
Chiron
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,330 Elo+
Party 3
Sun Wukong
Sun Wukong
J4nn
Sun Wukong
Level 22
God Stats
20W - 16L
1,594 SR
Queue Stats
24W - 22L
1,501 Elo+
Party 1
Scylla
Scylla
Ynae7
Scylla
Level 23
God Stats
2W - 3L
1,738 SR
Queue Stats
166W - 105L
1,441 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,505 Elo+

VS

Team Averages
Level 28
1,598 SR
1,508 Elo+
Athena
Athena
AcCcAiP
Athena
Level 15
God Stats
16W - 8L
1,627 SR
Queue Stats
42W - 23L
1,676 Elo+
Party 2
Danzaburou
Danzaburou
FaCiAaA
Danzaburou
Level 25
God Stats
17W - 10L
1,681 SR
Queue Stats
61W - 52L
1,558 Elo+
Party 2
Janus
Janus
KH0NS
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
bl0ndemar1e
Pele
Level 24
God Stats
6W - 4L
1,687 SR
Queue Stats
220W - 242L
1,425 Elo+
Solo
Kukulkan
Kukulkan
embaar
Kukulkan
Level 13
God Stats
6W - 3L
1,494 SR
Queue Stats
14W - 17L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 9 / 9
9,492
413
12,004
21,841
17,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 6 / 9
11,704
509
9,891
21,552
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 14 / 6
10,395
452
10,585
21,079
6,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
J4nn
Sun Wukong
18
5 / 6 / 6
11,945
519
8,529
16,073
14,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Ynae7
Scylla
20
10 / 9 / 5
13,596
591
19,300
16,480
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AcCcAiP
Athena
17
7 / 5 / 20
12,175
529
12,530
28,873
19,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
FaCiAaA
Danzaburou
20
16 / 5 / 13
14,755
642
27,724
19,843
8,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
KH0NS
Janus
20
13 / 3 / 7
13,998
609
16,886
13,753
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 8 / 5
11,359
494
12,669
20,865
6,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
embaar
Kukulkan
18
1 / 5 / 7
12,311
535
11,633
8,761
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
95
25
Kills
43
44
Deaths
26
35
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Athena
AcCcAiP
Athena
7
5
20
3.4
L
Ymir
1
9
9
0.61
L
7
6
9
1.92
L
2
14
6
0.36
W
Danzaburou
FaCiAaA
Danzaburou
16
5
13
4.5
L
Sun Wukong
J4nn
Sun Wukong
5
6
6
1.33
W
Janus
KH0NS
Janus
13
3
7
5.5
L
Scylla
Ynae7
Scylla
10
9
5
1.39
W
6
8
5
1.06
W
Kukulkan
embaar
Kukulkan
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,309
Damage
81,442
97,025
Taken
92,095
53,322
Mitigated
43,807
11,418
Healing
29,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AcCcAiP
Athena
12,530
3,815
0
9,758
28,873
19,583
484
9,298
19,533
36,009
0
L
Ymir
12,004
1,899
0
528
21,841
17,596
676
9,852
11,940
28,931
0
L
9,891
2,904
0
5,873
21,552
8,174
0
7,144
14,188
0
61,604
L
10,585
6,514
184
3,064
21,079
6,642
2,671
8,282
12,592
0
52,917
W
Danzaburou
FaCiAaA
Danzaburou
27,724
16,963
0
9,345
19,843
8,677
4,871
7,136
12,637
0
93,724
L
Sun Wukong
J4nn
Sun Wukong
8,529
2,500
0
1,104
16,073
14,421
748
7,878
7,765
0
60,113
W
Janus
KH0NS
Janus
16,886
2,067
0
822
13,753
4,727
1,683
5,755
7,786
96,082
0
L
Scylla
Ynae7
Scylla
19,300
1,477
0
665
16,480
6,489
425
6,691
9,491
75,679
0
W
12,669
3,493
1,243
8,057
20,865
6,859
0
7,069
13,022
0
70,266
W
Kukulkan
embaar
Kukulkan
11,633
822
0
250
8,761
3,961
748
1,512
7,193
73,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,132
Gold Earned
64,598
508
Minions Killed
607
0
Camps Cleared
0
1,935,106
Distance Traveled
2,113,903
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,175
529
33
1
0
436,497
7
L
Ymir
9,492
413
36
2
0
378,438
3
L
Thor
11,704
509
96
4
0
367,594
6
L
Chiron
10,395
452
110
5
0
363,716
0
W
Danzaburou
14,755
642
134
6
0
383,926
6
L
Sun Wukong
11,945
519
119
5
0
438,547
5
W
Janus
13,998
609
171
7
0
444,039
0
L
Scylla
13,596
591
147
6
0
386,811
1
W
Pele
11,359
494
111
5
0
416,990
1
W
Kukulkan
12,311
535
158
7
0
432,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role