Player Matchup

Vulcan
Vulcan
Beelsebjarne
Vulcan
Level 26
God Stats
18W - 25L
1,439 SR
Queue Stats
60W - 73L
1,357 Elo+
Solo
Medusa
Medusa
Makarov82
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,428 Elo+
Party 2
Yemoja
Yemoja
Melissaqvq
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TomGL12
Danzaburou
Level 27
God Stats
2W - 5L
1,419 SR
Queue Stats
29W - 36L
1,322 Elo+
Solo
Thor
Thor
spartaleggends82
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,238 Elo+
Solo
Team Averages
Level 13
1,472 SR
1,369 Elo+

VS

Team Averages
Level 18
1,462 SR
1,318 Elo+
Cabrakan
Cabrakan
CaptainZaD
Cabrakan
Level 28
God Stats
4W - 2L
1,605 SR
Queue Stats
22W - 24L
1,353 Elo+
Party 3
Cthulhu
Cthulhu
MiscoJonazos
Cthulhu
Level 11
God Stats
2W - 5L
1,282 SR
Queue Stats
3W - 6L
1,251 Elo+
Party 1
Ra
Ra
creper64
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,294 Elo+
Party 1
Skadi
Skadi
las1759
Skadi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,288 Elo+
Party 1
Jing Wei
Jing Wei
Нагибатор5000
Jing Wei
Level 29
God Stats
4W - 3L
1,422 SR
Queue Stats
33W - 31L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
5 / 1 / 0
6,906
531
7,951
5,193
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Makarov82
Medusa
9
0 / 8 / 3
5,918
455
6,151
9,303
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Melissaqvq
Yemoja
9
1 / 6 / 2
6,434
495
2,373
9,863
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
TomGL12
Danzaburou
11
0 / 1 / 0
6,050
465
3,138
4,477
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 3 / 1
4,863
374
674
4,496
1,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CaptainZaD
Cabrakan
11
12 / 2 / 3
8,516
655
11,588
8,453
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
MiscoJonazos
Cthulhu
13
2 / 0 / 1
7,467
574
3,776
6,793
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 0
6,803
523
1,282
5,674
1,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
las1759
Skadi
11
1 / 1 / 2
6,699
515
4,190
6,699
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 9
8,018
617
4,210
7,415
2,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
18
19
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
5
1
0
5
W
Cabrakan
CaptainZaD
Cabrakan
12
2
3
6.75
L
Medusa
Makarov82
Medusa
0
8
3
0.19
L
Yemoja
Melissaqvq
Yemoja
1
6
2
0.33
W
Cthulhu
MiscoJonazos
Cthulhu
2
0
1
2.5
L
Danzaburou
TomGL12
Danzaburou
0
1
0
0
W
2
2
0
1
W
Skadi
las1759
Skadi
1
1
2
2
L
0
3
1
0.17
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,287
Damage
25,046
33,332
Taken
35,034
13,587
Mitigated
19,604
4,966
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
7,951
3,750
0
1,177
5,193
1,661
0
3,084
2,079
25,332
0
W
Cabrakan
CaptainZaD
Cabrakan
11,588
1,275
0
1,110
8,453
8,283
381
2,750
5,640
29,966
0
L
Medusa
Makarov82
Medusa
6,151
3,680
0
0
9,303
2,834
0
6,573
2,700
0
28,837
L
Yemoja
Melissaqvq
Yemoja
2,373
1,122
341
993
9,863
5,915
0
4,070
5,733
9,810
0
W
Cthulhu
MiscoJonazos
Cthulhu
3,776
381
495
2,590
6,793
4,478
171
874
5,839
32,046
0
L
Danzaburou
TomGL12
Danzaburou
3,138
766
0
915
4,477
2,027
0
1,713
2,494
0
29,256
W
1,282
253
430
1,561
5,674
1,893
1,372
2,541
2,913
27,395
0
W
Skadi
las1759
Skadi
4,190
2,312
0
615
6,699
2,412
1,799
1,825
4,725
0
34,641
L
674
242
0
1,540
4,496
1,150
0
756
3,680
0
10,621
W
4,210
3,392
0
3,312
7,415
2,538
1,884
1,738
5,593
0
45,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,171
Gold Earned
37,503
232
Minions Killed
328
0
Camps Cleared
0
1,039,637
Distance Traveled
1,148,606
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,906
531
44
3
0
261,431
0
W
Cabrakan
8,516
655
43
3
0
233,448
2
L
Medusa
5,918
455
64
5
0
206,091
1
L
Yemoja
6,434
495
15
1
0
241,184
0
W
Cthulhu
7,467
574
70
5
0
245,625
1
L
Danzaburou
6,050
465
71
5
0
240,084
3
W
Ra
6,803
523
50
4
0
185,034
0
W
Skadi
6,699
515
79
6
0
249,920
4
L
Thor
4,863
374
38
3
0
90,847
1
W
Jing Wei
8,018
617
86
7
0
234,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role