Player Matchup

Rama
Rama
Bronze III
Medite
Rama
Bronze III
Level 155
God Stats
12W - 16L
1,193 SR
Queue Stats
589W - 634L
122 MMR
Solo
Olorun
Olorun
Bronze I
Olixxx
Olorun
Bronze I
Level 129
God Stats
22W - 16L
1,452 SR
Queue Stats
250W - 260L
492 MMR
Solo
Khepri
Khepri
Bronze I
WarOfThunderer
Khepri
Bronze I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze I
timyrgen
Arachne
Bronze I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
wowthisguyisgood
Artemis
Bronze III
Level 110
God Stats
12W - 15L
1,254 SR
Queue Stats
161W - 240L
68 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 128
1,380 SR
736 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,471 SR
832 MMR
Nemesis
Nemesis
Bronze II
JayRedGold
Nemesis
Bronze II
Level 59
God Stats
7W - 10L
1,561 SR
Queue Stats
182W - 204L
287 MMR
Solo
Ymir
Ymir
Silver I
RorschachADM
Ymir
Silver I
Level 125
God Stats
21W - 25L
1,503 SR
Queue Stats
245W - 253L
1,021 MMR
Solo
Skadi
Skadi
Bronze III
VillainK1
Skadi
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze II
egea0000
Nu Wa
Bronze II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze IV
少年已老丶
Sol
Bronze IV
Level 125
God Stats
0W - 1L
1,289 SR
Queue Stats
40W - 61L
-149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Medite
Rama
4
0 / 0 / 2
3,051
610
982
1,846
370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Olixxx
Olorun
6
0 / 0 / 1
3,694
739
998
1,656
430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

5
1 / 0 / 1
3,446
689
853
1,780
590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
timyrgen
Arachne
6
2 / 0 / 1
3,819
764
1,602
2,538
539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 2 / 0
3,367
673
1,143
3,024
1,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AthenaSetTsukuyomiTiamatGilgamesh

VS

Bans
ApolloGuan YuKing ArthurTyrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JayRedGold
Nemesis
2
0 / 1 / 0
2,579
516
152
927
193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,287
657
407
3,043
832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
VillainK1
Skadi
5
0 / 1 / 0
2,990
598
1,207
1,298
248
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
egea0000
Nu Wa
5
0 / 0 / 0
3,338
668
852
1,477
389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 1 / 0
3,573
715
1,648
2,431
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
2
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
JayRedGold
Nemesis
0
1
0
0
W
Rama
Medite
Rama
0
0
2
1
W
Olorun
Olixxx
Olorun
0
0
1
0.5
L
0
1
0
0
L
Skadi
VillainK1
Skadi
0
1
0
0
W
1
0
1
1.5
L
Nu Wa
egea0000
Nu Wa
0
0
0
0
W
Arachne
timyrgen
Arachne
2
0
1
2.5
W
1
2
0
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,578
Damage
4,266
10,844
Taken
9,176
3,188
Mitigated
2,319
4,676
Healing
2,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
JayRedGold
Nemesis
152
0
0
206
927
193
0
211
716
0
1,934
W
Rama
Medite
Rama
982
908
0
832
1,846
370
0
107
1,739
0
10,877
W
Olorun
Olixxx
Olorun
998
570
0
1,059
1,656
430
0
620
1,036
15,894
0
L
407
152
0
700
3,043
832
0
542
2,501
8,960
0
L
Skadi
VillainK1
Skadi
1,207
560
0
0
1,298
248
0
311
987
0
8,852
W
853
64
0
936
1,780
590
0
300
1,480
8,905
0
L
Nu Wa
egea0000
Nu Wa
852
252
0
410
1,477
389
0
787
690
11,601
0
W
Arachne
timyrgen
Arachne
1,602
1,282
0
949
2,538
539
0
344
2,194
0
13,510
W
1,143
689
0
900
3,024
1,259
78
1,430
1,594
0
9,048
L
1,648
615
0
726
2,431
657
0
0
2,251
11,712
1,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,377
Gold Earned
15,767
128
Minions Killed
105
0
Camps Cleared
0
412,266
Distance Traveled
386,382
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,579
516
13
3
0
35,186
1
W
Rama
3,051
610
20
4
0
71,516
2
W
Olorun
3,694
739
44
9
0
81,380
0
L
Ymir
3,287
657
18
4
0
97,383
2
L
Skadi
2,990
598
24
5
0
83,973
2
W
Khepri
3,446
689
16
3
0
88,359
2
L
Nu Wa
3,338
668
25
5
0
90,330
2
W
Arachne
3,819
764
32
6
0
94,899
0
W
Artemis
3,367
673
16
3
0
76,112
1
L
Sol
3,573
715
25
5
0
79,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role