Player Matchup

Anubis
Anubis
Azrael02
Anubis
Level 16
God Stats
4W - 9L
1,500 SR
Queue Stats
100W - 111L
1,377 Elo+
Solo
Athena
Athena
BORZ999
Athena
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 59L
1,541 Elo+
Solo
Awilix
Awilix
Issakha
Awilix
Level 29
God Stats
1W - 4L
1,370 SR
Queue Stats
84W - 93L
1,410 Elo+
Solo
Neith
Neith
iystal
Neith
Level 14
God Stats
7W - 3L
1,547 SR
Queue Stats
53W - 50L
1,294 Elo+
Solo
Gilgamesh
Gilgamesh
seimase
Gilgamesh
Level 26
God Stats
1W - 3L
1,253 SR
Queue Stats
17W - 11L
1,538 Elo+
Solo
Team Averages
Level 21
1,434 SR
1,432 Elo+

VS

Team Averages
Level 15
1,534 SR
1,508 Elo+
Ganesha
Ganesha
FrozenBucket
Ganesha
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 16L
1,533 Elo+
Solo
Artemis
Artemis
KillerPus123
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Morghaz
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 56L
1,417 Elo+
Solo
Da Ji
Da Ji
N1rkoS
Da Ji
Level 22
God Stats
17W - 12L
1,670 SR
Queue Stats
178W - 169L
1,590 Elo+
Solo
Bellona
Bellona
SystemMeltd0wn
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azrael02
Anubis
12
3 / 1 / 1
6,984
635
3,199
4,135
1,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
BORZ999
Athena
10
2 / 2 / 6
6,442
586
2,562
5,945
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
Issakha
Awilix
12
7 / 0 / 2
7,194
654
5,678
7,366
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
iystal
Neith
9
1 / 0 / 1
5,392
490
2,026
3,303
911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
seimase
Gilgamesh
12
3 / 2 / 2
7,336
667
3,913
6,069
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FrozenBucket
Ganesha
7
0 / 3 / 1
4,777
434
1,135
4,824
2,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
KillerPus123
Artemis
8
0 / 3 / 1
4,931
448
3,411
4,661
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
Morghaz
Zeus
10
1 / 5 / 0
5,946
541
3,075
5,902
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
N1rkoS
Da Ji
9
4 / 2 / 0
6,176
561
4,778
6,277
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 2
5,361
487
1,603
4,921
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
5
5
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Azrael02
Anubis
3
1
1
3.5
W
Athena
BORZ999
Athena
2
2
6
2.5
L
Ganesha
FrozenBucket
Ganesha
0
3
1
0.17
W
Awilix
Issakha
Awilix
7
0
2
8
L
Artemis
KillerPus123
Artemis
0
3
1
0.17
L
Zeus
Morghaz
Zeus
1
5
0
0.2
L
Da Ji
N1rkoS
Da Ji
4
2
0
2
L
0
4
2
0.25
W
Neith
iystal
Neith
1
0
1
1.5
W
Gilgamesh
seimase
Gilgamesh
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,378
Damage
14,002
26,818
Taken
26,585
11,319
Mitigated
9,697
10,392
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Azrael02
Anubis
3,199
153
0
1,761
4,135
1,998
0
2,219
1,630
35,126
0
W
Athena
BORZ999
Athena
2,562
1,267
0
1,647
5,945
2,876
0
557
5,388
18,171
0
L
Ganesha
FrozenBucket
Ganesha
1,135
310
0
446
4,824
2,207
0
1,076
3,748
3,701
0
W
Awilix
Issakha
Awilix
5,678
2,798
0
4,296
7,366
2,517
0
604
6,702
0
38,239
L
Artemis
KillerPus123
Artemis
3,411
1,589
0
1,186
4,661
1,275
0
844
3,817
0
24,879
L
Zeus
Morghaz
Zeus
3,075
391
0
717
5,902
1,382
162
3,199
2,703
24,716
0
L
Da Ji
N1rkoS
Da Ji
4,778
1,625
0
2,632
6,277
1,922
0
470
5,807
0
19,419
L
1,603
429
0
314
4,921
2,911
0
172
4,749
0
14,077
W
Neith
iystal
Neith
2,026
683
0
1,295
3,303
911
144
484
2,819
0
17,791
W
Gilgamesh
seimase
Gilgamesh
3,913
1,163
0
1,393
6,069
3,017
894
0
6,069
0
29,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,348
Gold Earned
27,191
309
Minions Killed
211
0
Camps Cleared
0
1,079,087
Distance Traveled
848,381
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,984
635
89
8
0
209,988
0
W
Athena
6,442
586
32
3
0
246,211
4
L
Ganesha
4,777
434
1
0
0
210,700
3
W
Awilix
7,194
654
68
6
0
230,229
0
L
Artemis
4,931
448
59
5
0
153,565
1
L
Zeus
5,946
541
66
6
0
188,537
4
L
Da Ji
6,176
561
48
4
0
119,533
1
L
Bellona
5,361
487
37
3
0
176,046
1
W
Neith
5,392
490
36
3
0
179,233
1
W
Gilgamesh
7,336
667
84
8
0
213,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role