Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Darkwout
Ah Muzen Cab
Level 102
God Stats
1W - 0L
1,557 SR
Queue Stats
17W - 26L
1,400 Elo+
Party 1
Tiamat
Tiamat
executer123
Tiamat
Level 120
God Stats
19W - 16L
1,585 SR
Queue Stats
33W - 47L
1,474 Elo+
Solo
Sobek
Sobek
jelle52
Sobek
Level 113
God Stats
6W - 1L
1,716 SR
Queue Stats
30W - 34L
1,550 Elo+
Party 1
Team Averages
Level 112
1,619 SR
1,475 Elo+

VS

Team Averages
Level 110
1,651 SR
1,471 Elo+
Kukulkan
Kukulkan
Smoggybabe
Kukulkan
Level 74
God Stats
14W - 19L
1,439 SR
Queue Stats
17W - 21L
1,406 Elo+
Party 2
Cernunnos
Cernunnos
Szityi
Cernunnos
Level 126
God Stats
3W - 4L
1,558 SR
Queue Stats
462W - 472L
1,451 Elo+
Solo
Eset
Eset
TheSaltyLokiMain
Eset
Level 129
God Stats
5W - 1L
1,956 SR
Queue Stats
26W - 25L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Darkwout
Ah Muzen Cab
15
2 / 3 / 10
10,710
714
9,120
10,691
4,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
16
10 / 4 / 7
12,161
811
16,093
14,783
10,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
jelle52
Sobek
14
6 / 2 / 6
11,619
775
6,076
15,083
14,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Smoggybabe
Kukulkan
14
3 / 5 / 4
10,163
678
8,736
9,904
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Szityi
Cernunnos
12
2 / 4 / 3
9,446
630
7,009
12,578
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 9 / 2
10,264
684
12,014
13,447
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
18
Kills
9
9
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Darkwout
Ah Muzen Cab
2
3
10
2.33
L
Kukulkan
Smoggybabe
Kukulkan
3
5
4
1
L
Cernunnos
Szityi
Cernunnos
2
4
3
0.88
L
4
9
2
0.56
W
Tiamat
10
4
7
3.38
W
Sobek
jelle52
Sobek
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,289
Damage
27,759
40,557
Taken
35,929
28,658
Mitigated
13,190
13,449
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Darkwout
Ah Muzen Cab
9,120
3,075
0
2,796
10,691
4,017
1,910
5,034
5,253
0
54,404
L
Kukulkan
Smoggybabe
Kukulkan
8,736
1,094
0
331
9,904
3,645
364
5,264
4,640
37,901
0
L
Cernunnos
Szityi
Cernunnos
7,009
2,586
0
2,852
12,578
4,982
0
8,721
3,857
0
30,717
L
12,014
505
576
2,988
13,447
4,563
483
8,208
5,239
35,184
0
W
Tiamat
16,093
767
74
5,817
14,783
10,414
965
6,872
7,491
52,222
0
W
Sobek
jelle52
Sobek
6,076
485
729
4,033
15,083
14,227
94
7,276
7,001
20,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,490
Gold Earned
29,873
171
Minions Killed
202
0
Camps Cleared
0
848,048
Distance Traveled
743,493
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,710
714
81
5
0
295,611
5
L
Kukulkan
10,163
678
83
6
0
244,911
3
L
Cernunnos
9,446
630
58
4
0
258,475
5
L
Eset
10,264
684
61
4
0
240,107
1
W
Tiamat
12,161
811
68
5
0
265,765
1
W
Sobek
11,619
775
22
1
0
286,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role