Player Matchup

Poseidon
Poseidon
Cry4_Me
Poseidon
Level 93
God Stats
13W - 6L
1,596 SR
Queue Stats
750W - 656L
1,595 Elo+
Party 2
Anhur
Anhur
Nzarick
Anhur
Level 27
God Stats
17W - 11L
1,611 SR
Queue Stats
126W - 63L
1,650 Elo+
Party 2
Fenrir
Fenrir
Scyntaxx66
Fenrir
Level 104
God Stats
3W - 1L
1,525 SR
Queue Stats
82W - 76L
1,497 Elo+
Party 2
Ymir
Ymir
ambrus
Ymir
Level 48
God Stats
9W - 6L
1,718 SR
Queue Stats
98W - 81L
1,532 Elo+
Party 2
Guan Yu
Guan Yu
greenbay
Guan Yu
Level 89
God Stats
22W - 15L
1,546 SR
Queue Stats
745W - 640L
1,562 Elo+
Party 2
Team Averages
Level 72
1,599 SR
1,567 Elo+

VS

Team Averages
Level 71
1,712 SR
1,589 Elo+
Fenrir
Fenrir
EG-Mada-Mada
Fenrir
Level 28
God Stats
7W - 10L
1,460 SR
Queue Stats
65W - 68L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
LIVExKnight
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 11L
1,775 Elo+
Party 3
Jing Wei
Jing Wei
LIVExTemptation
Jing Wei
Level 144
God Stats
8W - 6L
1,819 SR
Queue Stats
425W - 367L
1,663 Elo+
Party 3
Cerberus
Cerberus
VincentGameur27
Cerberus
Level 118
God Stats
0W - 1L
1,843 SR
Queue Stats
62W - 75L
1,513 Elo+
Party 1
Odin
Odin
r0n1nn
Odin
Level 41
God Stats
22W - 4L
1,938 SR
Queue Stats
161W - 115L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cry4_Me
Poseidon
20
6 / 4 / 5
14,233
593
12,044
14,835
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Nzarick
Anhur
20
8 / 0 / 5
14,431
601
26,667
20,460
7,565
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Fenrir
Scyntaxx66
Fenrir
19
3 / 5 / 6
13,028
543
9,684
20,745
7,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
ambrus
Ymir
18
4 / 5 / 12
12,235
510
9,436
27,746
19,153
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
greenbay
Guan Yu
20
4 / 4 / 2
13,492
562
4,950
17,243
13,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 6 / 1
10,408
434
5,249
17,830
6,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 8 / 3
10,738
447
13,951
13,246
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
20
3 / 4 / 4
13,006
542
12,705
21,100
8,278
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
18
2 / 6 / 8
11,096
462
11,834
28,260
23,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Odin
r0n1nn
Odin
18
6 / 1 / 2
12,282
512
9,056
10,498
7,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
25
Kills
17
18
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Cry4_Me
Poseidon
6
4
5
2.13
L
Fenrir
4
6
1
0.75
L
2
8
3
0.44
L
Jing Wei
3
4
4
1.25
W
Anhur
Nzarick
Anhur
8
0
5
10.5
W
Fenrir
Scyntaxx66
Fenrir
3
5
6
1.2
L
Cerberus
2
6
8
1
W
Ymir
ambrus
Ymir
4
5
12
2
W
Guan Yu
greenbay
Guan Yu
4
4
2
1.25
L
Odin
r0n1nn
Odin
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,781
Damage
52,795
101,029
Taken
90,934
53,325
Mitigated
50,143
43,632
Healing
22,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Cry4_Me
Poseidon
12,044
1,419
0
2,074
14,835
5,035
0
6,827
8,008
119,388
0
L
Fenrir
5,249
661
0
2,542
17,830
6,925
92
4,923
12,753
0
55,940
L
13,951
2,912
0
1,885
13,246
4,260
876
3,292
9,797
70,480
0
L
Jing Wei
12,705
10,716
0
8,591
21,100
8,278
0
3,056
18,004
0
122,656
W
Anhur
Nzarick
Anhur
26,667
15,129
0
14,761
20,460
7,565
5,392
6,240
14,220
0
157,011
W
Fenrir
Scyntaxx66
Fenrir
9,684
1,872
0
6,248
20,745
7,747
1,912
6,036
13,596
0
79,810
L
Cerberus
11,834
221
0
7,516
28,260
23,033
0
7,440
20,661
59,694
0
W
Ymir
ambrus
Ymir
9,436
2,038
0
11,793
27,746
19,153
920
6,526
21,220
34,740
0
W
Guan Yu
greenbay
Guan Yu
4,950
1,297
1,268
7,488
17,243
13,825
1,466
3,547
13,696
0
69,476
L
Odin
r0n1nn
Odin
9,056
1,494
0
2,375
10,498
7,647
74
2,175
8,239
0
72,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,419
Gold Earned
57,530
726
Minions Killed
646
0
Camps Cleared
0
2,198,110
Distance Traveled
2,015,368
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,233
593
202
8
0
414,521
7
L
Fenrir
10,408
434
107
4
0
430,223
6
L
Nu Wa
10,738
447
104
4
0
406,695
5
L
Jing Wei
13,006
542
205
9
0
441,108
2
W
Anhur
14,431
601
212
9
0
416,239
2
W
Fenrir
13,028
543
130
5
0
467,356
3
L
Cerberus
11,096
462
99
4
0
405,967
12
W
Ymir
12,235
510
37
2
0
405,987
8
W
Guan Yu
13,492
562
145
6
0
494,007
8
L
Odin
12,282
512
131
5
0
331,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role