Player Matchup

Hera
Hera
Gold V
 
Hera
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Bronze III
El_xunakle
Tyr
Bronze III
Level 40
God Stats
0W - 1L
1,334 SR
Queue Stats
11W - 14L
1,485 MMR
Solo
Ullr
Ullr
Gold V
Im The Webb
Ullr
Gold V
Level 103
God Stats
10W - 11L
1,588 SR
Queue Stats
119W - 121L
1,440 MMR
Solo
Horus
Horus
Gold IV
Katakuuri
Horus
Gold IV
Level 103
God Stats
12W - 11L
1,484 SR
Queue Stats
136W - 128L
1,421 MMR
Solo
Mercury
Mercury
Silver I
Shonen_FURIOUS
Mercury
Silver I
Level 124
God Stats
1W - 1L
1,705 SR
Queue Stats
257W - 263L
1,263 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,522 SR
1,422 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,567 SR
1,411 MMR
Poseidon
Poseidon
Gold V
Lil_Solle
Poseidon
Gold V
Level 129
God Stats
10W - 8L
1,377 SR
Queue Stats
228W - 222L
1,345 MMR
Solo
Izanami
Izanami
Gold IV
O_Kano_Thrafsi
Izanami
Gold IV
Level 120
God Stats
11W - 7L
1,674 SR
Queue Stats
209W - 196L
1,327 MMR
Solo
Cthulhu
Cthulhu
Gold III
SkullyOFC
Cthulhu
Gold III
Level 73
God Stats
4W - 7L
1,452 SR
Queue Stats
62W - 65L
1,460 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
TheDeemanDuncan
Kuzenbo
Silver III
Level 135
God Stats
3W - 3L
1,576 SR
Queue Stats
62W - 72L
1,429 MMR
Solo
Ne Zha
Ne Zha
Silver II
guiza-0003
Ne Zha
Silver II
Level 32
God Stats
6W - 4L
1,756 SR
Queue Stats
14W - 8L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 6 / 3
7,155
511
5,587
6,834
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
5,950
425
2,044
6,832
2,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 0 / 0
7,716
551
8,433
6,782
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
Katakuuri
Horus
13
1 / 1 / 5
7,890
564
4,331
9,585
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 2
7,462
533
5,034
9,377
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
TiamatApolloSetAthenaGilgamesh

VS

Bans
Cu ChulainnFenrirNemesisSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Lil_Solle
Poseidon
12
3 / 3 / 3
7,266
519
5,279
7,543
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 1
7,395
528
4,697
9,199
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SkullyOFC
Cthulhu
15
6 / 1 / 0
8,925
638
7,519
8,845
8,614
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 4
7,252
518
4,024
9,233
5,979
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
guiza-0003
Ne Zha
15
3 / 2 / 5
8,442
603
3,609
8,615
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
9
Kills
14
14
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
6
3
0.42
L
0
3
0
0
L
6
0
0
6
L
Horus
Katakuuri
Horus
1
1
5
3.5
W
Poseidon
Lil_Solle
Poseidon
3
3
3
1.5
W
1
2
1
0.75
L
1
4
2
0.5
W
Cthulhu
SkullyOFC
Cthulhu
6
1
0
6
W
1
1
4
3
W
Ne Zha
guiza-0003
Ne Zha
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,429
Damage
25,128
39,410
Taken
43,435
14,612
Mitigated
23,313
11,821
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,587
1,081
0
1,036
6,834
2,073
0
2,864
3,970
40,367
0
L
2,044
145
0
2,002
6,832
2,487
0
3,584
3,248
0
28,299
L
8,433
3,851
0
2,608
6,782
2,078
152
2,317
4,465
0
51,602
L
Horus
Katakuuri
Horus
4,331
1,683
316
3,563
9,585
4,803
0
3,967
5,618
0
23,768
W
Poseidon
Lil_Solle
Poseidon
5,279
833
0
1,173
7,543
2,589
50
1,910
5,465
42,283
0
W
4,697
2,870
0
2,388
9,199
2,921
112
1,129
8,042
0
60,186
L
5,034
1,866
0
2,296
9,377
3,171
0
4,090
5,287
0
38,716
W
Cthulhu
SkullyOFC
Cthulhu
7,519
426
256
3,154
8,845
8,614
1,245
0
8,845
58,205
0
W
4,024
1,381
0
1,948
9,233
5,979
33
615
8,606
19,513
0
W
Ne Zha
guiza-0003
Ne Zha
3,609
1,196
0
881
8,615
3,210
0
1,653
6,890
0
61,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,173
Gold Earned
39,280
365
Minions Killed
495
0
Camps Cleared
0
1,297,167
Distance Traveled
1,320,237
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,155
511
89
6
0
252,214
0
L
Tyr
5,950
425
61
4
0
164,002
0
L
Ullr
7,716
551
91
7
0
263,749
5
L
Horus
7,890
564
37
3
0
282,828
5
W
Poseidon
7,266
519
81
6
0
246,182
4
W
Izanami
7,395
528
123
9
0
240,647
7
L
Mercury
7,462
533
87
6
0
334,374
1
W
Cthulhu
8,925
638
150
11
0
257,037
4
W
Kuzenbo
7,252
518
25
2
0
278,833
4
W
Ne Zha
8,442
603
116
8
0
297,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role