Player Matchup

Loki
Loki
BountyHunter3075
Loki
Level 69
God Stats
7W - 5L
1,376 SR
Queue Stats
238W - 235L
1,494 Elo+
Party 1
Persephone
Persephone
Darkened_Hammer0
Persephone
Level 3
God Stats
2W - 1L
1,719 SR
Queue Stats
55W - 48L
1,746 Elo+
Party 1
Izanami
Izanami
Hekatris
Izanami
Level 20
God Stats
19W - 9L
1,648 SR
Queue Stats
68W - 52L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
KNBrisson
Gilgamesh
Level 25
God Stats
7W - 2L
1,625 SR
Queue Stats
30W - 26L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
TacoALPastor11
Sun Wukong
Level 26
God Stats
6W - 5L
1,778 SR
Queue Stats
45W - 45L
1,649 Elo+
Solo
Team Averages
Level 29
1,629 SR
1,608 Elo+

VS

Team Averages
Level 15
1,485 SR
1,454 Elo+
Yemoja
Yemoja
Leito342
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,454 Elo+
Party 2
Fenrir
Fenrir
MarianoG2207
Fenrir
Level 7
God Stats
1W - 2L
1,360 SR
Queue Stats
6W - 6L
1,401 Elo+
Party 2
Medusa
Medusa
RagnarokGamingYT
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 81L
1,531 Elo+
Solo
Artemis
Artemis
Rose3z
Artemis
Level 8
God Stats
0W - 2L
1,564 SR
Queue Stats
6W - 11L
1,313 Elo+
Party 2
Merlin
Merlin
TheVorteX Mind
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 2
9,027
645
7,987
7,114
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Darkened_Hammer0
Persephone
13
3 / 3 / 3
8,622
616
8,070
7,090
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Hekatris
Izanami
16
4 / 1 / 2
9,180
656
6,097
8,009
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
KNBrisson
Gilgamesh
2
0 / 0 / 0
4,537
324
0
159
43
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
TacoALPastor11
Sun Wukong
11
2 / 2 / 5
7,149
511
3,046
6,027
2,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Leito342
Yemoja
11
1 / 2 / 2
7,159
511
3,214
8,018
5,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
12
3 / 6 / 0
7,304
522
5,236
10,048
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 5 / 0
6,569
469
3,669
11,341
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Rose3z
Artemis
11
0 / 4 / 1
6,387
456
1,711
7,233
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 0
7,418
530
2,159
4,393
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
19
Kills
6
6
Deaths
19
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
W
Persephone
Darkened_Hammer0
Persephone
3
3
3
1.5
W
Izanami
Hekatris
Izanami
4
1
2
5
W
Gilgamesh
KNBrisson
Gilgamesh
0
0
0
0
L
Yemoja
Leito342
Yemoja
1
2
2
1
L
Fenrir
3
6
0
0.5
L
1
5
0
0.2
L
Artemis
Rose3z
Artemis
0
4
1
0.13
W
Sun Wukong
TacoALPastor11
Sun Wukong
2
2
5
2.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,200
Damage
15,989
28,399
Taken
41,033
10,893
Mitigated
17,715
8,066
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,987
2,058
0
875
7,114
3,250
334
282
6,832
0
53,542
W
Persephone
Darkened_Hammer0
Persephone
8,070
1,009
0
2,478
7,090
2,401
414
2,847
4,240
50,115
0
W
Izanami
Hekatris
Izanami
6,097
3,305
0
3,450
8,009
2,660
2,630
1,447
6,562
0
70,093
W
Gilgamesh
KNBrisson
Gilgamesh
0
0
0
36
159
43
0
0
159
0
667
L
Yemoja
Leito342
Yemoja
3,214
699
1,337
865
8,018
5,706
678
1,423
6,595
19,142
0
L
Fenrir
5,236
1,143
0
696
10,048
4,206
559
1,844
8,204
0
27,442
L
3,669
1,366
99
3,850
11,341
3,552
228
2,263
9,078
0
27,963
L
Artemis
Rose3z
Artemis
1,711
615
0
121
7,233
2,678
770
0
7,233
0
33,387
W
Sun Wukong
TacoALPastor11
Sun Wukong
3,046
526
0
1,227
6,027
2,539
0
796
5,231
0
22,748
L
2,159
134
0
783
4,393
1,573
0
2,540
1,853
42,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,515
Gold Earned
34,837
381
Minions Killed
301
0
Camps Cleared
0
1,007,878
Distance Traveled
1,298,541
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,027
645
102
7
0
309,546
0
W
Persephone
8,622
616
96
7
0
258,116
2
W
Izanami
9,180
656
126
9
0
243,398
2
W
Gilgamesh
4,537
324
1
0
0
19,008
0
L
Yemoja
7,159
511
32
2
0
267,838
0
L
Fenrir
7,304
522
58
4
0
285,354
2
L
Medusa
6,569
469
68
5
0
269,155
1
L
Artemis
6,387
456
62
4
0
258,267
2
W
Sun Wukong
7,149
511
56
4
0
177,810
3
L
Merlin
7,418
530
81
6
0
217,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role